Files
2026-04-08 23:40:05 +02:00

38 lines
928 B
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
// Token: 0x02001DE6 RID: 7654
[Token(Token = "0x2001DE6")]
[StructLayout(3, Size = 4)]
public enum JLPDJGBKJOP
{
// Token: 0x04008B2B RID: 35627
[Token(Token = "0x4008B2B")]
UseQueueFromShader = -1,
// Token: 0x04008B2C RID: 35628
[Token(Token = "0x4008B2C")]
LocalPlayer = 1900,
// Token: 0x04008B2D RID: 35629
[Token(Token = "0x4008B2D")]
Carpet = 2443,
// Token: 0x04008B2E RID: 35630
[Token(Token = "0x4008B2E")]
Floor,
// Token: 0x04008B2F RID: 35631
[Token(Token = "0x4008B2F")]
OpaqueWater = 2444,
// Token: 0x04008B30 RID: 35632
[Token(Token = "0x4008B30")]
Terrain,
// Token: 0x04008B31 RID: 35633
[Token(Token = "0x4008B31")]
BackgroundRocks,
// Token: 0x04008B32 RID: 35634
[Token(Token = "0x4008B32")]
MenuLaser = 3002,
// Token: 0x04008B33 RID: 35635
[Token(Token = "0x4008B33")]
OverlayFeedbackText = 4999
}