Files
2026-04-08 23:40:05 +02:00

299 lines
8.7 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using RecRoom.Tools.MakerPenTools;
using UnityEngine;
// Token: 0x020004F6 RID: 1270
[Token(Token = "0x20004F6")]
[StructLayout(3)]
public class MakerPenAxisRenderer : MakerPenLineRendererBase
{
// Token: 0x06002555 RID: 9557 RVA: 0x0009A39C File Offset: 0x0009859C
[Token(Token = "0x6002555")]
[Address(RVA = "0x109D760", Offset = "0x109C160", VA = "0x18109D760")]
private void JGFGFOMPLID(NCBACKFHCJK KAMOHEPMEIF, Color GJAINANBOCB)
{
if (this.backCenterLine)
{
LineRenderer component = this.backCenterLine.GetComponent<LineRenderer>();
Color color;
float a = color.a;
Color endColor = component.endColor;
GJAINANBOCB.r = a;
}
if (this.frontCenterLine)
{
LineRenderer component2 = this.frontCenterLine.GetComponent<LineRenderer>();
Color color2;
float a2 = color2.a;
Color endColor2 = component2.endColor;
GJAINANBOCB.r = a2;
float a3 = component2.startColor.a;
GJAINANBOCB.a = a3;
}
bool flag = this.guide;
int num = 0;
if (flag)
{
LineRenderer[] componentsInChildren = this.guide.GetComponentsInChildren<LineRenderer>();
int length = componentsInChildren.Length;
if (num < length)
{
LineRenderer lineRenderer = componentsInChildren[num];
num++;
}
}
if (this.frontGrid)
{
LineRenderer[] componentsInChildren2 = this.frontGrid.GetComponentsInChildren<LineRenderer>();
int length2 = componentsInChildren2.Length;
if (num < length2)
{
LineRenderer lineRenderer2 = componentsInChildren2[num];
num++;
}
}
if (this.backGrid)
{
LineRenderer[] componentsInChildren3 = this.backGrid.GetComponentsInChildren<LineRenderer>();
int length3 = componentsInChildren3.Length;
if (num < length3)
{
LineRenderer lineRenderer3 = componentsInChildren3[num];
num++;
}
}
float num2 = base.MKECJMEJGKK(KAMOHEPMEIF);
GameObject gameObject = this.frontGrid;
this.ELIPEGFMDPH = num2;
base.PPFNPABLNIG(gameObject, num2);
float elipegfmdph = this.ELIPEGFMDPH;
GameObject gameObject2 = this.backGrid;
base.PPFNPABLNIG(gameObject2, elipegfmdph);
this.UpdateLineRotation();
if (this.Point)
{
GameObject point = this.Point;
int num3 = 0;
point.SetActive(num3 != 0);
}
}
// Token: 0x06002556 RID: 9558 RVA: 0x0009A548 File Offset: 0x00098748
[Token(Token = "0x6002556")]
[Address(RVA = "0x109D5A0", Offset = "0x109BFA0", VA = "0x18109D5A0")]
public void InitDragLines(NCBACKFHCJK KAMOHEPMEIF, Color GJAINANBOCB)
{
}
// Token: 0x06002557 RID: 9559 RVA: 0x0009A558 File Offset: 0x00098758
[Token(Token = "0x6002557")]
[Address(RVA = "0x109D5A0", Offset = "0x109BFA0", VA = "0x18109D5A0")]
public void InitScaleLines(NCBACKFHCJK KAMOHEPMEIF, Color GJAINANBOCB)
{
}
// Token: 0x06002558 RID: 9560 RVA: 0x0009A568 File Offset: 0x00098768
[Token(Token = "0x6002558")]
[Address(RVA = "0x109D5C0", Offset = "0x109BFC0", VA = "0x18109D5C0")]
public void InitRotateLines(NCBACKFHCJK KAMOHEPMEIF, Color GJAINANBOCB)
{
if (this.guide)
{
GameObject gameObject = this.guide.gameObject;
int num = 0;
gameObject.SetActive(num != 0);
}
if (this.frontGrid)
{
GameObject gameObject2 = this.frontGrid.gameObject;
}
if (this.backGrid)
{
GameObject gameObject3 = this.backGrid.gameObject;
int num2 = 0;
gameObject3.SetActive(num2 != 0);
}
}
// Token: 0x06002559 RID: 9561 RVA: 0x0009A5E0 File Offset: 0x000987E0
[Token(Token = "0x6002559")]
[Address(RVA = "0x109E330", Offset = "0x109CD30", VA = "0x18109E330")]
public void UpdateLineRotation()
{
Transform transform = SingletonMonoBehaviour.Instance.CHLMFLCFGFL.transform;
Transform transform2 = base.transform;
Vector3 vector;
float z = vector.z;
Transform transform3 = base.transform;
Transform transform4 = base.transform;
Vector3 vector2;
float z2 = vector2.z;
float num;
float num2;
if (num > num2)
{
Transform transform5 = base.transform;
Transform transform6 = base.transform;
int num3 = 0;
Vector3 forward = Vector3.forward;
float num4;
Quaternion quaternion = Quaternion.AngleAxis(num4, num3);
transform5.rotation = num3;
}
}
// Token: 0x0600255A RID: 9562 RVA: 0x0009A664 File Offset: 0x00098864
[Token(Token = "0x600255A")]
[Address(RVA = "0x109DC40", Offset = "0x109C640", VA = "0x18109DC40")]
public void UpdateDragPosition(Vector3 HDMGNHNPIMH, float GNLFINBDMHM, NNNJFEILANM MFEKJDLMMKA)
{
Transform transform = base.transform;
int num = 0;
base.transform.position = num;
if (MFEKJDLMMKA.NNCJIEJDHAJ)
{
GameObject gameObject = this.frontGrid;
int num2 = 0;
gameObject.transform.localScale = num2;
GameObject gameObject2 = this.frontGrid;
int num3 = 0;
gameObject2.transform.position = num3;
GameObject gameObject3 = this.backGrid;
int num4 = 0;
gameObject3.transform.localScale = num4;
GameObject gameObject4 = this.backGrid;
int num5 = 0;
Transform transform2 = gameObject4.transform;
Vector3 vector;
float z = vector.z;
transform2.position = num5;
return;
}
GameObject gameObject5 = this.guide.gameObject;
int num6 = 0;
gameObject5.SetActive(num6 != 0);
GameObject gameObject6 = this.frontGrid.gameObject;
int num7 = 0;
gameObject6.SetActive(num7 != 0);
GameObject gameObject7 = this.backGrid.gameObject;
int num8 = 0;
gameObject7.SetActive(num8 != 0);
throw new NullReferenceException();
}
// Token: 0x0600255B RID: 9563 RVA: 0x0009A754 File Offset: 0x00098954
[Token(Token = "0x600255B")]
[Address(RVA = "0x109E680", Offset = "0x109D080", VA = "0x18109E680")]
public void UpdatePointPosition(Vector3 HDMGNHNPIMH)
{
if (this.Point)
{
this.Point.SetActive(true);
Transform transform = SingletonMonoBehaviour.Instance.CHLMFLCFGFL.transform;
MakerPenHandleManagerConfig <GNIONNGJPCA>k__BackingField = MakerPenHandleManager.ONCPNMDGGKG.<GNIONNGJPCA>k__BackingField;
int num = 0;
float num2 = <GNIONNGJPCA>k__BackingField.LNFANGONFMN((float)num);
GameObject point = this.Point;
int num3 = 0;
point.transform.position = num3;
Transform transform2 = this.Point.transform;
int num4 = 0;
float z = Vector3.one.z;
transform2.localScale = num4;
}
}
// Token: 0x0600255C RID: 9564 RVA: 0x0009A7F0 File Offset: 0x000989F0
[Token(Token = "0x600255C")]
[Address(RVA = "0x109E200", Offset = "0x109CC00", VA = "0x18109E200")]
public void UpdateGridPosition(Vector3 IFHHKLPPKPD, NNNJFEILANM MFEKJDLMMKA)
{
if (this.frontGrid)
{
Transform transform = this.frontGrid.transform;
Transform transform2 = this.frontGrid.transform;
float z = IFHHKLPPKPD.z;
}
}
// Token: 0x0600255D RID: 9565 RVA: 0x0009A834 File Offset: 0x00098A34
[Token(Token = "0x600255D")]
[Address(RVA = "0x109E0E0", Offset = "0x109CAE0", VA = "0x18109E0E0")]
public void UpdateGridPosition(Vector3 IFHHKLPPKPD, float EPLHOHFMHDK)
{
if (this.frontGrid)
{
Transform transform = this.frontGrid.transform;
Transform transform2 = this.frontGrid.transform;
float z = IFHHKLPPKPD.z;
}
}
// Token: 0x0600255E RID: 9566 RVA: 0x0009A878 File Offset: 0x00098A78
[Token(Token = "0x600255E")]
[Address(RVA = "0x109D510", Offset = "0x109BF10", VA = "0x18109D510", Slot = "4")]
public override void Done()
{
GameObject point = this.Point;
this.HPDDEGKOPDJ = 2f;
if (point)
{
GameObject point2 = this.Point;
int num = 0;
point2.SetActive(num != 0);
}
}
// Token: 0x0600255F RID: 9567 RVA: 0x0009A8B8 File Offset: 0x00098AB8
[Token(Token = "0x600255F")]
[Address(RVA = "0x109E910", Offset = "0x109D310", VA = "0x18109E910")]
public MakerPenAxisRenderer()
{
this.HPDDEGKOPDJ = -1f;
base..ctor();
}
// Token: 0x04002049 RID: 8265
[global::Cpp2IlInjected.FieldOffset(Offset = "0x40")]
[Token(Token = "0x4002049")]
[SerializeField]
private GameObject frontCenterLine;
// Token: 0x0400204A RID: 8266
[global::Cpp2IlInjected.FieldOffset(Offset = "0x48")]
[Token(Token = "0x400204A")]
[SerializeField]
private GameObject backCenterLine;
// Token: 0x0400204B RID: 8267
[global::Cpp2IlInjected.FieldOffset(Offset = "0x50")]
[Token(Token = "0x400204B")]
[SerializeField]
private GameObject guide;
// Token: 0x0400204C RID: 8268
[global::Cpp2IlInjected.FieldOffset(Offset = "0x58")]
[Token(Token = "0x400204C")]
[SerializeField]
private GameObject frontGrid;
// Token: 0x0400204D RID: 8269
[global::Cpp2IlInjected.FieldOffset(Offset = "0x60")]
[Token(Token = "0x400204D")]
[SerializeField]
private GameObject backGrid;
// Token: 0x0400204E RID: 8270
[global::Cpp2IlInjected.FieldOffset(Offset = "0x68")]
[Token(Token = "0x400204E")]
[SerializeField]
private GameObject Point;
// Token: 0x0400204F RID: 8271
[global::Cpp2IlInjected.FieldOffset(Offset = "0x70")]
[Token(Token = "0x400204F")]
private float ELIPEGFMDPH;
}