31 lines
890 B
C#
31 lines
890 B
C#
using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using Com.TheFallenGames.OSA.Core;
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using Cpp2IlInjected;
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using frame8.Logic.Misc.Visual.UI;
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using RecRoom;
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using UnityEngine;
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using UnityEngine.EventSystems;
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// Token: 0x020007B9 RID: 1977
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[Token(Token = "0x20007B9")]
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[StructLayout(3)]
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public interface ONOAOHOHJKA : IOSA, IScrollRectProxy, IInitializePotentialDragHandler, IEventSystemHandler, IBeginDragHandler, IDragHandler, IEndDragHandler, IScrollHandler
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{
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// Token: 0x17000975 RID: 2421
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// (get) Token: 0x060037CB RID: 14283
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[Token(Token = "0x17000975")]
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ActionEvent<GameObject, int> FGJEOEMBPND
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{
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[Token(Token = "0x60037CB")]
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[Address(Slot = "0")]
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get;
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}
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// Token: 0x060037CC RID: 14284
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[Token(Token = "0x60037CC")]
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[Address(Slot = "1")]
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void Spawn<T>(int NDEADKJDFFO, IReadOnlyList<T> ABADFLCBFIJ, GameObject CFAPNBBHEKB);
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}
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