Files
2026-04-08 23:40:05 +02:00

206 lines
5.6 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
// Token: 0x020005D3 RID: 1491
[Token(Token = "0x20005D3")]
[StructLayout(3)]
public class ObjectiveView : MonoBehaviour
{
// Token: 0x170007DE RID: 2014
// (get) Token: 0x06002C54 RID: 11348 RVA: 0x000B86F0 File Offset: 0x000B68F0
[Token(Token = "0x170007DE")]
private bool CJGJCGAEAFF
{
[Token(Token = "0x6002C54")]
[Address(RVA = "0x17DD890", Offset = "0x17DC290", VA = "0x1817DD890")]
get
{
return !SingletonMonoBehaviour.IsInitialized || !SingletonMonoBehaviour.Instance.PFCGMJLCBMP;
}
}
// Token: 0x06002C55 RID: 11349 RVA: 0x000B871C File Offset: 0x000B691C
[Token(Token = "0x6002C55")]
[Address(RVA = "0x17DD930", Offset = "0x17DC330", VA = "0x1817DD930")]
private void OnEnable()
{
bool egfimidcead = this.EGFIMIDCEAD;
this.BFNCFBPPOKI(egfimidcead);
}
// Token: 0x06002C56 RID: 11350 RVA: 0x000B8738 File Offset: 0x000B6938
[Token(Token = "0x6002C56")]
[Address(RVA = "0x17DDDF0", Offset = "0x17DC7F0", VA = "0x1817DDDF0")]
public void UpdateTokenText(string NCPBDBJDNHB)
{
TextMeshProUGUI textMeshProUGUI = this.tokenValueText;
int num = 0;
if (textMeshProUGUI != num)
{
this.tokenValueText.text = NCPBDBJDNHB;
}
}
// Token: 0x06002C57 RID: 11351 RVA: 0x000B876C File Offset: 0x000B696C
[Token(Token = "0x6002C57")]
[Address(RVA = "0x17DD940", Offset = "0x17DC340", VA = "0x1817DD940", Slot = "4")]
public virtual void UpdateProgress(int MFOPFLCAHLJ, int KEOKDMNJJPB, bool OKPLGJMOGLK, bool GPPBDDDBJBH, string DJCJOAHNLFL, string DIFBHNGCOGN, int EFBDCIJMFGD)
{
Slider slider = this.progressSlider;
if (!OKPLGJMOGLK)
{
int num = 0;
if (OKPLGJMOGLK)
{
float num2 = Mathf.Clamp01((float)num);
}
float value = slider.value;
TextMeshProUGUI textMeshProUGUI = this.progressLabel;
int num3 = 0;
if (!(textMeshProUGUI != num3))
{
goto IL_13B;
}
GameObject gameObject = this.progressLabel.gameObject;
int num4 = 0;
gameObject.SetActive(num4 != 0);
int num5 = 0;
if (!(textMeshProUGUI != num5))
{
goto IL_13B;
}
this.progressLabel.gameObject.SetActive(true);
TextMeshProUGUI textMeshProUGUI2 = this.progressLabel;
object[] array = new object[5];
if ("(" != 0)
{
}
array[0] = "(";
if ("(" != 0)
{
}
array[1] = "(";
if ("/" != 0)
{
}
array[2] = "/";
if ("/" != 0)
{
}
array[3] = "/";
if (")" != 0)
{
}
array[4] = ")";
string text = string.Concat(array);
textMeshProUGUI2.text = text;
}
float value2 = slider.value;
TextMeshProUGUI textMeshProUGUI3 = this.progressLabel;
int num6 = 0;
if (textMeshProUGUI3 != num6)
{
GameObject gameObject2 = this.progressLabel.gameObject;
int num7 = 0;
gameObject2.SetActive(num7 != 0);
}
IL_13B:
this.BFNCFBPPOKI(OKPLGJMOGLK);
this.completionVisual.SetActive(OKPLGJMOGLK);
TextMeshProUGUI textMeshProUGUI4 = this.description;
this.tooltip.Message = 0;
this.CKDLPAGEAJH = 0;
}
// Token: 0x06002C58 RID: 11352 RVA: 0x000B88E8 File Offset: 0x000B6AE8
[Token(Token = "0x6002C58")]
[Address(RVA = "0x17DD770", Offset = "0x17DC170", VA = "0x1817DD770")]
private void BFNCFBPPOKI(bool FPIEKIFIDIH)
{
this.EGFIMIDCEAD = FPIEKIFIDIH;
GameObject gameObject = this.tokenObject;
int num = 0;
if (gameObject != num)
{
GameObject gameObject2 = this.tokenObject;
if (!SingletonMonoBehaviour.IsInitialized || SingletonMonoBehaviour.Instance.PFCGMJLCBMP)
{
}
int num2 = 0;
bool flag = (this.EGFIMIDCEAD ? 1 : 0) == num2;
gameObject2.SetActive(flag);
}
}
// Token: 0x06002C59 RID: 11353 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x6002C59")]
[Address(RVA = "0x3C9F60", Offset = "0x3C8960", VA = "0x1803C9F60", Slot = "5")]
public virtual void OnObjectiveCompleted()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002C5A RID: 11354 RVA: 0x000B8948 File Offset: 0x000B6B48
[Token(Token = "0x6002C5A")]
[Address(RVA = "0x17DDE80", Offset = "0x17DC880", VA = "0x1817DDE80")]
public ObjectiveView()
{
}
// Token: 0x04002548 RID: 9544
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002548")]
[SerializeField]
protected TextMeshProUGUI description;
// Token: 0x04002549 RID: 9545
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002549")]
[SerializeField]
protected TextMeshProUGUI progressLabel;
// Token: 0x0400254A RID: 9546
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
[Token(Token = "0x400254A")]
[SerializeField]
protected Slider progressSlider;
// Token: 0x0400254B RID: 9547
[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
[Token(Token = "0x400254B")]
[SerializeField]
protected GameObject completionVisual;
// Token: 0x0400254C RID: 9548
[global::Cpp2IlInjected.FieldOffset(Offset = "0x38")]
[Token(Token = "0x400254C")]
[SerializeField]
protected Tooltip tooltip;
// Token: 0x0400254D RID: 9549
[global::Cpp2IlInjected.FieldOffset(Offset = "0x40")]
[Token(Token = "0x400254D")]
[SerializeField]
private GameObject tokenObject;
// Token: 0x0400254E RID: 9550
[global::Cpp2IlInjected.FieldOffset(Offset = "0x48")]
[Token(Token = "0x400254E")]
[SerializeField]
private TextMeshProUGUI tokenValueText;
// Token: 0x0400254F RID: 9551
[global::Cpp2IlInjected.FieldOffset(Offset = "0x50")]
[Token(Token = "0x400254F")]
protected int CKDLPAGEAJH = (int)((ulong)4294967295L);
// Token: 0x04002550 RID: 9552
[global::Cpp2IlInjected.FieldOffset(Offset = "0x54")]
[Token(Token = "0x4002550")]
private bool EGFIMIDCEAD;
}