Files
2026-04-08 23:40:05 +02:00

393 lines
12 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using Photon.Pun;
using RecRoom;
using UnityEngine;
using UnityEngine.Rendering.Universal;
// Token: 0x02000508 RID: 1288
[Token(Token = "0x2000508")]
[StructLayout(3)]
public class PaddleballCamera : MonoBehaviourPun
{
// Token: 0x170006C9 RID: 1737
// (get) Token: 0x060025F6 RID: 9718 RVA: 0x0009D3DC File Offset: 0x0009B5DC
// (set) Token: 0x060025F7 RID: 9719 RVA: 0x0009D3F0 File Offset: 0x0009B5F0
[Token(Token = "0x170006C9")]
public Tool PBBJCLJPFMI
{
[Token(Token = "0x60025F6")]
[Address(RVA = "0x501250", Offset = "0x4FFC50", VA = "0x180501250")]
get;
[Token(Token = "0x60025F7")]
[Address(RVA = "0x52F850", Offset = "0x52E250", VA = "0x18052F850")]
private set;
}
// Token: 0x060025F8 RID: 9720 RVA: 0x0009D404 File Offset: 0x0009B604
[Token(Token = "0x60025F8")]
[Address(RVA = "0x1624CF0", Offset = "0x16236F0", VA = "0x181624CF0", Slot = "13")]
protected override void Awake()
{
base..ctor();
Vector2 vector = this.resolution;
Material material = this.screenRenderMaterial;
this.LNPCMDHHFGB = vector;
Material material2 = new Material(material);
this.ALODIMNNLDI = material2;
Animator componentInChildren = base.GetComponentInChildren<Animator>();
this.LDOJFIEANFB = componentInChildren;
Tool component = base.GetComponent<Tool>();
this.<MBFGOCOFHHM>k__BackingField = component;
int num = 0;
if (component != num)
{
Tool tool = this.<MBFGOCOFHHM>k__BackingField;
ActionEvent<Tool> postPickupEvent = tool.PostPickupEvent;
Action<Tool> action = new Action(this.HAAIALDMMEL);
ActionEvent<Tool> actionEvent = postPickupEvent + action;
tool.PostPickupEvent = actionEvent;
Tool tool2 = this.<MBFGOCOFHHM>k__BackingField;
ActionEvent<Tool> postReleaseEvent = tool2.PostReleaseEvent;
Action<Tool> action2 = new Action(this.OIOCPLEKMEK);
ActionEvent<Tool> actionEvent2 = postReleaseEvent + action2;
tool2.PostReleaseEvent = actionEvent2;
}
}
// Token: 0x060025F9 RID: 9721 RVA: 0x0009D4D4 File Offset: 0x0009B6D4
[Token(Token = "0x60025F9")]
[Address(RVA = "0x1625550", Offset = "0x1623F50", VA = "0x181625550")]
private void Start()
{
Camera camera = this.camera;
float lnpcmdhhfgb = this.LNPCMDHHFGB;
camera.aspect = lnpcmdhhfgb;
GameObject gameObject = this.camera.gameObject;
string text = base.gameObject.name + "_Camera";
gameObject.name = text;
Transform transform = this.camera.transform;
int num = 0;
transform.SetParent(num, 16777216 != 0);
RenderTexture renderTexture = new RenderTexture(num, 16777216, 24);
this.LDEKHANDCBO = renderTexture;
renderTexture.name = "PaddleballCamera";
RenderTexture ldekhandcbo = this.LDEKHANDCBO;
int activeMsaaSampleCount = UniversalRenderPipeline.ActiveMsaaSampleCount;
ldekhandcbo.antiAliasing = activeMsaaSampleCount;
Camera camera2 = this.camera;
int num2 = 0;
if (camera2 != num2)
{
Camera camera3 = this.camera;
RenderTexture ldekhandcbo2 = this.LDEKHANDCBO;
camera3.targetTexture = ldekhandcbo2;
}
Material alodimnnldi = this.ALODIMNNLDI;
RenderTexture ldekhandcbo3 = this.LDEKHANDCBO;
alodimnnldi.mainTexture = ldekhandcbo3;
Renderer renderer = this.externalScreenRenderer;
int num3 = 0;
if (renderer != num3)
{
Renderer renderer2 = this.externalScreenRenderer;
Material alodimnnldi2 = this.ALODIMNNLDI;
renderer2.SetMaterial(alodimnnldi2);
}
Tool tool = this.<MBFGOCOFHHM>k__BackingField;
int num4 = 0;
if (!(tool != num4))
{
}
bool hasHolder = this.<MBFGOCOFHHM>k__BackingField.FNFNLDBILFE;
this.OpenScreen(hasHolder);
}
// Token: 0x060025FA RID: 9722 RVA: 0x0009D628 File Offset: 0x0009B828
[Token(Token = "0x60025FA")]
[Address(RVA = "0x1624FA0", Offset = "0x16239A0", VA = "0x181624FA0")]
private void OMPMOIAPCNM()
{
RenderTexture renderTexture;
this.LDEKHANDCBO = renderTexture;
renderTexture.name = "PaddleballCamera";
RenderTexture ldekhandcbo = this.LDEKHANDCBO;
int activeMsaaSampleCount = UniversalRenderPipeline.ActiveMsaaSampleCount;
ldekhandcbo.antiAliasing = activeMsaaSampleCount;
Camera camera = this.camera;
int num = 0;
if (camera != num)
{
Camera camera2 = this.camera;
RenderTexture ldekhandcbo2 = this.LDEKHANDCBO;
camera2.targetTexture = ldekhandcbo2;
}
Material alodimnnldi = this.ALODIMNNLDI;
RenderTexture ldekhandcbo3 = this.LDEKHANDCBO;
alodimnnldi.mainTexture = ldekhandcbo3;
}
// Token: 0x060025FB RID: 9723 RVA: 0x0009D6B0 File Offset: 0x0009B8B0
[Token(Token = "0x60025FB")]
[Address(RVA = "0x1624E90", Offset = "0x1623890", VA = "0x181624E90")]
private void HAAIALDMMEL(Tool EGFEJGHDNAI)
{
this.OpenScreen(true);
}
// Token: 0x060025FC RID: 9724 RVA: 0x0009D6C4 File Offset: 0x0009B8C4
[Token(Token = "0x60025FC")]
[Address(RVA = "0x1624F90", Offset = "0x1623990", VA = "0x181624F90")]
private void OIOCPLEKMEK(Tool EGFEJGHDNAI)
{
int num = 0;
this.OpenScreen(num != 0);
}
// Token: 0x060025FD RID: 9725 RVA: 0x0009D6DC File Offset: 0x0009B8DC
[Token(Token = "0x60025FD")]
[Address(RVA = "0x16250F0", Offset = "0x1623AF0", VA = "0x1816250F0", Slot = "14")]
protected override void OnDestroy()
{
base.OnDestroy();
Tool tool = this.<MBFGOCOFHHM>k__BackingField;
int num = 0;
if (tool != num)
{
Tool tool2 = this.<MBFGOCOFHHM>k__BackingField;
ActionEvent<Tool> postPickupEvent = tool2.PostPickupEvent;
Action<Tool> action = new Action(this.HAAIALDMMEL);
ActionEvent<Tool> actionEvent = postPickupEvent + action;
tool2.PostPickupEvent = actionEvent;
Tool tool3 = this.<MBFGOCOFHHM>k__BackingField;
ActionEvent<Tool> postReleaseEvent = tool3.PostReleaseEvent;
Action<Tool> action2 = new Action(this.OIOCPLEKMEK);
ActionEvent<Tool> actionEvent2 = postReleaseEvent + action2;
tool3.PostReleaseEvent = actionEvent2;
}
Camera camera = this.camera;
int num2 = 0;
if (camera != num2)
{
this.camera.CleanupRenderTexture();
global::UnityEngine.Object.Destroy(this.camera.gameObject);
}
Material alodimnnldi = this.ALODIMNNLDI;
int num3 = 0;
bool flag = alodimnnldi != num3;
int num4 = 0;
if (flag)
{
global::UnityEngine.Object.DestroyImmediate(this.ALODIMNNLDI);
this.ALODIMNNLDI = num4;
}
RenderTexture ldekhandcbo = this.LDEKHANDCBO;
int num5 = 0;
if (ldekhandcbo != num5)
{
this.LDEKHANDCBO.Release();
global::UnityEngine.Object.DestroyImmediate(this.LDEKHANDCBO);
this.LDEKHANDCBO = num4;
}
}
// Token: 0x060025FE RID: 9726 RVA: 0x0009D804 File Offset: 0x0009BA04
[Token(Token = "0x60025FE")]
[Address(RVA = "0x1625810", Offset = "0x1624210", VA = "0x181625810")]
private void Update()
{
Transform transform = this.camera.transform;
Transform transform2 = this.lensTransform;
Vector3 vector;
float z = vector.z;
Transform transform3 = this.camera.transform;
Transform transform4 = this.lensTransform;
if (base.hasAuthority)
{
Tool tool = this.<MBFGOCOFHHM>k__BackingField;
int num = 0;
if (tool != num)
{
Tool tool2 = this.<MBFGOCOFHHM>k__BackingField;
}
int num2 = 0;
Animator ldojfieanfb = this.LDOJFIEANFB;
this.DKDIOCIJFJA = (float)num2;
int num3 = 0;
if (ldojfieanfb != num3 && this.LDOJFIEANFB.isActiveAndEnabled)
{
Animator ldojfieanfb2 = this.LDOJFIEANFB;
float dkdiocijfja = this.DKDIOCIJFJA;
int ncjoapgifnn = PaddleballCamera.NCJOAPGIFNN;
ldojfieanfb2.SetFloat(ncjoapgifnn, dkdiocijfja);
}
}
}
// Token: 0x060025FF RID: 9727 RVA: 0x0009D8C0 File Offset: 0x0009BAC0
[Token(Token = "0x60025FF")]
[Address(RVA = "0x1625390", Offset = "0x1623D90", VA = "0x181625390")]
public void OpenScreen(bool MCIOKLGHGFK)
{
Animator ldojfieanfb = this.LDOJFIEANFB;
int num = 0;
if (ldojfieanfb != num && this.LDOJFIEANFB.isActiveAndEnabled)
{
Animator ldojfieanfb2 = this.LDOJFIEANFB;
int okohbehejch = PaddleballCamera.OKOHBEHEJCH;
ldojfieanfb2.SetBool(okohbehejch, MCIOKLGHGFK);
}
Renderer renderer = this.externalScreenRenderer;
int num2 = 0;
if (renderer == num2)
{
this.camera.enabled = MCIOKLGHGFK;
}
if (this.FDPMDEJMEDI != MCIOKLGHGFK)
{
Renderer[] array = this.screenRenderers;
int num3 = 0;
this.FDPMDEJMEDI = MCIOKLGHGFK;
int length = array.Length;
if (num3 < length)
{
Renderer renderer2 = array[num3];
if (MCIOKLGHGFK)
{
}
Material material = this.defaultScreenMaterial;
renderer2.SetMaterial(material);
num3++;
}
}
bool fdpmdejmedi = this.FDPMDEJMEDI;
base.enabled = fdpmdejmedi;
}
// Token: 0x06002600 RID: 9728 RVA: 0x0009D98C File Offset: 0x0009BB8C
[Token(Token = "0x6002600")]
[Address(RVA = "0x1624EA0", Offset = "0x16238A0", VA = "0x181624EA0")]
private void IHHGNMKEJIN(float OOONNFPBMKC)
{
Animator ldojfieanfb = this.LDOJFIEANFB;
this.DKDIOCIJFJA = OOONNFPBMKC;
int num = 0;
if (ldojfieanfb != num && this.LDOJFIEANFB.isActiveAndEnabled)
{
Animator ldojfieanfb2 = this.LDOJFIEANFB;
float dkdiocijfja = this.DKDIOCIJFJA;
int ncjoapgifnn = PaddleballCamera.NCJOAPGIFNN;
ldojfieanfb2.SetFloat(ncjoapgifnn, dkdiocijfja);
}
}
// Token: 0x06002601 RID: 9729 RVA: 0x0009D9E8 File Offset: 0x0009BBE8
[Token(Token = "0x6002601")]
[Address(RVA = "0x1625A90", Offset = "0x1624490", VA = "0x181625A90")]
public PaddleballCamera()
{
ulong num;
this.resolution = num;
this.resolution.y = (float)0;
float z = Vector3.zero.z;
this.NHAOMEMANJA.z = z;
float z2 = Vector3.zero.z;
this.GLOGKENIIGG.z = z2;
this.LNPCMDHHFGB = 1f;
base..ctor();
}
// Token: 0x040020AF RID: 8367
[global::Cpp2IlInjected.FieldOffset(Offset = "0x40")]
[Token(Token = "0x40020AF")]
[SerializeField]
[Header("Camera")]
private Camera camera;
// Token: 0x040020B0 RID: 8368
[global::Cpp2IlInjected.FieldOffset(Offset = "0x48")]
[Token(Token = "0x40020B0")]
[SerializeField]
private Transform lensTransform;
// Token: 0x040020B1 RID: 8369
[global::Cpp2IlInjected.FieldOffset(Offset = "0x50")]
[Token(Token = "0x40020B1")]
[SerializeField]
private Vector2 resolution;
// Token: 0x040020B2 RID: 8370
[global::Cpp2IlInjected.FieldOffset(Offset = "0x58")]
[Token(Token = "0x40020B2")]
[SerializeField]
[Header("Screens")]
private Renderer[] screenRenderers;
// Token: 0x040020B3 RID: 8371
[global::Cpp2IlInjected.FieldOffset(Offset = "0x60")]
[Token(Token = "0x40020B3")]
[SerializeField]
private Renderer externalScreenRenderer;
// Token: 0x040020B4 RID: 8372
[global::Cpp2IlInjected.FieldOffset(Offset = "0x68")]
[Token(Token = "0x40020B4")]
[SerializeField]
private Material screenRenderMaterial;
// Token: 0x040020B5 RID: 8373
[global::Cpp2IlInjected.FieldOffset(Offset = "0x70")]
[Token(Token = "0x40020B5")]
[SerializeField]
private Material defaultScreenMaterial;
// Token: 0x040020B7 RID: 8375
[global::Cpp2IlInjected.FieldOffset(Offset = "0x80")]
[Token(Token = "0x40020B7")]
private RenderTexture LDEKHANDCBO;
// Token: 0x040020B8 RID: 8376
[global::Cpp2IlInjected.FieldOffset(Offset = "0x88")]
[Token(Token = "0x40020B8")]
private Vector3 NHAOMEMANJA;
// Token: 0x040020B9 RID: 8377
[global::Cpp2IlInjected.FieldOffset(Offset = "0x94")]
[Token(Token = "0x40020B9")]
private Vector3 GLOGKENIIGG;
// Token: 0x040020BA RID: 8378
[global::Cpp2IlInjected.FieldOffset(Offset = "0xA0")]
[Token(Token = "0x40020BA")]
private float LNPCMDHHFGB;
// Token: 0x040020BB RID: 8379
[global::Cpp2IlInjected.FieldOffset(Offset = "0xA8")]
[Token(Token = "0x40020BB")]
private Material ALODIMNNLDI;
// Token: 0x040020BC RID: 8380
[global::Cpp2IlInjected.FieldOffset(Offset = "0xB0")]
[Token(Token = "0x40020BC")]
private Animator LDOJFIEANFB;
// Token: 0x040020BD RID: 8381
[Token(Token = "0x40020BD")]
private static readonly int NCJOAPGIFNN = Animator.StringToHash("Trigger");
// Token: 0x040020BE RID: 8382
[Token(Token = "0x40020BE")]
private static readonly int OKOHBEHEJCH = Animator.StringToHash("ScreenOpen");
// Token: 0x040020BF RID: 8383
[global::Cpp2IlInjected.FieldOffset(Offset = "0xB8")]
[Token(Token = "0x40020BF")]
private float DKDIOCIJFJA;
// Token: 0x040020C0 RID: 8384
[global::Cpp2IlInjected.FieldOffset(Offset = "0xBC")]
[Token(Token = "0x40020C0")]
private bool FDPMDEJMEDI;
}