18 lines
458 B
C#
18 lines
458 B
C#
using System;
|
|
using System.Runtime.InteropServices;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine;
|
|
|
|
// Token: 0x0200050A RID: 1290
|
|
[Token(Token = "0x200050A")]
|
|
[StructLayout(3)]
|
|
public class PlayerHandWorldCollisionConfig : MonoBehaviour
|
|
{
|
|
// Token: 0x06002608 RID: 9736 RVA: 0x0009DB1C File Offset: 0x0009BD1C
|
|
[Token(Token = "0x6002608")]
|
|
[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
|
|
public PlayerHandWorldCollisionConfig()
|
|
{
|
|
}
|
|
}
|