129 lines
4.0 KiB
C#
129 lines
4.0 KiB
C#
using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using RecRoom.Core.Pools;
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using UnityEngine;
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namespace RecRoom.Activities
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{
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// Token: 0x02002695 RID: 9877
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[Token(Token = "0x2002695")]
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[StructLayout(3)]
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public class PooledDamageParticles : PooledParticle
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{
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// Token: 0x0601123C RID: 70204 RVA: 0x0040BEC0 File Offset: 0x0040A0C0
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[Token(Token = "0x601123C")]
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[Address(RVA = "0x1109780", Offset = "0x1108180", VA = "0x181109780")]
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public static PooledDamageParticles TryPlayDamageParticlePrefab(PooledDamageParticles CFAPNBBHEKB, float JJHKPNCCEFB, Vector3 DDHPAFKBMON, Quaternion IGPENJBJADK)
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{
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int num = 0;
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if (CFAPNBBHEKB != num)
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{
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PooledDamageParticles pooledDamageParticles = GlobalPool.ONCPNMDGGKG.Acquire<PooledDamageParticles>(CFAPNBBHEKB);
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}
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int num2 = 0;
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int num3 = 0;
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if (num2 != num3)
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{
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float z = DDHPAFKBMON.z;
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}
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throw new NullReferenceException();
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}
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// Token: 0x0601123D RID: 70205 RVA: 0x0040BF04 File Offset: 0x0040A104
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[Token(Token = "0x601123D")]
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[Address(RVA = "0x11094F0", Offset = "0x1107EF0", VA = "0x1811094F0")]
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public void SetDamageValue(float JJHKPNCCEFB)
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{
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float num = Mathf.InverseLerp(this.minDamageValue, JJHKPNCCEFB, JJHKPNCCEFB);
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ParticleSystem particleSystem = this.impactParticleSystem;
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int num2 = 0;
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if (particleSystem != num2)
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{
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ParticleSystem.MainModule main = this.impactParticleSystem.main;
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AnimationCurve curveMax = Mathf.Lerp(num, JJHKPNCCEFB, JJHKPNCCEFB).m_CurveMax;
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throw new MissingMethodException();
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}
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ParticleSystem particleSystem2 = this.sprayParticleSystem;
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int num3 = 0;
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if (particleSystem2 != num3)
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{
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ParticleSystem.MainModule main2 = this.sprayParticleSystem.main;
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int num4 = Mathf.RoundToInt(Mathf.Lerp(num, JJHKPNCCEFB, JJHKPNCCEFB));
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}
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}
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// Token: 0x0601123E RID: 70206 RVA: 0x0040BFC4 File Offset: 0x0040A1C4
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[Token(Token = "0x601123E")]
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[Address(RVA = "0x11098E0", Offset = "0x11082E0", VA = "0x1811098E0")]
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public PooledDamageParticles()
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{
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}
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// Token: 0x0400B65A RID: 46682
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x80")]
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[Token(Token = "0x400B65A")]
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[SerializeField]
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private float minDamageValue = 1f;
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// Token: 0x0400B65B RID: 46683
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x84")]
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[Token(Token = "0x400B65B")]
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[SerializeField]
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private float maxDamageValue = 30f;
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// Token: 0x0400B65C RID: 46684
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x88")]
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[Token(Token = "0x400B65C")]
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[SerializeField]
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[Header("Impact Particle System")]
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private ParticleSystem impactParticleSystem;
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// Token: 0x0400B65D RID: 46685
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x90")]
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[Token(Token = "0x400B65D")]
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[SerializeField]
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[Header("Impact Particle Start Size")]
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private float impactStartSizeMinDamage;
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// Token: 0x0400B65E RID: 46686
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x94")]
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[Token(Token = "0x400B65E")]
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[SerializeField]
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private float impactStartSizeMaxDamage;
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// Token: 0x0400B65F RID: 46687
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x98")]
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[Token(Token = "0x400B65F")]
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[SerializeField]
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[Header("Impact Particle Start Lifetime")]
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private float impactStartLifetimeMinDamage;
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// Token: 0x0400B660 RID: 46688
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x9C")]
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[Token(Token = "0x400B660")]
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[SerializeField]
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private float impactStartLifetimeMaxDamage;
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// Token: 0x0400B661 RID: 46689
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[global::Cpp2IlInjected.FieldOffset(Offset = "0xA0")]
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[Token(Token = "0x400B661")]
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[SerializeField]
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[Header("Spray Particle System")]
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private ParticleSystem sprayParticleSystem;
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// Token: 0x0400B662 RID: 46690
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[global::Cpp2IlInjected.FieldOffset(Offset = "0xA8")]
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[Token(Token = "0x400B662")]
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[SerializeField]
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[Header("Spray Particle Burst Count")]
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private int sprayBurstCountMinDamage;
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// Token: 0x0400B663 RID: 46691
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[global::Cpp2IlInjected.FieldOffset(Offset = "0xAC")]
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[Token(Token = "0x400B663")]
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[SerializeField]
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private int sprayBurstCountMaxDamage;
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}
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}
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