Files
2026-04-08 23:40:05 +02:00

35 lines
872 B
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Avatar.Face
{
// Token: 0x020021D5 RID: 8661
[Token(Token = "0x20021D5")]
[CreateAssetMenu]
[StructLayout(3)]
public sealed class NoseFaceFeature : FaceFeature
{
// Token: 0x17002801 RID: 10241
// (get) Token: 0x0600EE9E RID: 61086 RVA: 0x00388EB4 File Offset: 0x003870B4
[Token(Token = "0x17002801")]
public override FaceFeatureType FaceFeatureType
{
[Token(Token = "0x600EE9E")]
[Address(RVA = "0x8509C0", Offset = "0x84F3C0", VA = "0x1808509C0", Slot = "4")]
get
{
return FaceFeatureType.Nose;
}
}
// Token: 0x0600EE9F RID: 61087 RVA: 0x00388EC4 File Offset: 0x003870C4
[Token(Token = "0x600EE9F")]
[Address(RVA = "0x12A7B10", Offset = "0x12A6510", VA = "0x1812A7B10")]
public NoseFaceFeature()
{
}
}
}