Files
2026-04-08 23:40:05 +02:00

170 lines
5.0 KiB
C#

using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Avatar
{
// Token: 0x02002197 RID: 8599
[Token(Token = "0x2002197")]
[ExecuteInEditMode]
[RequireComponent(typeof(PlayerAvatarDisplay))]
[StructLayout(3)]
public class PlayerAvatarDisplayLODGroupHelper : MonoBehaviour
{
// Token: 0x0600ECFC RID: 60668 RVA: 0x003829CC File Offset: 0x00380BCC
[Token(Token = "0x600ECFC")]
[Address(RVA = "0x173A210", Offset = "0x1738C10", VA = "0x18173A210")]
private void Awake()
{
PlayerAvatarDisplay playerAvatarDisplay = this.playerAvatarDisplay;
int num = 0;
if (playerAvatarDisplay != num)
{
PlayerAvatarDisplay playerAvatarDisplay2 = this.playerAvatarDisplay;
Action action = new Action(this.IFGBDLJGNPN);
playerAvatarDisplay2.HKEGDMNCKHM -= action;
PlayerAvatarDisplay playerAvatarDisplay3 = this.playerAvatarDisplay;
Action action2 = new Action(this.IFGBDLJGNPN);
playerAvatarDisplay3.HKEGDMNCKHM += action2;
}
}
// Token: 0x0600ECFD RID: 60669 RVA: 0x00382A2C File Offset: 0x00380C2C
[Token(Token = "0x600ECFD")]
[Address(RVA = "0x173A7C0", Offset = "0x17391C0", VA = "0x18173A7C0")]
private void Start()
{
this.IFGBDLJGNPN();
}
// Token: 0x0600ECFE RID: 60670 RVA: 0x00382A40 File Offset: 0x00380C40
[Token(Token = "0x600ECFE")]
[Address(RVA = "0x173A700", Offset = "0x1739100", VA = "0x18173A700")]
private void OnDestroy()
{
PlayerAvatarDisplay playerAvatarDisplay = this.playerAvatarDisplay;
int num = 0;
if (playerAvatarDisplay != num)
{
PlayerAvatarDisplay playerAvatarDisplay2 = this.playerAvatarDisplay;
Action action = new Action(this.IFGBDLJGNPN);
playerAvatarDisplay2.HKEGDMNCKHM -= action;
}
}
// Token: 0x0600ECFF RID: 60671 RVA: 0x00382A84 File Offset: 0x00380C84
[Token(Token = "0x600ECFF")]
[Address(RVA = "0x173A300", Offset = "0x1738D00", VA = "0x18173A300")]
private void IFGBDLJGNPN()
{
LOD[] lods;
int num3;
SkinnedMeshRenderer[] currentDefaultSkinnedMeshRenderers;
int length;
do
{
PlayerAvatarDisplay playerAvatarDisplay = this.playerAvatarDisplay;
int num = 0;
if (playerAvatarDisplay == num)
{
return;
}
LODGroup lodgroup = this.lodGroup;
int num2 = 0;
if (lodgroup == num2)
{
return;
}
lods = this.lodGroup.GetLODs();
num3 = 0;
if (num3 >= lods.Length)
{
goto IL_144;
}
this.MANKFOEBDIK[num3].Clear();
List<Renderer> list = this.MANKFOEBDIK[num3];
num3 += num3;
if (PlayerAvatarDisplayLODGroupHelper.<>c.<>9__6_0 == 0)
{
PlayerAvatarDisplayLODGroupHelper.<>c.<>9__6_0 = delegate(Renderer r)
{
int num4 = 0;
bool flag = r != num4;
if (!flag)
{
return flag;
}
return !r.CompareTag("GeneratedLODRenderer");
};
}
IEnumerable<Renderer> enumerable;
list.AddRange(enumerable);
currentDefaultSkinnedMeshRenderers = this.playerAvatarDisplay.CurrentDefaultSkinnedMeshRenderers;
length = currentDefaultSkinnedMeshRenderers.Length;
}
while (num3 >= length);
List<Renderer> list2 = this.MANKFOEBDIK[num3];
SkinnedMeshRenderer skinnedMeshRenderer = currentDefaultSkinnedMeshRenderers[num3];
list2.Add(skinnedMeshRenderer);
SkinnedMeshRenderer[] currentVisibleInFirstPersonSkinnedMeshRenderers = this.playerAvatarDisplay.CurrentVisibleInFirstPersonSkinnedMeshRenderers;
int length2 = currentVisibleInFirstPersonSkinnedMeshRenderers.Length;
if (num3 < length2)
{
List<Renderer> list3 = this.MANKFOEBDIK[num3];
SkinnedMeshRenderer skinnedMeshRenderer2 = currentVisibleInFirstPersonSkinnedMeshRenderers[num3];
list3.Add(skinnedMeshRenderer2);
}
Renderer[] array = this.MANKFOEBDIK[num3].ToArray();
num3 += num3;
num3++;
lods[1] = array;
IL_144:
this.lodGroup.SetLODS(lods);
}
// Token: 0x0600ED00 RID: 60672 RVA: 0x00382BE8 File Offset: 0x00380DE8
[Token(Token = "0x600ED00")]
[Address(RVA = "0x173A7D0", Offset = "0x17391D0", VA = "0x18173A7D0")]
public PlayerAvatarDisplayLODGroupHelper()
{
List<Renderer>[] array = new List<Renderer>[3];
List<Renderer> list = new List();
if (list != 0)
{
}
array[0] = list;
List<Renderer> list2 = new List();
if (list2 != 0)
{
}
array[1] = list2;
List<Renderer> list3 = new List();
if (list3 != 0)
{
}
array[2] = list3;
this.MANKFOEBDIK = array;
base..ctor();
}
// Token: 0x04009D64 RID: 40292
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x4009D64")]
[SerializeField]
private PlayerAvatarDisplay playerAvatarDisplay;
// Token: 0x04009D65 RID: 40293
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x4009D65")]
[SerializeField]
private LODGroup lodGroup;
// Token: 0x04009D66 RID: 40294
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
[Token(Token = "0x4009D66")]
private List<Renderer>[] MANKFOEBDIK;
}
}