Files
2026-04-08 23:40:05 +02:00

90 lines
2.7 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom
{
// Token: 0x02001CDC RID: 7388
[Token(Token = "0x2001CDC")]
[Serializable]
[StructLayout(0, Size = 12)]
public struct BodyAnimationMask
{
// Token: 0x0600C6D6 RID: 50902 RVA: 0x002F167C File Offset: 0x002EF87C
[Token(Token = "0x600C6D6")]
[Address(RVA = "0x172C3A0", Offset = "0x172ADA0", VA = "0x18172C3A0")]
public static BodyAnimationMask ADPELJHGHKK(BodyAnimationMask MEMEKPKJBDC, BodyAnimationMask ACMPNADEJAI, float LIMOILDIGKF)
{
float rightHandMask = ACMPNADEJAI.RightHandMask;
float rightHandMask2 = ACMPNADEJAI.RightHandMask;
float rightHandMask3 = ACMPNADEJAI.RightHandMask;
float num = Mathf.Lerp(rightHandMask3, rightHandMask3, LIMOILDIGKF);
float num2;
num = num2;
MEMEKPKJBDC.RightHandMask = num;
return MEMEKPKJBDC;
}
// Token: 0x0600C6D7 RID: 50903 RVA: 0x002F16B8 File Offset: 0x002EF8B8
[Token(Token = "0x600C6D7")]
[Address(RVA = "0x172C270", Offset = "0x172AC70", VA = "0x18172C270")]
public static BodyAnimationMask ADPELJHGHKK(BodyAnimationMask MEMEKPKJBDC, BodyAnimationMask ACMPNADEJAI, float FDCIMMJKMLD, float LGAFOCKAABF, float ENBHDOHPOAB)
{
float rightHandMask = ACMPNADEJAI.RightHandMask;
float rightHandMask2 = ACMPNADEJAI.RightHandMask;
float rightHandMask3 = ACMPNADEJAI.RightHandMask;
float num2;
float num = num2;
MEMEKPKJBDC.RightHandMask = num;
return MEMEKPKJBDC;
}
// Token: 0x0600C6D8 RID: 50904 RVA: 0x002F16E8 File Offset: 0x002EF8E8
[Token(Token = "0x600C6D8")]
[Address(RVA = "0x238500", Offset = "0x237900", VA = "0x180238500")]
public bool OFIMBNDBMAO(BodyAnimationMask HPKICPNGMDJ)
{
float rightHandMask = HPKICPNGMDJ.RightHandMask;
bool flag;
bool flag2;
if (flag && flag2)
{
bool flag3;
return flag3;
}
}
// Token: 0x0400838E RID: 33678
[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
[Token(Token = "0x400838E")]
public float HeadMask;
// Token: 0x0400838F RID: 33679
[global::Cpp2IlInjected.FieldOffset(Offset = "0x4")]
[Token(Token = "0x400838F")]
public float LeftHandMask;
// Token: 0x04008390 RID: 33680
[global::Cpp2IlInjected.FieldOffset(Offset = "0x8")]
[Token(Token = "0x4008390")]
public float RightHandMask;
// Token: 0x04008391 RID: 33681
[Token(Token = "0x4008391")]
public static readonly BodyAnimationMask One;
// Token: 0x04008392 RID: 33682
[Token(Token = "0x4008392")]
public static readonly BodyAnimationMask Zero;
// Token: 0x04008393 RID: 33683
[Token(Token = "0x4008393")]
public static readonly BodyAnimationMask HeadOnly;
// Token: 0x04008394 RID: 33684
[Token(Token = "0x4008394")]
public static readonly BodyAnimationMask HandsOnly;
}
}