Files
2026-04-08 23:40:05 +02:00

193 lines
6.1 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using Photon.Realtime;
using UnityEngine;
namespace RecRoom.Core.AI
{
// Token: 0x02002E40 RID: 11840
[Token(Token = "0x2002E40")]
[RequireComponent(typeof(MaintainWorldSpaceOffset))]
[StructLayout(3)]
public class EnemyCombatUI : MonoBehaviour
{
// Token: 0x170038EB RID: 14571
// (get) Token: 0x0601538C RID: 86924 RVA: 0x0051AEE0 File Offset: 0x005190E0
// (set) Token: 0x0601538D RID: 86925 RVA: 0x0051AEF4 File Offset: 0x005190F4
[Token(Token = "0x170038EB")]
public Enemy LGCDDNMHPDD
{
[Token(Token = "0x601538C")]
[Address(RVA = "0x3EE8E0", Offset = "0x3ED2E0", VA = "0x1803EE8E0")]
get
{
return this.PIPNPCNGIMN;
}
[Token(Token = "0x601538D")]
[Address(RVA = "0x1B6D230", Offset = "0x1B6BC30", VA = "0x181B6D230")]
set
{
this.PIPNPCNGIMN = value;
int num = 0;
if (value != num)
{
Enemy pipnpcngimn = this.PIPNPCNGIMN;
MaintainWorldSpaceOffset gfgmegghooo = this.GFGMEGGHOOO;
Transform healthBarRoot = pipnpcngimn.healthBarRoot;
int num2 = 0;
bool flag = healthBarRoot != num2;
Enemy pipnpcngimn2 = this.PIPNPCNGIMN;
if (flag)
{
}
Transform transform = pipnpcngimn2.transform;
gfgmegghooo.Origin = transform;
Enemy pipnpcngimn3 = this.PIPNPCNGIMN;
MaintainWorldSpaceOffset gfgmegghooo2 = this.GFGMEGGHOOO;
float z = pipnpcngimn3.healthBarOffset.z;
gfgmegghooo2.WorldSpaceOffset.z = z;
Transform transform2 = base.transform;
Enemy pipnpcngimn4 = this.PIPNPCNGIMN;
float z2 = this.NENNFCMJMPM.z;
float healthBarScale = pipnpcngimn4.healthBarScale;
Vector3 vector;
float z3 = vector.z;
Enemy pipnpcngimn5 = this.PIPNPCNGIMN;
HealthBar ccmmlblilfa = this.CCMMLBLILFA;
int health = pipnpcngimn5.MMNFJJDMFNP;
Enemy pipnpcngimn6 = this.PIPNPCNGIMN;
int num3 = 0;
int maxHealth = pipnpcngimn6.DIEKGFJCKKM;
ccmmlblilfa.ResetHealth((float)num3, healthBarScale);
}
}
}
// Token: 0x170038EC RID: 14572
// (get) Token: 0x0601538E RID: 86926 RVA: 0x0051AFF0 File Offset: 0x005191F0
[Token(Token = "0x170038EC")]
public bool GDPKBEBEOBA
{
[Token(Token = "0x601538E")]
[Address(RVA = "0x1B6D190", Offset = "0x1B6BB90", VA = "0x181B6D190")]
get
{
HealthBar ccmmlblilfa = this.CCMMLBLILFA;
int num = 0;
bool flag = ccmmlblilfa != num;
if (!flag)
{
return flag;
}
return this.CCMMLBLILFA.gameObject.activeSelf;
}
}
// Token: 0x0601538F RID: 86927 RVA: 0x0051B02C File Offset: 0x0051922C
[Token(Token = "0x601538F")]
[Address(RVA = "0x1B6CDB0", Offset = "0x1B6B7B0", VA = "0x181B6CDB0")]
private void Awake()
{
HealthBar componentInChildren = base.GetComponentInChildren<HealthBar>();
this.CCMMLBLILFA = componentInChildren;
int num = 0;
if (componentInChildren == num)
{
Debug.LogError(base.name + " is missing a health bar.");
}
MaintainWorldSpaceOffset component = base.GetComponent<MaintainWorldSpaceOffset>();
this.GFGMEGGHOOO = component;
int num2 = 0;
if (component == num2)
{
Debug.LogError(base.name + " is missing a maintain world space offset.");
}
Transform transform = base.transform;
Vector3 vector;
float z = vector.z;
this.NENNFCMJMPM.z = z;
ActionEvent<Enemy, int, int, Photon.Realtime.Player> enemyHealthChangeEvent = Enemy.EnemyHealthChangeEvent;
Action<Enemy, int, int, Photon.Realtime.Player> action = new Action(this.AGJAEEDJOHI);
Enemy.EnemyHealthChangeEvent = enemyHealthChangeEvent + action;
}
// Token: 0x06015390 RID: 86928 RVA: 0x0051B0E0 File Offset: 0x005192E0
[Token(Token = "0x6015390")]
[Address(RVA = "0x1B6D060", Offset = "0x1B6BA60", VA = "0x181B6D060")]
private void OnDestroy()
{
ActionEvent<Enemy, int, int, Photon.Realtime.Player> enemyHealthChangeEvent = Enemy.EnemyHealthChangeEvent;
Action<Enemy, int, int, Photon.Realtime.Player> action = new Action(this.AGJAEEDJOHI);
Enemy.EnemyHealthChangeEvent = enemyHealthChangeEvent - action;
}
// Token: 0x06015391 RID: 86929 RVA: 0x0051B10C File Offset: 0x0051930C
[Token(Token = "0x6015391")]
[Address(RVA = "0x1B6CCA0", Offset = "0x1B6B6A0", VA = "0x181B6CCA0")]
private void AGJAEEDJOHI(Enemy BPJNEFJBBML, int OOAFHBIPAKB, int AOCMHMEEAOP, Photon.Realtime.Player IDIBEMAPFHB)
{
Enemy pipnpcngimn = this.PIPNPCNGIMN;
int num = 0;
if (pipnpcngimn != num)
{
Enemy pipnpcngimn2 = this.PIPNPCNGIMN;
if (BPJNEFJBBML == pipnpcngimn2)
{
HealthBar ccmmlblilfa = this.CCMMLBLILFA;
}
}
}
// Token: 0x06015392 RID: 86930 RVA: 0x0051B14C File Offset: 0x0051934C
[Token(Token = "0x6015392")]
[Address(RVA = "0x1B6CFC0", Offset = "0x1B6B9C0", VA = "0x181B6CFC0")]
public void FadeIn()
{
base.gameObject.SetActive(true);
this.GFGMEGGHOOO.enabled = true;
this.CCMMLBLILFA.FadeIn();
}
// Token: 0x06015393 RID: 86931 RVA: 0x0051B184 File Offset: 0x00519384
[Token(Token = "0x6015393")]
[Address(RVA = "0x1B6D010", Offset = "0x1B6BA10", VA = "0x181B6D010")]
public void FadeOut()
{
base.gameObject.SetActive(true);
this.GFGMEGGHOOO.enabled = true;
this.CCMMLBLILFA.FadeOut();
}
// Token: 0x06015394 RID: 86932 RVA: 0x0051B1BC File Offset: 0x005193BC
[Token(Token = "0x6015394")]
[Address(RVA = "0x1B6D120", Offset = "0x1B6BB20", VA = "0x181B6D120")]
public EnemyCombatUI()
{
float z = Vector3.one.z;
this.NENNFCMJMPM.z = z;
base..ctor();
}
// Token: 0x0400E28F RID: 57999
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x400E28F")]
private HealthBar CCMMLBLILFA;
// Token: 0x0400E290 RID: 58000
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x400E290")]
private MaintainWorldSpaceOffset GFGMEGGHOOO;
// Token: 0x0400E291 RID: 58001
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
[Token(Token = "0x400E291")]
private Vector3 NENNFCMJMPM;
// Token: 0x0400E292 RID: 58002
[global::Cpp2IlInjected.FieldOffset(Offset = "0x38")]
[Token(Token = "0x400E292")]
private Enemy PIPNPCNGIMN;
}
}