Files
2026-04-08 23:40:05 +02:00

311 lines
9.5 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core.Audio
{
// Token: 0x02002AAE RID: 10926
[Token(Token = "0x2002AAE")]
[StructLayout(3)]
public class ShakeAudio : MonoBehaviour
{
// Token: 0x060131FA RID: 78330 RVA: 0x00498418 File Offset: 0x00496618
[Token(Token = "0x60131FA")]
[Address(RVA = "0x186B680", Offset = "0x186A080", VA = "0x18186B680")]
private void Start()
{
RigidbodyEx rigidbodyEx = this.tool.rigidbodyEx;
int num = 0;
if (rigidbodyEx != num)
{
RigidbodyEx rigidbodyEx2 = this.tool.rigidbodyEx;
RigidbodyEx.FPLEDOKDLCC fpledokdlcc = new RigidbodyEx.FPLEDOKDLCC(this.MACIOCANHHK);
rigidbodyEx2.JAGBDLHKPLL += fpledokdlcc;
}
}
// Token: 0x060131FB RID: 78331 RVA: 0x00498464 File Offset: 0x00496664
[Token(Token = "0x60131FB")]
[Address(RVA = "0x186B5F0", Offset = "0x1869FF0", VA = "0x18186B5F0")]
private void OnDestroy()
{
RigidbodyEx rigidbodyEx = this.tool.rigidbodyEx;
RigidbodyEx.FPLEDOKDLCC fpledokdlcc = new RigidbodyEx.FPLEDOKDLCC(this.MACIOCANHHK);
rigidbodyEx.JAGBDLHKPLL -= fpledokdlcc;
}
// Token: 0x060131FC RID: 78332 RVA: 0x00498498 File Offset: 0x00496698
[Token(Token = "0x60131FC")]
[Address(RVA = "0x186AE20", Offset = "0x1869820", VA = "0x18186AE20")]
private float ILFLOHPNOGO(float GJNMDDFMAAP)
{
float num;
do
{
num = this.lookBackEndTime;
}
while (num > GJNMDDFMAAP);
if (GJNMDDFMAAP <= num)
{
return num;
}
}
// Token: 0x060131FD RID: 78333 RVA: 0x004984B8 File Offset: 0x004966B8
[Token(Token = "0x60131FD")]
[Address(RVA = "0x186AE50", Offset = "0x1869850", VA = "0x18186AE50")]
private void MACIOCANHHK(RigidbodyEx AFEBLJOIBBC)
{
if (base.enabled)
{
if (this.onlyPlayAudioWhileHeldByPlayer)
{
Tool tool = this.tool;
int num = 0;
if (tool == num || !this.tool.FNFNLDBILFE || !this.tool.<BIPMAHKMNKF>k__BackingField)
{
return;
}
}
float unscaledTime = Time.unscaledTime;
float unscaledTime2 = Time.unscaledTime;
this.FCBJAKFCDHL = unscaledTime2;
Vector3 zero = Vector3.zero;
Vector3 zero2 = Vector3.zero;
PlayerHand <PBCNKLKCIHJ>k__BackingField = this.tool.<PBCNKLKCIHJ>k__BackingField;
int num2 = 0;
float num6;
float num8;
if (!(<PBCNKLKCIHJ>k__BackingField != num2))
{
float njcbanpbdoj = this.NJCBANPBDOJ;
float num3 = this.lookBackEndTime;
if (num3 > njcbanpbdoj || njcbanpbdoj <= num3)
{
}
Vector3 vector = num3 * num2;
float djimocinpja = this.DJIMOCINPJA;
float num4 = this.lookBackEndTime;
if (num4 > djimocinpja || djimocinpja <= num4)
{
}
Vector3 vector2 = num4 * num2;
float num5 = this.lookBackEndTime;
num6 = this.NJCBANPBDOJ;
num4 = num5;
float num7 = Mathf.Min(num4, num6);
float djimocinpja2 = this.DJIMOCINPJA;
this.NJCBANPBDOJ = num7;
num8 = Mathf.Min(this.lookBackEndTime, djimocinpja2);
Tool tool2 = this.tool;
this.DJIMOCINPJA = num8;
if (!tool2.<BIPMAHKMNKF>k__BackingField)
{
RigidbodyEx rigidbodyEx = tool2.rigidbodyEx;
Tool tool3 = this.tool;
Vector3 vector3;
float z = vector3.z;
RigidbodyEx rigidbodyEx2 = tool3.rigidbodyEx;
}
RigidbodyEx rigidbodyEx3 = this.tool.<OKDFEPHLKCB>k__BackingField.head.rigidbodyEx;
Vector3 vector4;
float z2 = vector4.z;
num5 = num8;
int num9 = 0;
if (num5 > num8)
{
this.BLJMBJMPGLD.z = z2;
this.NJCBANPBDOJ = (float)num9;
}
num5 = num8;
if (num5 <= num8)
{
goto IL_21B;
}
this.IEPKHPMIAHO.z = z2;
this.DJIMOCINPJA = (float)num9;
}
PlayerHand <PBCNKLKCIHJ>k__BackingField2 = this.tool.<PBCNKLKCIHJ>k__BackingField;
BJIFHHPBNNJ <KEAFHGJNAGM>k__BackingField = <PBCNKLKCIHJ>k__BackingField2.<KEAFHGJNAGM>k__BackingField;
float num10 = this.lookBackStartTime;
int num11 = 0;
BJIFHHPBNNJ <KEAFHGJNAGM>k__BackingField2 = <PBCNKLKCIHJ>k__BackingField2.<KEAFHGJNAGM>k__BackingField;
float num12 = this.lookBackStartTime;
Vector3 vector5;
float z3 = vector5.z;
this.BLJMBJMPGLD.z = vector5;
this.IEPKHPMIAHO.z = z3;
this.NJCBANPBDOJ = (float)num11;
IL_21B:
ShakeAudio.ShakeDefinition[] array = this.shakeDefinitions;
num6 = num8;
if (num11 < array.Length)
{
ShakeAudio.ShakeDefinition shakeDefinition = array[num11];
float time = Time.time;
if (shakeDefinition.lastPlayTime <= time)
{
float maximumLinearAcceleration = shakeDefinition.MaximumLinearAcceleration;
if (shakeDefinition.MaximumAngularAcceleration != num6)
{
ShakeAudio.ShakeDefinition shakeDefinition2 = this.shakeDefinitions[num11];
Transform transform = base.transform;
shakeDefinition2.BDBPEDPLJOD(transform);
}
}
ShakeAudio.ShakeDefinition[] array2 = this.shakeDefinitions;
num11++;
}
}
}
// Token: 0x060131FE RID: 78334 RVA: 0x00498764 File Offset: 0x00496964
[Token(Token = "0x60131FE")]
[Address(RVA = "0x186B750", Offset = "0x186A150", VA = "0x18186B750")]
public ShakeAudio()
{
}
// Token: 0x0400CFC6 RID: 53190
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x400CFC6")]
[SerializeField]
[DDPIINEJFMD(JIBDPHMGEGO.Self, false, false)]
private Tool tool;
// Token: 0x0400CFC7 RID: 53191
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x400CFC7")]
[SerializeField]
private bool onlyPlayAudioWhileHeldByPlayer;
// Token: 0x0400CFC8 RID: 53192
[global::Cpp2IlInjected.FieldOffset(Offset = "0x24")]
[Token(Token = "0x400CFC8")]
[SerializeField]
private float lookBackStartTime = 0.1f;
// Token: 0x0400CFC9 RID: 53193
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
[Token(Token = "0x400CFC9")]
[SerializeField]
private float lookBackEndTime = 0.05f;
// Token: 0x0400CFCA RID: 53194
[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
[Token(Token = "0x400CFCA")]
[SerializeField]
private ShakeAudio.ShakeDefinition[] shakeDefinitions;
// Token: 0x0400CFCB RID: 53195
[global::Cpp2IlInjected.FieldOffset(Offset = "0x38")]
[Token(Token = "0x400CFCB")]
private Vector3 BLJMBJMPGLD;
// Token: 0x0400CFCC RID: 53196
[global::Cpp2IlInjected.FieldOffset(Offset = "0x44")]
[Token(Token = "0x400CFCC")]
private Vector3 IEPKHPMIAHO;
// Token: 0x0400CFCD RID: 53197
[global::Cpp2IlInjected.FieldOffset(Offset = "0x50")]
[Token(Token = "0x400CFCD")]
private float NJCBANPBDOJ;
// Token: 0x0400CFCE RID: 53198
[global::Cpp2IlInjected.FieldOffset(Offset = "0x54")]
[Token(Token = "0x400CFCE")]
private float DJIMOCINPJA;
// Token: 0x0400CFCF RID: 53199
[global::Cpp2IlInjected.FieldOffset(Offset = "0x58")]
[Token(Token = "0x400CFCF")]
private float FCBJAKFCDHL;
// Token: 0x02002AAF RID: 10927
[Token(Token = "0x2002AAF")]
[Serializable]
public class ShakeDefinition
{
// Token: 0x060131FF RID: 78335 RVA: 0x00498790 File Offset: 0x00496990
[Token(Token = "0x60131FF")]
[Address(RVA = "0x186B840", Offset = "0x186A240", VA = "0x18186B840")]
public bool BOBJDACCBKO(float CJFHBALHKPK, float OJCHNCEEIMG)
{
float time = Time.time;
if (this.lastPlayTime <= time)
{
float maximumLinearAcceleration = this.MaximumLinearAcceleration;
float maximumAngularAcceleration = this.MaximumAngularAcceleration;
return true;
}
}
// Token: 0x06013200 RID: 78336 RVA: 0x004987C0 File Offset: 0x004969C0
[Token(Token = "0x6013200")]
[Address(RVA = "0x186B770", Offset = "0x186A170", VA = "0x18186B770")]
public void BDBPEDPLJOD(Transform IGNOABFIHCE)
{
RecRoomAudioClip[] audioClips = this.AudioClips;
if (audioClips != 0)
{
int length = audioClips.Length;
if (length != 0)
{
int num = global::UnityEngine.Random.Range(0, length);
RecRoomAudioClip recRoomAudioClip = audioClips[num];
int num2 = 0;
int num3 = 0;
SFXAudioSource sfxaudioSource = AudioManager.Play3DSFX(recRoomAudioClip, IGNOABFIHCE, num3, num2);
}
}
float time = Time.time;
this.lastPlayTime = time;
}
// Token: 0x06013201 RID: 78337 RVA: 0x00498820 File Offset: 0x00496A20
[Token(Token = "0x6013201")]
[Address(RVA = "0x186B8D0", Offset = "0x186A2D0", VA = "0x18186B8D0")]
public ShakeDefinition()
{
}
// Token: 0x0400CFD0 RID: 53200
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
[Token(Token = "0x400CFD0")]
public float MinimumLinearAcceleration = 50f;
// Token: 0x0400CFD1 RID: 53201
[global::Cpp2IlInjected.FieldOffset(Offset = "0x14")]
[Token(Token = "0x400CFD1")]
public float MaximumLinearAcceleration = 1000f;
// Token: 0x0400CFD2 RID: 53202
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x400CFD2")]
public float MinimumAngularAcceleration = 80f;
// Token: 0x0400CFD3 RID: 53203
[global::Cpp2IlInjected.FieldOffset(Offset = "0x1C")]
[Token(Token = "0x400CFD3")]
public float MaximumAngularAcceleration = 1000f;
// Token: 0x0400CFD4 RID: 53204
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x400CFD4")]
public float MinimumInterval = 0.3f;
// Token: 0x0400CFD5 RID: 53205
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
[Token(Token = "0x400CFD5")]
public RecRoomAudioClip[] AudioClips;
// Token: 0x0400CFD6 RID: 53206
[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
[Token(Token = "0x400CFD6")]
private float lastPlayTime;
}
}
}