Files
2026-04-08 23:40:05 +02:00

38 lines
1.1 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using RecRoom.Core.Controllers.ScreenBehaviors;
using UnityEngine;
namespace RecRoom.Core.Controllers.ScreenModes
{
// Token: 0x0200288D RID: 10381
[Token(Token = "0x200288D")]
[StructLayout(3)]
public abstract class ScreenPlayerModeConfigBase : ScriptableObject
{
// Token: 0x06012278 RID: 74360
[Token(Token = "0x6012278")]
[Address(Slot = "4")]
public abstract DFHHGCJADMK NIMFLLEKIBL(AHHJOCDLAOH IHCMJLOBKBJ);
// Token: 0x06012279 RID: 74361 RVA: 0x004549A4 File Offset: 0x00452BA4
[Token(Token = "0x6012279")]
[Address(RVA = "0x3C6D30", Offset = "0x3C5730", VA = "0x1803C6D30")]
protected ScreenPlayerModeConfigBase()
{
}
// Token: 0x0400C22C RID: 49708
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x400C22C")]
[Header("Behaviors")]
public ScreenPlayerBehaviorConfigBase[] BehaviorConfigs;
// Token: 0x0400C22D RID: 49709
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x400C22D")]
public PerHandScreenPlayerBehaviorConfigBase[] PerHandBehaviorConfigs;
}
}