Files
2026-04-08 23:40:05 +02:00

256 lines
8.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using Photon.Pun;
using RecRoom.Circuits;
using UnityEngine;
namespace RecRoom.Core.Creation.Circuits
{
// Token: 0x02002CB5 RID: 11445
[Token(Token = "0x2002CB5")]
[StructLayout(3)]
public class StateMachineTransition : MonoBehaviour
{
// Token: 0x170035E4 RID: 13796
// (get) Token: 0x060142E1 RID: 82657 RVA: 0x004D8660 File Offset: 0x004D6860
[Token(Token = "0x170035E4")]
public InputSlot IAGKCKFGEEJ
{
[Token(Token = "0x60142E1")]
[Address(RVA = "0x18D3100", Offset = "0x18D1B00", VA = "0x1818D3100")]
get
{
return this.connectionPoint.inputSlot;
}
}
// Token: 0x060142E2 RID: 82658 RVA: 0x004D8680 File Offset: 0x004D6880
[Token(Token = "0x60142E2")]
[Address(RVA = "0x18D2370", Offset = "0x18D0D70", VA = "0x1818D2370")]
public void Init(StateMachineState AACHMBOJELM, StateMachineState OJFIKEMDCLD, InputSlot DECEAGNPDJL)
{
this.from = AACHMBOJELM;
this.to = OJFIKEMDCLD;
StateMachineCircuitNodeDisplay stateMachineCircuitNodeDisplay = AACHMBOJELM.MLADCMJBCFA.IAHDANBDAAM(true);
this.connectionPoint.gameObject.SetActive(true);
Tool tool = stateMachineCircuitNodeDisplay.Tool;
CreationObject creationObject = this.connectionPoint.OLEFCPKAAON;
this.connectionPoint.NodeDisplay = stateMachineCircuitNodeDisplay;
this.connectionPoint.inputSlot = DECEAGNPDJL;
CircuitInputConnectionPoint circuitInputConnectionPoint = this.connectionPoint;
Dictionary<InputSlot, CircuitInputConnectionPoint> inputSlotDisplays = stateMachineCircuitNodeDisplay.InputSlotDisplays;
InputSlot inputSlot = circuitInputConnectionPoint.inputSlot;
inputSlotDisplays[inputSlot] = circuitInputConnectionPoint;
CircuitInputConnectionPoint circuitInputConnectionPoint2 = this.connectionPoint;
CircuitNode mbbjmcdgdmn = stateMachineCircuitNodeDisplay.MBBJMCDGDMN;
circuitInputConnectionPoint2.Node = mbbjmcdgdmn;
this.UpdatePosition();
}
// Token: 0x060142E3 RID: 82659 RVA: 0x004D8730 File Offset: 0x004D6930
[Token(Token = "0x60142E3")]
[Address(RVA = "0x18D2120", Offset = "0x18D0B20", VA = "0x1818D2120")]
public void Clear()
{
StateMachineState stateMachineState = this.from;
int num = 0;
if (stateMachineState != 0)
{
StateMachineCircuitNodeDisplay stateMachineCircuitNodeDisplay = stateMachineState.MLADCMJBCFA.IAHDANBDAAM(true);
}
if (num)
{
InputSlot inputSlot = this.connectionPoint.inputSlot;
}
if (!SessionManager.KNLLGLBKAPD && PhotonNetwork.IsMasterClient)
{
CircuitInputConnectionPoint circuitInputConnectionPoint = this.connectionPoint;
Dictionary<InputSlot, CircuitLink> inputs = circuitInputConnectionPoint.Node.Inputs;
InputSlot inputSlot2 = circuitInputConnectionPoint.inputSlot;
if (inputs.TryGetValue(inputSlot2, num) && NetworkedSingletonMonoBehaviour.ONCPNMDGGKG)
{
CircuitManager instance = NetworkedSingletonMonoBehaviour.ONCPNMDGGKG;
CircuitInputConnectionPoint circuitInputConnectionPoint2 = this.connectionPoint;
CircuitNode node = circuitInputConnectionPoint2.Node;
InputSlot inputSlot3 = circuitInputConnectionPoint2.inputSlot;
int <NodeId>k__BackingField = node.<NodeId>k__BackingField;
instance.RequestMasterDisconnectNode(<NodeId>k__BackingField, inputSlot3);
}
}
}
// Token: 0x060142E4 RID: 82660 RVA: 0x004D87FC File Offset: 0x004D69FC
[Token(Token = "0x60142E4")]
[Address(RVA = "0x18D2770", Offset = "0x18D1170", VA = "0x1818D2770")]
public void UpdatePosition()
{
StateMachineState stateMachineState = this.from;
float z = this.MFJCOKDCPGA.z;
Transform transform = stateMachineState.transform;
Vector3 vector;
float z2 = vector.z;
Vector3 vector2;
float z3 = vector2.z;
StateMachineState stateMachineState2 = this.to;
float z4 = this.BJLGAHFPCHC.z;
Transform transform2 = stateMachineState2.transform;
Vector3 vector3;
float z5 = vector3.z;
Vector3 vector4;
float z6 = vector4.z;
Transform transform3 = this.from.transform;
StateMachineState stateMachineState3 = this.to;
Vector3 vector5;
float z7 = vector5.z;
this.MFJCOKDCPGA.z = z7;
Transform transform4 = stateMachineState3.transform;
StateMachineState stateMachineState4 = this.to;
StateMachineState stateMachineState5 = this.from;
Vector3 vector6;
float z8 = vector6.z;
this.BJLGAHFPCHC.z = z8;
Transform transform5 = stateMachineState4.transform;
Vector3 vector7;
float z9 = vector7.z;
StateMachineState stateMachineState6 = this.from;
StateMachineState stateMachineState7 = this.to;
Vector3 vector8;
float z10 = vector8.z;
Transform transform6 = stateMachineState6.transform;
Vector3 vector9;
float z11 = vector9.z;
Vector3 vector10;
float z12 = vector10.z;
Vector3 vector11;
float z13 = vector11.z;
Transform transform7 = this.from.transform;
Vector3 vector12;
float z14 = vector12.z;
Vector3 vector13;
float z15 = vector13.z;
Vector3 vector14;
float z16 = vector14.z;
StateMachineState stateMachineState8 = this.to;
Vector3 vector15;
float z17 = vector15.z;
Transform transform8 = stateMachineState8.transform;
Vector3 vector16;
float z18 = vector16.z;
Vector3 vector17;
float z19 = vector17.z;
Vector3 vector18;
float z20 = vector18.z;
LineRenderer lineRenderer = this.lineRenderer;
Vector3 vector19;
float z21 = vector19.z;
lineRenderer.positionCount = 8;
Vector3[] array = new Vector3[8];
Vector3 vector20;
float z22 = vector20.z;
int num = 0;
int num2 = 0;
if (num2 < array.Length)
{
Vector3 vector21;
float z23 = vector21.z;
Vector3 vector22;
float z24 = vector22.z;
Vector3 vector23;
float z25 = vector23.z;
num++;
Vector3 vector24;
float z26 = vector24.z;
array[1] = z26;
}
this.lineRenderer.SetPositions(array);
Transform transform9 = this.connectionPoint.transform;
Vector3 vector25 = array[7];
Transform transform10 = this.connectionPoint.transform;
StateMachineState stateMachineState9 = this.from;
Vector3 vector26;
float z27 = vector26.z;
Transform transform11 = stateMachineState9.transform;
Vector3 vector27;
float z28 = vector27.z;
Vector3 vector28;
float z29 = vector28.z;
}
// Token: 0x060142E5 RID: 82661 RVA: 0x004D8A44 File Offset: 0x004D6C44
[Token(Token = "0x60142E5")]
[Address(RVA = "0x18D24E0", Offset = "0x18D0EE0", VA = "0x1818D24E0")]
public void SetVisibility(bool AGILHLJPKPN, object PIHIPPPPEBI)
{
this.visibilityBehavior.SetVisibility(AGILHLJPKPN, PIHIPPPPEBI);
}
// Token: 0x060142E6 RID: 82662 RVA: 0x004D8A64 File Offset: 0x004D6C64
[Token(Token = "0x60142E6")]
[Address(RVA = "0x18D2500", Offset = "0x18D0F00", VA = "0x1818D2500")]
public static void SetupCurvedLinePositions(Vector3[] JMCGDCJAKAH, Vector3 AAJHBKOGBPE, Vector3 PAFDECDPDDN, Vector3 DEILBDFACHD, Vector3 CDJKCHIPKIF)
{
int num = 0;
int num2 = 0;
if (num2 < JMCGDCJAKAH.Length)
{
float z = PAFDECDPDDN.z;
Vector3 vector;
float z2 = vector.z;
float z3 = AAJHBKOGBPE.z;
Vector3 vector2;
float z4 = vector2.z;
num++;
Vector3 vector3;
float z5 = vector3.z;
JMCGDCJAKAH[1] = z5;
}
}
// Token: 0x060142E7 RID: 82663 RVA: 0x004D8ABC File Offset: 0x004D6CBC
[Token(Token = "0x60142E7")]
[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
public StateMachineTransition()
{
}
// Token: 0x0400D8A3 RID: 55459
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x400D8A3")]
[SerializeField]
[DDPIINEJFMD(JIBDPHMGEGO.Self, false, false)]
private DisableObjectWhenManuallyHiddenOrCircuitsHidden visibilityBehavior;
// Token: 0x0400D8A4 RID: 55460
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x400D8A4")]
public StateMachineState from;
// Token: 0x0400D8A5 RID: 55461
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
[Token(Token = "0x400D8A5")]
public StateMachineState to;
// Token: 0x0400D8A6 RID: 55462
[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
[Token(Token = "0x400D8A6")]
public CircuitInputConnectionPoint connectionPoint;
// Token: 0x0400D8A7 RID: 55463
[global::Cpp2IlInjected.FieldOffset(Offset = "0x38")]
[Token(Token = "0x400D8A7")]
public LineRenderer lineRenderer;
// Token: 0x0400D8A8 RID: 55464
[global::Cpp2IlInjected.FieldOffset(Offset = "0x40")]
[Token(Token = "0x400D8A8")]
private Vector3 MFJCOKDCPGA;
// Token: 0x0400D8A9 RID: 55465
[global::Cpp2IlInjected.FieldOffset(Offset = "0x4C")]
[Token(Token = "0x400D8A9")]
private Vector3 BJLGAHFPCHC;
}
}