Files
2026-04-08 23:40:05 +02:00

101 lines
3.1 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using RecRoom.Core.AI;
using UnityEngine;
namespace RecRoom.Core.Encounters
{
// Token: 0x02002AF2 RID: 10994
[Token(Token = "0x2002AF2")]
[StructLayout(3)]
public class SpawnMinionEnemyEncounterStep : SpawnEnemyEncounterStep
{
// Token: 0x06013399 RID: 78745 RVA: 0x0049CCD8 File Offset: 0x0049AED8
[Token(Token = "0x6013399")]
[Address(RVA = "0x18AD9C0", Offset = "0x18AC3C0", VA = "0x1818AD9C0", Slot = "18")]
protected override bool KHODDIADAEL(EncounterEnemyDescriptor PDDLCLCJLDK, out Vector3 JJGDNPNBINJ, out Quaternion MEJCMIKAJCD)
{
float num = this.maxEnemySpawnRadius;
int num2 = 0;
float num3 = global::UnityEngine.Random.Range(this.minEnemySpawnRadius, num);
RigidbodyEx rigidbodyEx = this.targetEnemy.rigidbodyEx;
RigidbodyEx rigidbodyEx2 = this.targetEnemy.rigidbodyEx;
Vector3 vector;
float z = vector.z;
Quaternion identity = Quaternion.identity;
int num4 = 0;
Vector3 vector2;
float z2 = vector2.z;
JJGDNPNBINJ.z = z2;
if (this.LCAMANDNNNC > num4)
{
float num5 = global::UnityEngine.Random.Range(-1f, 1f);
float num6 = global::UnityEngine.Random.Range(-1f, 1f);
float num7 = global::UnityEngine.Random.Range(-1f, 1f);
Vector3 vector3;
float z3 = vector3.z;
JJGDNPNBINJ.z = z3;
bool flag;
if (flag)
{
JJGDNPNBINJ.z = (float)num2;
}
Vector3 down = Vector3.down;
bool flag2;
bool flag3;
if (!flag2 || !flag3)
{
num4++;
}
}
throw new NullReferenceException();
}
// Token: 0x0601339A RID: 78746 RVA: 0x0049CDBC File Offset: 0x0049AFBC
[Token(Token = "0x601339A")]
[Address(RVA = "0x18AD930", Offset = "0x18AC330", VA = "0x1818AD930", Slot = "19")]
protected override void JLEFLDGGDMC(Vector3 JJGDNPNBINJ, Quaternion MEJCMIKAJCD, out Vector3 PIJJKOAJIEE, out Quaternion IIBIPBOPBBB)
{
RigidbodyEx rigidbodyEx = this.targetEnemy.rigidbodyEx;
Vector3 vector;
float z = vector.z;
PIJJKOAJIEE.z = z;
RigidbodyEx rigidbodyEx2 = this.targetEnemy.rigidbodyEx;
}
// Token: 0x0601339B RID: 78747 RVA: 0x0049CDF8 File Offset: 0x0049AFF8
[Token(Token = "0x601339B")]
[Address(RVA = "0x18ADF00", Offset = "0x18AC900", VA = "0x1818ADF00")]
public SpawnMinionEnemyEncounterStep()
{
this.timeBetweenSpawns = 0.25f;
base..ctor();
}
// Token: 0x0400D0C7 RID: 53447
[global::Cpp2IlInjected.FieldOffset(Offset = "0x90")]
[Token(Token = "0x400D0C7")]
[SerializeField]
private float minEnemySpawnRadius;
// Token: 0x0400D0C8 RID: 53448
[global::Cpp2IlInjected.FieldOffset(Offset = "0x94")]
[Token(Token = "0x400D0C8")]
[SerializeField]
private float maxEnemySpawnRadius;
// Token: 0x0400D0C9 RID: 53449
[global::Cpp2IlInjected.FieldOffset(Offset = "0x98")]
[Token(Token = "0x400D0C9")]
[SerializeField]
[DDPIINEJFMD(JIBDPHMGEGO.SelfAndParent, false, false)]
private Enemy targetEnemy;
// Token: 0x0400D0CA RID: 53450
[global::Cpp2IlInjected.FieldOffset(Offset = "0xA0")]
[Token(Token = "0x400D0CA")]
private int LCAMANDNNNC = (int)((ulong)3L);
}
}