Files
2026-04-08 23:40:05 +02:00

50 lines
1.3 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core
{
// Token: 0x020027C9 RID: 10185
[Token(Token = "0x20027C9")]
[RequireComponent(typeof(Terrain))]
[StructLayout(3)]
public class TerrainRenderSettings : MonoBehaviour
{
// Token: 0x06011D53 RID: 73043 RVA: 0x00442618 File Offset: 0x00440818
[Token(Token = "0x6011D53")]
[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
public TerrainRenderSettings()
{
}
// Token: 0x020027CA RID: 10186
[Token(Token = "0x20027CA")]
[Serializable]
public class Settings
{
// Token: 0x06011D54 RID: 73044 RVA: 0x0044262C File Offset: 0x0044082C
[Token(Token = "0x6011D54")]
[Address(RVA = "0x1362CF0", Offset = "0x13616F0", VA = "0x181362CF0")]
public Settings()
{
}
// Token: 0x0400BEF4 RID: 48884
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
[Token(Token = "0x400BEF4")]
public bool drawGrassAndTrees = true;
// Token: 0x0400BEF5 RID: 48885
[global::Cpp2IlInjected.FieldOffset(Offset = "0x14")]
[Token(Token = "0x400BEF5")]
public float grassDistanceScale = 1f;
// Token: 0x0400BEF6 RID: 48886
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x400BEF6")]
public float pixelErrorScale = 1f;
}
}
}