Files
2026-04-08 23:40:05 +02:00

32 lines
1003 B
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using RecRoom.Inputs;
using UnityEngine;
namespace RecRoom.Core.VR.PlayerController
{
// Token: 0x020029F9 RID: 10745
[Token(Token = "0x20029F9")]
[Serializable]
[StructLayout(3)]
public class StationaryVRPlayerSteeringController : VRPlayerSteeringController
{
// Token: 0x06012C66 RID: 76902 RVA: 0x0047A96C File Offset: 0x00478B6C
[Token(Token = "0x6012C66")]
[Address(RVA = "0x1363390", Offset = "0x1361D90", VA = "0x181363390", Slot = "4")]
public override void ILONFGBDCCM(VRPlayerController FINBOONIGDO, Player IEKDDPPNFPF, Camera FOMHGMLPOND, VRInputHandler JPBCAIPPLMP, VRInputHandler LGIOCGNAHJM)
{
float z = Vector3.zero.z;
float z2 = Vector3.zero.z;
}
// Token: 0x06012C67 RID: 76903 RVA: 0x0047A998 File Offset: 0x00478B98
[Token(Token = "0x6012C67")]
[Address(RVA = "0x3C1670", Offset = "0x3C0070", VA = "0x1803C1670")]
public StationaryVRPlayerSteeringController()
{
}
}
}