60 lines
1.8 KiB
C#
60 lines
1.8 KiB
C#
using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RecRoom
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{
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// Token: 0x02001CAF RID: 7343
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[Token(Token = "0x2001CAF")]
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[StructLayout(3)]
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public class MaterialSwapAltRenderedObject : AltRenderedObject
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{
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// Token: 0x0600C5CD RID: 50637 RVA: 0x002ECCB0 File Offset: 0x002EAEB0
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[Token(Token = "0x600C5CD")]
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[Address(RVA = "0xF9ADB0", Offset = "0xF997B0", VA = "0x180F9ADB0", Slot = "6")]
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public override void PreRender(Camera FOMHGMLPOND)
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{
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Material[] materialArray = this.swappedRenderer.GetMaterialArray();
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Renderer renderer = this.swappedRenderer;
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this.LOEGPABHOMH = materialArray;
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Material[] array = this.swappedMaterials;
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renderer.SetMaterialArray(array);
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}
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// Token: 0x0600C5CE RID: 50638 RVA: 0x002ECCEC File Offset: 0x002EAEEC
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[Token(Token = "0x600C5CE")]
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[Address(RVA = "0xF9AD80", Offset = "0xF99780", VA = "0x180F9AD80", Slot = "7")]
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public override void PostRender(Camera FOMHGMLPOND)
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{
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Renderer renderer = this.swappedRenderer;
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Material[] loegpabhomh = this.LOEGPABHOMH;
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renderer.SetMaterialArray(loegpabhomh);
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}
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// Token: 0x0600C5CF RID: 50639 RVA: 0x002ECD14 File Offset: 0x002EAF14
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[Token(Token = "0x600C5CF")]
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[Address(RVA = "0xF9ADF0", Offset = "0xF997F0", VA = "0x180F9ADF0")]
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public MaterialSwapAltRenderedObject()
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{
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}
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// Token: 0x040082F1 RID: 33521
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
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[Token(Token = "0x40082F1")]
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[SerializeField]
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private Renderer swappedRenderer;
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// Token: 0x040082F2 RID: 33522
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
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[Token(Token = "0x40082F2")]
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[SerializeField]
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private Material[] swappedMaterials;
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// Token: 0x040082F3 RID: 33523
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
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[Token(Token = "0x40082F3")]
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private Material[] LOEGPABHOMH;
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}
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}
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