Files
2026-04-08 23:40:05 +02:00

385 lines
17 KiB
C#

using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom
{
// Token: 0x02001CC6 RID: 7366
[Token(Token = "0x2001CC6")]
[StructLayout(3)]
public class PlayerAnimationAsset : ScriptableObject, CCICBIOHEMC
{
// Token: 0x17001EEE RID: 7918
// (get) Token: 0x0600C65D RID: 50781 RVA: 0x002EFDC8 File Offset: 0x002EDFC8
[Token(Token = "0x17001EEE")]
public List<PlayerAnimationEvent> Events
{
[Token(Token = "0x600C65D")]
[Address(RVA = "0x6361E0", Offset = "0x634BE0", VA = "0x1806361E0", Slot = "5")]
get
{
return this.events;
}
}
// Token: 0x17001EEF RID: 7919
// (get) Token: 0x0600C65E RID: 50782 RVA: 0x002EFDDC File Offset: 0x002EDFDC
[Token(Token = "0x17001EEF")]
public float Duration
{
[Token(Token = "0x600C65E")]
[Address(RVA = "0x14114F0", Offset = "0x140FEF0", VA = "0x1814114F0", Slot = "4")]
get
{
List<PlayerAnimationFrameData> list = this.frames;
int num = 0;
List<PlayerAnimationFrameData> list2 = this.frames;
return Mathf.Max((float)num, 0.1f);
}
}
// Token: 0x0600C65F RID: 50783 RVA: 0x002EFE0C File Offset: 0x002EE00C
[Token(Token = "0x600C65F")]
[Address(RVA = "0x1410030", Offset = "0x140EA30", VA = "0x181410030", Slot = "6")]
public bool MIBPDNPGPHP(CCICBIOHEMC IGBNEFLEGNO)
{
if (IGBNEFLEGNO == 0)
{
}
bool flag;
return flag;
}
// Token: 0x0600C660 RID: 50784 RVA: 0x002EFE20 File Offset: 0x002EE020
[Token(Token = "0x600C660")]
[Address(RVA = "0x1410030", Offset = "0x140EA30", VA = "0x181410030", Slot = "7")]
public bool BCCGBMGEGAH(CCICBIOHEMC IGBNEFLEGNO)
{
if (IGBNEFLEGNO == 0)
{
}
bool flag;
return flag;
}
// Token: 0x0600C661 RID: 50785 RVA: 0x002EFE34 File Offset: 0x002EE034
[Token(Token = "0x600C661")]
[Address(RVA = "0x14101A0", Offset = "0x140EBA0", VA = "0x1814101A0", Slot = "8")]
public ACHNJMAHALI GFDKEGMBNID(float KGOBMDNKIDJ, bool LGHFIDJKEAL, AdditiveAnimationWeight FHJMKLOCIBK, bool OGNEEOLFMHI)
{
/*
An exception occurred when decompiling this method (0600C661)
ICSharpCode.Decompiler.DecompilerException: Error decompiling ACHNJMAHALI RecRoom.PlayerAnimationAsset::GFDKEGMBNID(System.Single,System.Boolean,RecRoom.AdditiveAnimationWeight,System.Boolean)
---> System.Exception: Basic block has to end with unconditional control flow.
{
Block_0:
stloc:float32(var_4_06, ldfld:float32(ACHNJMAHALI::CODOFNDJLNP, ldloc:ACHNJMAHALI[exp:valuetype ACHNJMAHALI&](var_3)))
stfld:native int(Object::m_CachedPtr, ldloc:PlayerAnimationAsset[exp:Object](this), ldloc:float32[exp:native int](KGOBMDNKIDJ))
stfld:bool(PlayerAnimationAsset::applyOffset, ldloc:PlayerAnimationAsset(this), ldloc:float32[exp:bool](var_4_06))
stloc:float32(var_5_27, ldfld:float32(Quaternion::w, ldfld:Quaternion[exp:valuetype [UnityEngine.CoreModule]UnityEngine.Quaternion&](PlayerAnimationFrameTransform::Rotation, ldfld:PlayerAnimationFrameTransform[exp:valuetype RecRoom.PlayerAnimationFrameTransform&](ACHNJMAHALI::FJPMMIIMNJG, ldloc:ACHNJMAHALI[exp:valuetype ACHNJMAHALI&](var_3)))))
stfld:Vector3(PlayerAnimationAsset::fullBodyRotationOffset, ldloc:PlayerAnimationAsset(this), ldloc:float32[exp:Vector3](KGOBMDNKIDJ))
stloc:PlayerAnimationFrameTransform(var_6_36, ldfld:PlayerAnimationFrameTransform(ACHNJMAHALI::ENONEADFACP, ldloc:ACHNJMAHALI[exp:valuetype ACHNJMAHALI&](var_3)))
stfld:float32(Vector3::y, ldfld:Vector3[exp:valuetype [UnityEngine.CoreModule]UnityEngine.Vector3&](PlayerAnimationAsset::headPositionOffset, ldloc:PlayerAnimationAsset(this)), ldloc:float32(var_5_27))
stloc:float32(var_7_55, ldfld:float32(Quaternion::y, ldfld:Quaternion[exp:valuetype [UnityEngine.CoreModule]UnityEngine.Quaternion&](PlayerAnimationFrameTransform::Rotation, ldfld:PlayerAnimationFrameTransform[exp:valuetype RecRoom.PlayerAnimationFrameTransform&](ACHNJMAHALI::ENONEADFACP, ldloc:ACHNJMAHALI[exp:valuetype ACHNJMAHALI&](var_3)))))
stfld:float32(Vector3::z, ldfld:Vector3[exp:valuetype [UnityEngine.CoreModule]UnityEngine.Vector3&](PlayerAnimationAsset::headRotationOffset, ldloc:PlayerAnimationAsset(this)), ldloc:PlayerAnimationFrameTransform[exp:float32](var_6_36))
stloc:float32(var_8_74, ldfld:float32(Quaternion::z, ldfld:Quaternion[exp:valuetype [UnityEngine.CoreModule]UnityEngine.Quaternion&](PlayerAnimationFrameTransform::Rotation, ldfld:PlayerAnimationFrameTransform[exp:valuetype RecRoom.PlayerAnimationFrameTransform&](ACHNJMAHALI::EAFCPPAEHJA, ldloc:ACHNJMAHALI[exp:valuetype ACHNJMAHALI&](var_3)))))
stfld:Vector3(PlayerAnimationAsset::leftHandRotationOffset, ldloc:PlayerAnimationAsset(this), ldloc:float32[exp:Vector3](var_7_55))
stfld:float32(Vector3::y, ldfld:Vector3[exp:valuetype [UnityEngine.CoreModule]UnityEngine.Vector3&](PlayerAnimationAsset::rightHandPositionOffset, ldloc:PlayerAnimationAsset(this)), ldloc:float32(var_7_55))
stloc:float32(var_9_9B, ldfld:float32(Quaternion::w, ldfld:Quaternion[exp:valuetype [UnityEngine.CoreModule]UnityEngine.Quaternion&](PlayerAnimationFrameTransform::Rotation, ldfld:PlayerAnimationFrameTransform[exp:valuetype RecRoom.PlayerAnimationFrameTransform&](ACHNJMAHALI::CPBIELIDPBI, ldloc:ACHNJMAHALI[exp:valuetype ACHNJMAHALI&](var_3)))))
stfld:float32(Vector3::z, ldfld:Vector3[exp:valuetype [UnityEngine.CoreModule]UnityEngine.Vector3&](PlayerAnimationAsset::rightHandRotationOffset, ldloc:PlayerAnimationAsset(this)), ldloc:float32(var_8_74))
stfld:Vector3(PlayerAnimationAsset::cameraRotationOffset, ldloc:PlayerAnimationAsset(this), ldloc:float32[exp:Vector3](var_7_55))
stfld:class [mscorlib]System.Collections.Generic.List`1<valuetype RecRoom.PlayerAnimationEvent>(PlayerAnimationAsset::events, ldloc:PlayerAnimationAsset(this), ldloc:float32[exp:class [mscorlib]System.Collections.Generic.List`1<valuetype RecRoom.PlayerAnimationEvent>](var_9_9B))
}
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1663
*/;
}
// Token: 0x0600C662 RID: 50786 RVA: 0x002EFEFC File Offset: 0x002EE0FC
[Token(Token = "0x600C662")]
[Address(RVA = "0x1410270", Offset = "0x140EC70", VA = "0x181410270")]
public ACHNJMAHALI GFDKEGMBNID(float KGOBMDNKIDJ, bool LGHFIDJKEAL, AdditiveAnimationWeight FHJMKLOCIBK, bool OGNEEOLFMHI, bool CKIKJDNJDNA, bool JKEMFBJPOKN)
{
int num = 0;
int num2;
if (num2 < num)
{
PlayerAnimationFrameData playerAnimationFrameData;
float z = playerAnimationFrameData.LeftHand.Rotation.z;
PlayerAnimationFrameData playerAnimationFrameData2;
float z2 = playerAnimationFrameData2.LeftHand.Rotation.z;
}
PlayerAnimationFrameData playerAnimationFrameData3;
float z3 = playerAnimationFrameData3.LeftHand.Rotation.z;
ACHNJMAHALI achnjmahali;
float codofndjlnp = achnjmahali.CODOFNDJLNP;
float w = achnjmahali.FJPMMIIMNJG.Rotation.w;
PlayerAnimationFrameTransform enoneadfacp = achnjmahali.ENONEADFACP;
float y = achnjmahali.ENONEADFACP.Rotation.y;
float z4 = achnjmahali.EAFCPPAEHJA.Rotation.z;
float w2 = achnjmahali.CPBIELIDPBI.Rotation.w;
ACHNJMAHALI achnjmahali2;
float w3 = achnjmahali2.CPBIELIDPBI.Rotation.w;
PlayerAnimationFrameTransform enoneadfacp2;
float w4;
if (FHJMKLOCIBK != 0)
{
ACHNJMAHALI achnjmahali3;
enoneadfacp2 = achnjmahali3.ENONEADFACP;
w4 = achnjmahali3.CPBIELIDPBI.Rotation.w;
}
this.m_CachedPtr = enoneadfacp2;
this.fullBodyRotationOffset = enoneadfacp2;
this.headRotationOffset.z = enoneadfacp2;
this.rightHandPositionOffset.y = enoneadfacp2;
this.cameraRotationOffset = enoneadfacp2;
this.events = w4;
ACHNJMAHALI achnjmahali4;
float w5 = achnjmahali4.CPBIELIDPBI.Rotation.w;
throw new NullReferenceException();
}
// Token: 0x17001EF0 RID: 7920
// (get) Token: 0x0600C663 RID: 50787 RVA: 0x002F003C File Offset: 0x002EE23C
[Token(Token = "0x17001EF0")]
public bool UseRootMotion
{
[Token(Token = "0x600C663")]
[Address(RVA = "0x77D9A0", Offset = "0x77C3A0", VA = "0x18077D9A0", Slot = "9")]
get
{
return this.useRootMotion;
}
}
// Token: 0x0600C664 RID: 50788 RVA: 0x002F0050 File Offset: 0x002EE250
[Token(Token = "0x600C664")]
[Address(RVA = "0x14112B0", Offset = "0x140FCB0", VA = "0x1814112B0", Slot = "10")]
public float OPLAKMEFOEF(float KGOBMDNKIDJ)
{
if (!this.useRootMotion)
{
return;
}
AnimationCurve animationCurve = this.rootMotionDisplacementCurve;
if (animationCurve != 0)
{
return animationCurve.Evaluate(KGOBMDNKIDJ);
}
}
// Token: 0x17001EF1 RID: 7921
// (get) Token: 0x0600C665 RID: 50789 RVA: 0x002F007C File Offset: 0x002EE27C
[Token(Token = "0x17001EF1")]
public float StartTime
{
[Token(Token = "0x600C665")]
[Address(RVA = "0x1411690", Offset = "0x1410090", VA = "0x181411690")]
get
{
List<PlayerAnimationFrameData> list = this.frames;
throw new NullReferenceException();
}
}
// Token: 0x17001EF2 RID: 7922
// (get) Token: 0x0600C666 RID: 50790 RVA: 0x002F0098 File Offset: 0x002EE298
[Token(Token = "0x17001EF2")]
public float EndTime
{
[Token(Token = "0x600C666")]
[Address(RVA = "0x1411620", Offset = "0x1410020", VA = "0x181411620")]
get
{
List<PlayerAnimationFrameData> list = this.frames;
throw new NullReferenceException();
}
}
// Token: 0x0600C667 RID: 50791 RVA: 0x002F00B4 File Offset: 0x002EE2B4
[Token(Token = "0x600C667")]
[Address(RVA = "0x14100D0", Offset = "0x140EAD0", VA = "0x1814100D0")]
public void EAOKIOGMEEO(PlayerAnimationFrameData CNOGINOPPCH)
{
List<PlayerAnimationFrameData> list = this.frames;
float w = CNOGINOPPCH.Body.Rotation.w;
Quaternion rotation = CNOGINOPPCH.LeftHand.Rotation;
float leftHandTrigger = CNOGINOPPCH.LeftHandTrigger;
float z = CNOGINOPPCH.RightHand.Rotation.z;
float rightHandThumbUp = CNOGINOPPCH.RightHandThumbUp;
Quaternion rotation2 = CNOGINOPPCH.Head.Rotation;
PlayerAnimationFrameTransform body = CNOGINOPPCH.Body;
}
// Token: 0x0600C668 RID: 50792 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x600C668")]
[Address(RVA = "0x1411090", Offset = "0x140FA90", VA = "0x181411090")]
private int NLJEBOIEILG(float MOPKOPOKKEE)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600C669 RID: 50793 RVA: 0x002F0124 File Offset: 0x002EE324
[Token(Token = "0x600C669")]
[Address(RVA = "0x14112E0", Offset = "0x140FCE0", VA = "0x1814112E0")]
public PlayerAnimationAsset()
{
List<PlayerAnimationFrameData> list = new List();
this.frames = list;
float z = Vector3.zero.z;
this.fullBodyPositionOffset.z = z;
float z2 = Vector3.zero.z;
this.fullBodyRotationOffset.z = z2;
float z3 = Vector3.zero.z;
this.headPositionOffset.z = z3;
float z4 = Vector3.zero.z;
this.headRotationOffset.z = z4;
float z5 = Vector3.zero.z;
this.leftHandPositionOffset.z = z5;
float z6 = Vector3.zero.z;
this.leftHandRotationOffset.z = z6;
float z7 = Vector3.zero.z;
this.rightHandPositionOffset.z = z7;
float z8 = Vector3.zero.z;
this.rightHandRotationOffset.z = z8;
float z9 = Vector3.zero.z;
this.cameraPositionOffset.z = z9;
float z10 = Vector3.zero.z;
this.cameraRotationOffset.z = z10;
List<PlayerAnimationEvent> list2 = new List();
this.events = list2;
AdditiveAnimationWeight one = AdditiveAnimationWeight.One;
this.additiveWeight = one;
base..ctor();
}
// Token: 0x0400833B RID: 33595
[Token(Token = "0x400833B")]
public const float CANONICAL_HEAD_HEIGHT = 1.6f;
// Token: 0x0400833C RID: 33596
[Token(Token = "0x400833C")]
public const float CANONICAL_SHOULDER_OFFSET = 0.3f;
// Token: 0x0400833D RID: 33597
[Token(Token = "0x400833D")]
public const float CANONICAL_ARM_LENGTH = 0.8f;
// Token: 0x0400833E RID: 33598
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x400833E")]
[SerializeField]
[Header("Motion Capture Frames")]
private List<PlayerAnimationFrameData> frames;
// Token: 0x0400833F RID: 33599
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x400833F")]
[SerializeField]
[Header("Position Offsets")]
private bool applyOffset;
// Token: 0x04008340 RID: 33600
[global::Cpp2IlInjected.FieldOffset(Offset = "0x24")]
[Token(Token = "0x4008340")]
[SerializeField]
[Header("Full-Body Offset")]
private Vector3 fullBodyPositionOffset;
// Token: 0x04008341 RID: 33601
[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
[Token(Token = "0x4008341")]
[SerializeField]
private Vector3 fullBodyRotationOffset;
// Token: 0x04008342 RID: 33602
[global::Cpp2IlInjected.FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4008342")]
[SerializeField]
[Header("Head Offset")]
private Vector3 headPositionOffset;
// Token: 0x04008343 RID: 33603
[global::Cpp2IlInjected.FieldOffset(Offset = "0x48")]
[Token(Token = "0x4008343")]
[SerializeField]
private Vector3 headRotationOffset;
// Token: 0x04008344 RID: 33604
[global::Cpp2IlInjected.FieldOffset(Offset = "0x54")]
[Token(Token = "0x4008344")]
[SerializeField]
[Header("Left Hand Offset")]
private Vector3 leftHandPositionOffset;
// Token: 0x04008345 RID: 33605
[global::Cpp2IlInjected.FieldOffset(Offset = "0x60")]
[Token(Token = "0x4008345")]
[SerializeField]
private Vector3 leftHandRotationOffset;
// Token: 0x04008346 RID: 33606
[global::Cpp2IlInjected.FieldOffset(Offset = "0x6C")]
[Token(Token = "0x4008346")]
[SerializeField]
[Header("Right Hand Offset")]
private Vector3 rightHandPositionOffset;
// Token: 0x04008347 RID: 33607
[global::Cpp2IlInjected.FieldOffset(Offset = "0x78")]
[Token(Token = "0x4008347")]
[SerializeField]
private Vector3 rightHandRotationOffset;
// Token: 0x04008348 RID: 33608
[global::Cpp2IlInjected.FieldOffset(Offset = "0x84")]
[Token(Token = "0x4008348")]
[SerializeField]
[Header("Camera Offset")]
private Vector3 cameraPositionOffset;
// Token: 0x04008349 RID: 33609
[global::Cpp2IlInjected.FieldOffset(Offset = "0x90")]
[Token(Token = "0x4008349")]
[SerializeField]
private Vector3 cameraRotationOffset;
// Token: 0x0400834A RID: 33610
[global::Cpp2IlInjected.FieldOffset(Offset = "0xA0")]
[Token(Token = "0x400834A")]
[SerializeField]
[Header("Event Data")]
private List<PlayerAnimationEvent> events;
// Token: 0x0400834B RID: 33611
[global::Cpp2IlInjected.FieldOffset(Offset = "0xA8")]
[Token(Token = "0x400834B")]
[SerializeField]
[Header("Root Motion Data")]
private bool useRootMotion;
// Token: 0x0400834C RID: 33612
[global::Cpp2IlInjected.FieldOffset(Offset = "0xB0")]
[Token(Token = "0x400834C")]
[SerializeField]
private AnimationCurve rootMotionDisplacementCurve;
// Token: 0x0400834D RID: 33613
[global::Cpp2IlInjected.FieldOffset(Offset = "0xB8")]
[Token(Token = "0x400834D")]
[SerializeField]
[Header("Additive Weight")]
private AdditiveAnimationWeight additiveWeight;
}
}