Files
2026-04-08 23:40:05 +02:00

100 lines
4.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
using UnityEngine.Serialization;
namespace RecRoom.Sprites
{
// Token: 0x0200211C RID: 8476
[Token(Token = "0x200211C")]
[StructLayout(3)]
public class SpriteLookupConfig : ScriptableObject
{
// Token: 0x1700271A RID: 10010
// (get) Token: 0x0600EA1D RID: 59933 RVA: 0x00377D7C File Offset: 0x00375F7C
[Token(Token = "0x1700271A")]
public global::UnityEngine.Object SourceAsset
{
[Token(Token = "0x600EA1D")]
[Address(RVA = "0x14F8D10", Offset = "0x14F7710", VA = "0x1814F8D10")]
get
{
Texture texture = this.legacySourceTexture;
int num = 0;
if (texture != num)
{
Texture texture2 = this.legacySourceTexture;
}
return this.sourceAsset;
}
}
// Token: 0x1700271B RID: 10011
// (get) Token: 0x0600EA1E RID: 59934 RVA: 0x00377DAC File Offset: 0x00375FAC
[Token(Token = "0x1700271B")]
public IReadOnlyList<Sprite> Sprites
{
[Token(Token = "0x600EA1E")]
[Address(RVA = "0x3C1230", Offset = "0x3BFC30", VA = "0x1803C1230")]
get
{
/*
An exception occurred when decompiling this method (0600EA1E)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Collections.Generic.IReadOnlyList`1<UnityEngine.Sprite> RecRoom.Sprites.SpriteLookupConfig::get_Sprites()
---> System.Exception: Basic block has to end with unconditional control flow.
{
Block_0:
stloc:class [mscorlib]System.Collections.Generic.List`1<class [UnityEngine.CoreModule]UnityEngine.Sprite>(var_0_06, ldfld:class [mscorlib]System.Collections.Generic.List`1<class [UnityEngine.CoreModule]UnityEngine.Sprite>(SpriteLookupConfig::sprites, ldloc:SpriteLookupConfig(this)))
}
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1663
*/;
}
}
// Token: 0x0600EA1F RID: 59935 RVA: 0x00377DC0 File Offset: 0x00375FC0
[Token(Token = "0x600EA1F")]
[Address(RVA = "0x14F8CB0", Offset = "0x14F76B0", VA = "0x1814F8CB0")]
public SpriteLookupConfig()
{
int num;
List<Sprite> list = new List(num);
num = 0;
this.sprites = list;
base..ctor();
}
// Token: 0x040099A6 RID: 39334
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x40099A6")]
[SerializeField]
[INPFBLGGAJF]
[FormerlySerializedAs("sourceTexture")]
private Texture legacySourceTexture;
// Token: 0x040099A7 RID: 39335
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x40099A7")]
[SerializeField]
[INPFBLGGAJF]
private global::UnityEngine.Object sourceAsset;
// Token: 0x040099A8 RID: 39336
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
[Token(Token = "0x40099A8")]
[SerializeField]
[INPFBLGGAJF]
private List<Sprite> sprites;
}
}