Files
2026-04-08 23:40:05 +02:00

128 lines
3.9 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using RecRoom.Core;
using UnityEngine;
namespace RecRoom.Tools.Weapons
{
// Token: 0x02002670 RID: 9840
[Token(Token = "0x2002670")]
[StructLayout(3)]
public class BowstringRenderer : MonoBehaviour
{
// Token: 0x0601110E RID: 69902 RVA: 0x00405A70 File Offset: 0x00403C70
[Token(Token = "0x601110E")]
[Address(RVA = "0x15A91B0", Offset = "0x15A7BB0", VA = "0x1815A91B0")]
private void Awake()
{
LineRenderer component = base.GetComponent<LineRenderer>();
this.HGLBLNHHPIA = component;
Vector3[] array = new Vector3[3];
component.SetPositions(array);
}
// Token: 0x0601110F RID: 69903 RVA: 0x00405AA0 File Offset: 0x00403CA0
[Token(Token = "0x601110F")]
[Address(RVA = "0x15A9500", Offset = "0x15A7F00", VA = "0x1815A9500")]
private void Start()
{
Action action = new Action(this.JEEMKGCKHKD);
IDisposable disposable = this.QueueUpdate(action, Scheduler.QueueType.PreRender);
}
// Token: 0x06011110 RID: 69904 RVA: 0x00405AC4 File Offset: 0x00403CC4
[Token(Token = "0x6011110")]
[Address(RVA = "0x15A9230", Offset = "0x15A7C30", VA = "0x1815A9230")]
private void JEEMKGCKHKD()
{
LineRenderer hglblnhhpia = this.HGLBLNHHPIA;
Transform transform = hglblnhhpia.transform;
Transform transform2 = this.upperLimbNotch;
int num = 0;
int num2 = 0;
hglblnhhpia.SetPosition(num2, num);
LineRenderer hglblnhhpia2 = this.HGLBLNHHPIA;
Transform transform3 = hglblnhhpia2.transform;
Transform transform4 = this.nockingPointTransform;
int num3 = 0;
hglblnhhpia2.SetPosition(1, num3);
LineRenderer hglblnhhpia3 = this.HGLBLNHHPIA;
Transform transform5 = hglblnhhpia3.transform;
Transform transform6 = this.lowerLimbNotch;
int num4 = 0;
Vector3 vector;
float z = vector.z;
hglblnhhpia3.SetPosition(2, num4);
}
// Token: 0x06011111 RID: 69905 RVA: 0x00405B50 File Offset: 0x00403D50
[Token(Token = "0x6011111")]
[Address(RVA = "0x15A9430", Offset = "0x15A7E30", VA = "0x1815A9430")]
private void OnEnable()
{
this.HGLBLNHHPIA.enabled = true;
}
// Token: 0x06011112 RID: 69906 RVA: 0x00405B70 File Offset: 0x00403D70
[Token(Token = "0x6011112")]
[Address(RVA = "0x15A9400", Offset = "0x15A7E00", VA = "0x1815A9400")]
private void OnDisable()
{
LineRenderer hglblnhhpia = this.HGLBLNHHPIA;
int num = 0;
hglblnhhpia.enabled = num != 0;
}
// Token: 0x06011113 RID: 69907 RVA: 0x00405B94 File Offset: 0x00403D94
[Token(Token = "0x6011113")]
[Address(RVA = "0x15A9460", Offset = "0x15A7E60", VA = "0x1815A9460")]
private void Reset()
{
LineRenderer component = base.GetComponent<LineRenderer>();
int num = 0;
if (component == num)
{
LineRenderer lineRenderer = base.gameObject.AddComponent<LineRenderer>();
}
}
// Token: 0x06011114 RID: 69908 RVA: 0x00405BC8 File Offset: 0x00403DC8
[Token(Token = "0x6011114")]
[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
public BowstringRenderer()
{
}
// Token: 0x0400B570 RID: 46448
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x400B570")]
[SerializeField]
[DDPIINEJFMD(JIBDPHMGEGO.SelfAndParent, false, false)]
private Bow bow;
// Token: 0x0400B571 RID: 46449
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x400B571")]
[SerializeField]
private Transform upperLimbNotch;
// Token: 0x0400B572 RID: 46450
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
[Token(Token = "0x400B572")]
[SerializeField]
private Transform lowerLimbNotch;
// Token: 0x0400B573 RID: 46451
[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
[Token(Token = "0x400B573")]
[SerializeField]
private Transform nockingPointTransform;
// Token: 0x0400B574 RID: 46452
[global::Cpp2IlInjected.FieldOffset(Offset = "0x38")]
[Token(Token = "0x400B574")]
private LineRenderer HGLBLNHHPIA;
}
}