Files
2026-04-08 23:40:05 +02:00

127 lines
3.2 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using RecRoom.Core.AI;
using UnityEngine;
namespace RecRoom.Tools.Weapons
{
// Token: 0x02002667 RID: 9831
[Token(Token = "0x2002667")]
[StructLayout(3)]
public class MirrorCannon : BeamGun
{
// Token: 0x17002E49 RID: 11849
// (get) Token: 0x0601109E RID: 69790 RVA: 0x00402D48 File Offset: 0x00400F48
[Token(Token = "0x17002E49")]
public override bool PNJFDBBDPLK
{
[Token(Token = "0x601109E")]
[Address(RVA = "0x1947D40", Offset = "0x1946740", VA = "0x181947D40", Slot = "52")]
get
{
if (!this.handle._tool.<BIPMAHKMNKF>k__BackingField)
{
}
return this.OIHKFDGLKOF;
}
}
// Token: 0x0601109F RID: 69791 RVA: 0x00402D78 File Offset: 0x00400F78
[Token(Token = "0x601109F")]
[Address(RVA = "0x1947CA0", Offset = "0x19466A0", VA = "0x181947CA0", Slot = "17")]
protected override void Start()
{
base.Start();
Color defaultProjectileColor = this.defaultProjectileColor;
base.FIPGMEBGIBH(defaultProjectileColor);
}
// Token: 0x060110A0 RID: 69792 RVA: 0x00402D9C File Offset: 0x00400F9C
[Token(Token = "0x60110A0")]
[Address(RVA = "0x1947A80", Offset = "0x1946480", VA = "0x181947A80", Slot = "55")]
protected override void GAJIJLPDHNI(float POGAEJIEPIM)
{
base.GAJIJLPDHNI(POGAEJIEPIM);
Transform barrelTransform = this.barrelTransform;
int num = 0;
this.OIHKFDGLKOF = num != 0;
Transform transform = barrelTransform.transform;
Transform barrelTransform2 = this.barrelTransform;
Vector3 vector;
float z = vector.z;
Vector3 vector2;
float z2 = vector2.z;
bool flag;
if (flag)
{
int num2 = 0;
Enemy enemy;
if (enemy != num2)
{
this.NotifyWeaponDealtPlayerOnPlayerDamage(num2);
int num3;
if (num3 > 0)
{
this.OIHKFDGLKOF = true;
}
}
}
if (base.HNDAKLNGFJJ)
{
this.IGIDNLPODPD();
}
}
// Token: 0x060110A1 RID: 69793 RVA: 0x00402E20 File Offset: 0x00401020
[Token(Token = "0x60110A1")]
[Address(RVA = "0x1947890", Offset = "0x1946290", VA = "0x181947890")]
private void FAHOOOJMGGH()
{
Transform barrelTransform = this.barrelTransform;
int num = 0;
this.OIHKFDGLKOF = num != 0;
Transform transform = barrelTransform.transform;
Transform barrelTransform2 = this.barrelTransform;
Vector3 vector;
float z = vector.z;
Vector3 vector2;
float z2 = vector2.z;
bool flag;
if (flag)
{
int num2 = 0;
Enemy enemy;
if (enemy != num2)
{
this.NotifyWeaponDealtPlayerOnPlayerDamage(num2);
int num3;
if (num3 > 0)
{
this.OIHKFDGLKOF = true;
}
}
}
}
// Token: 0x060110A2 RID: 69794 RVA: 0x00402E8C File Offset: 0x0040108C
[Token(Token = "0x60110A2")]
[Address(RVA = "0x1947CE0", Offset = "0x19466E0", VA = "0x181947CE0")]
public MirrorCannon()
{
}
// Token: 0x0400B514 RID: 46356
[global::Cpp2IlInjected.FieldOffset(Offset = "0x3E8")]
[Token(Token = "0x400B514")]
[SerializeField]
[DDPIINEJFMD(JIBDPHMGEGO.SelfAndChildren, false, false)]
private SwivelToolHandle handle;
// Token: 0x0400B515 RID: 46357
[global::Cpp2IlInjected.FieldOffset(Offset = "0x3F0")]
[Token(Token = "0x400B515")]
private bool OIHKFDGLKOF;
}
}