43 lines
1.0 KiB
C#
43 lines
1.0 KiB
C#
using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RecRoom.UI
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{
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// Token: 0x020024F8 RID: 9464
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[Token(Token = "0x20024F8")]
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[StructLayout(3)]
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public abstract class IndexableScreenHUDDialog : ScreenHUDDialog
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{
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// Token: 0x17002C60 RID: 11360
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// (get) Token: 0x06010564 RID: 66916
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[Token(Token = "0x17002C60")]
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public abstract int AKGEGLEMFGM
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{
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[Token(Token = "0x6010564")]
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[Address(Slot = "6")]
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get;
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}
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// Token: 0x06010565 RID: 66917 RVA: 0x003D4184 File Offset: 0x003D2384
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[Token(Token = "0x6010565")]
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[Address(RVA = "0x146EE40", Offset = "0x146D840", VA = "0x18146EE40")]
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protected IndexableScreenHUDDialog()
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{
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Keyframe[] array = new Keyframe[2];
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int num = 0;
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array[0] = num;
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array[3] = num;
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int num2 = 0;
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array[3] = num2;
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array[6] = num2;
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AnimationCurve animationCurve = new AnimationCurve(array);
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this.progressCurve = animationCurve;
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this.DOPKFLGGPHD = (int)((ulong)4294967295L);
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this.CECIGAMAABA = true;
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base..ctor();
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}
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}
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}
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