Files
2026-04-08 23:40:05 +02:00

46 lines
1.1 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
namespace CircuitsV2.Utilities
{
// Token: 0x020001B4 RID: 436
[Token(Token = "0x200011D")]
[Serializable]
[StructLayout(0, Size = 16)]
public struct NameOverride
{
// Token: 0x17000393 RID: 915
// (get) Token: 0x06000EB8 RID: 3768 RVA: 0x00006AC4 File Offset: 0x00004CC4
[Token(Token = "0x17000390")]
public Guid Guid
{
[Token(Token = "0x6000CA4")]
[Address(RVA = "0x32E6C0", Offset = "0x32DAC0", VA = "0x18032E6C0")]
get
{
return default(Guid);
}
}
// Token: 0x06000EB9 RID: 3769 RVA: 0x00002096 File Offset: 0x00000296
[Token(Token = "0x6000CA5")]
[Address(RVA = "0x112E0", Offset = "0x106E0", VA = "0x1800112E0")]
public NameOverride(string name, string guid)
{
}
// Token: 0x040005D1 RID: 1489
[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
[Token(Token = "0x40004D6")]
public string Name;
// Token: 0x040005D2 RID: 1490
[global::Cpp2IlInjected.FieldOffset(Offset = "0x8")]
[Token(Token = "0x40004D7")]
[SerializeField]
private string guid;
}
}