Files
Jan2021-Cpp2Il-Dump/Assembly-CSharp/AvatarMask.cs
T
2026-04-08 23:40:05 +02:00

336 lines
10 KiB
C#

using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02000329 RID: 809
[Token(Token = "0x2000329")]
[CreateAssetMenu]
[StructLayout(3)]
public class AvatarMask : AvatarSelectionElement
{
// Token: 0x06001883 RID: 6275 RVA: 0x00064CB8 File Offset: 0x00062EB8
[Token(Token = "0x6001883")]
[Address(RVA = "0x1D53AF0", Offset = "0x1D524F0", VA = "0x181D53AF0")]
public static AvatarMask BHIFKDJGAFN(string COFLAJFOPEN)
{
List<AvatarMask> all = AvatarMask.All;
Predicate<AvatarMask> predicate = delegate(AvatarMask x)
{
string guid = COFLAJFOPEN;
return string.Equals(x.Guid, guid);
};
return all.Find(predicate);
}
// Token: 0x06001884 RID: 6276 RVA: 0x00064CF4 File Offset: 0x00062EF4
[Token(Token = "0x6001884")]
[Address(RVA = "0x1D54950", Offset = "0x1D53350", VA = "0x181D54950")]
public AvatarMask()
{
int num = 0;
this.Offset.y = (float)num;
int num2 = 0;
this.SpecOffset.y = (float)num2;
this.AOStrength = 1f;
int num3 = 0;
this.NormalOffset.y = (float)num3;
this.NormalStrength = 1f;
base..ctor();
AvatarMask.All.Add(this);
}
// Token: 0x06001885 RID: 6277 RVA: 0x00064D5C File Offset: 0x00062F5C
[Token(Token = "0x6001885")]
[Address(RVA = "0x1D53BD0", Offset = "0x1D525D0", VA = "0x181D53BD0", Slot = "1")]
protected override void Finalize()
{
int num;
do
{
num = 0;
bool flag = AvatarMask.All.Remove(this);
base..ctor();
if (num != -1)
{
}
}
while (num != 0);
}
// Token: 0x06001886 RID: 6278 RVA: 0x00064D8C File Offset: 0x00062F8C
[Token(Token = "0x6001886")]
[Address(RVA = "0x1D53CD0", Offset = "0x1D526D0", VA = "0x181D53CD0")]
public static void GDIGLMAABGN(AvatarMask GHNKDINPDDM, Material ENKBCLEDIFA, [Optional] Material PCMELCFDJJK)
{
int num = 0;
if (!(GHNKDINPDDM != num) || GHNKDINPDDM.OverrideAO)
{
}
int num2 = 0;
if (PCMELCFDJJK != num2)
{
int num3 = AvatarMask.matAOStrengthId;
float floatImpl = PCMELCFDJJK.GetFloatImpl(num3);
ENKBCLEDIFA.SetFloatImpl(num3, floatImpl);
}
int num4 = 0;
if (GHNKDINPDDM != num4)
{
Texture2D mask = GHNKDINPDDM.Mask;
int num5 = 0;
if (mask != num5)
{
Texture2D mask2 = GHNKDINPDDM.Mask;
int num6 = AvatarMask.matBaseMapId;
ENKBCLEDIFA.SetTextureImpl(num6, mask2);
}
}
int num7 = 0;
if (PCMELCFDJJK != num7)
{
int num8 = AvatarMask.matBaseMapId;
Texture textureImpl = PCMELCFDJJK.GetTextureImpl(num8);
ENKBCLEDIFA.SetTextureImpl(num8, textureImpl);
Vector2 textureOffset = PCMELCFDJJK.GetTextureOffset(num8);
ENKBCLEDIFA.SetTextureOffsetImpl(num8, textureOffset);
Vector2 textureScale = PCMELCFDJJK.GetTextureScale(num8);
ENKBCLEDIFA.SetTextureScaleImpl(num8, textureScale);
}
int num9 = 0;
if (GHNKDINPDDM != num9)
{
Texture2D spec = GHNKDINPDDM.Spec;
int num10 = 0;
if (spec != num10)
{
Texture2D spec2 = GHNKDINPDDM.Spec;
int num11 = AvatarMask.matSpecGlossMapId;
ENKBCLEDIFA.SetTextureImpl(num11, spec2);
float num12 = GHNKDINPDDM.Gloss;
}
}
int num13 = 0;
if (PCMELCFDJJK != num13)
{
int num14 = AvatarMask.matSpecGlossMapId;
Texture textureImpl2 = PCMELCFDJJK.GetTextureImpl(num14);
ENKBCLEDIFA.SetTextureImpl(num14, textureImpl2);
Vector2 textureOffset2 = PCMELCFDJJK.GetTextureOffset(num14);
ENKBCLEDIFA.SetTextureOffsetImpl(num14, textureOffset2);
Vector2 textureScale2 = PCMELCFDJJK.GetTextureScale(num14);
ENKBCLEDIFA.SetTextureScaleImpl(num14, textureScale2);
float num12 = PCMELCFDJJK.GetFloatImpl(num14);
ENKBCLEDIFA.SetFloatImpl(num14, num12);
}
int num15 = 0;
if (GHNKDINPDDM != num15)
{
Texture2D normal = GHNKDINPDDM.Normal;
int num16 = 0;
if (normal != num16)
{
Texture2D normal2 = GHNKDINPDDM.Normal;
int num17 = AvatarMask.matBumpMapId;
ENKBCLEDIFA.SetTextureImpl(num17, normal2);
float normalStrength = GHNKDINPDDM.NormalStrength;
int num18 = AvatarMask.matBumpScaleId;
ENKBCLEDIFA.SetFloatImpl(num18, normalStrength);
return;
}
}
bool flag;
while (!flag)
{
}
int num19 = AvatarMask.matBumpMapId;
throw new NullReferenceException();
}
// Token: 0x06001887 RID: 6279 RVA: 0x00064F74 File Offset: 0x00063174
[Token(Token = "0x6001887")]
[Address(RVA = "0x1D544E0", Offset = "0x1D52EE0", VA = "0x181D544E0")]
public static AvatarMask MBNCKOIBIJO(Material KFENPJENIOI)
{
AvatarMask avatarMask = ScriptableObject.CreateInstance<AvatarMask>();
string text = KFENPJENIOI.name.Replace("_mat", "").Replace("_Mat", "").Replace("(Instance)", "");
avatarMask.name = text;
int num = AvatarMask.matBaseMapId;
Texture textureImpl = KFENPJENIOI.GetTextureImpl(num);
int num2 = 0;
if (textureImpl != 0)
{
}
avatarMask.Mask = num2;
int num3 = AvatarMask.matBaseMapId;
Vector2 textureScale = KFENPJENIOI.GetTextureScale(num3);
avatarMask.Tiling = textureScale;
avatarMask.Tiling.y = (float)0;
int num4 = AvatarMask.matBaseMapId;
Vector2 textureOffset = KFENPJENIOI.GetTextureOffset(num4);
avatarMask.Offset = textureOffset;
avatarMask.Offset.y = (float)0;
int num5 = AvatarMask.matBumpMapId;
Texture textureImpl2 = KFENPJENIOI.GetTextureImpl(num5);
if (textureImpl2 != 0)
{
}
avatarMask.Normal = textureImpl2;
int num6 = AvatarMask.matBumpMapId;
Vector2 textureScale2 = KFENPJENIOI.GetTextureScale(num6);
avatarMask.NormalTiling = textureScale2;
avatarMask.NormalTiling.y = (float)0;
int num7 = AvatarMask.matBumpMapId;
Vector2 textureOffset2 = KFENPJENIOI.GetTextureOffset(num7);
avatarMask.NormalOffset = textureOffset2;
avatarMask.NormalOffset.y = (float)0;
int num8 = AvatarMask.matBumpScaleId;
float floatImpl = KFENPJENIOI.GetFloatImpl(num8);
avatarMask.NormalStrength = floatImpl;
int num9 = AvatarMask.matSpecGlossMapId;
Texture textureImpl3 = KFENPJENIOI.GetTextureImpl(num9);
if (textureImpl3 != 0)
{
}
avatarMask.Spec = textureImpl3;
int num10 = AvatarMask.matSpecGlossMapId;
Vector2 textureScale3 = KFENPJENIOI.GetTextureScale(num10);
avatarMask.SpecTiling = textureScale3;
avatarMask.SpecTiling.y = (float)0;
int num11 = AvatarMask.matSpecGlossMapId;
Vector2 textureOffset3 = KFENPJENIOI.GetTextureOffset(num11);
avatarMask.SpecOffset = textureOffset3;
avatarMask.SpecOffset.y = (float)0;
int num12 = AvatarMask.matBaseMapId;
float floatImpl2 = KFENPJENIOI.GetFloatImpl(num12);
avatarMask.Gloss = floatImpl2;
avatarMask.OverrideAO = true;
int num13 = AvatarMask.matAOStrengthId;
float floatImpl3 = KFENPJENIOI.GetFloatImpl(num13);
avatarMask.AOStrength = floatImpl3;
return avatarMask;
}
// Token: 0x040012DF RID: 4831
[Token(Token = "0x40012DF")]
public static List<AvatarMask> All = new List();
// Token: 0x040012E0 RID: 4832
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x40012E0")]
public Texture2D Mask;
// Token: 0x040012E1 RID: 4833
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
[Token(Token = "0x40012E1")]
public Vector2 Tiling;
// Token: 0x040012E2 RID: 4834
[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
[Token(Token = "0x40012E2")]
public Vector2 Offset;
// Token: 0x040012E3 RID: 4835
[global::Cpp2IlInjected.FieldOffset(Offset = "0x38")]
[Token(Token = "0x40012E3")]
public Texture2D Spec;
// Token: 0x040012E4 RID: 4836
[global::Cpp2IlInjected.FieldOffset(Offset = "0x40")]
[Token(Token = "0x40012E4")]
public Vector2 SpecTiling;
// Token: 0x040012E5 RID: 4837
[global::Cpp2IlInjected.FieldOffset(Offset = "0x48")]
[Token(Token = "0x40012E5")]
public Vector2 SpecOffset;
// Token: 0x040012E6 RID: 4838
[global::Cpp2IlInjected.FieldOffset(Offset = "0x50")]
[Token(Token = "0x40012E6")]
public float Gloss;
// Token: 0x040012E7 RID: 4839
[global::Cpp2IlInjected.FieldOffset(Offset = "0x54")]
[Token(Token = "0x40012E7")]
public bool OverrideAO;
// Token: 0x040012E8 RID: 4840
[global::Cpp2IlInjected.FieldOffset(Offset = "0x58")]
[Token(Token = "0x40012E8")]
public float AOStrength;
// Token: 0x040012E9 RID: 4841
[global::Cpp2IlInjected.FieldOffset(Offset = "0x60")]
[Token(Token = "0x40012E9")]
public Texture2D Normal;
// Token: 0x040012EA RID: 4842
[global::Cpp2IlInjected.FieldOffset(Offset = "0x68")]
[Token(Token = "0x40012EA")]
public Vector2 NormalTiling;
// Token: 0x040012EB RID: 4843
[global::Cpp2IlInjected.FieldOffset(Offset = "0x70")]
[Token(Token = "0x40012EB")]
public Vector2 NormalOffset;
// Token: 0x040012EC RID: 4844
[global::Cpp2IlInjected.FieldOffset(Offset = "0x78")]
[Token(Token = "0x40012EC")]
public float NormalStrength;
// Token: 0x040012ED RID: 4845
[Token(Token = "0x40012ED")]
private static readonly int matBaseMapId = Shader.PropertyToID("_BaseMap");
// Token: 0x040012EE RID: 4846
[Token(Token = "0x40012EE")]
private static readonly int matSpecGlossMapId = Shader.PropertyToID("_SpecGlossMap");
// Token: 0x040012EF RID: 4847
[Token(Token = "0x40012EF")]
private static readonly int matSmoothnessId = Shader.PropertyToID("_Smoothness");
// Token: 0x040012F0 RID: 4848
[Token(Token = "0x40012F0")]
private static readonly int matAOStrengthId = Shader.PropertyToID("_AOStrength");
// Token: 0x040012F1 RID: 4849
[Token(Token = "0x40012F1")]
private static readonly int matBumpMapId = Shader.PropertyToID("_BumpMap");
// Token: 0x040012F2 RID: 4850
[Token(Token = "0x40012F2")]
private static readonly int matBumpScaleId = Shader.PropertyToID("_BumpScale");
// Token: 0x0200032A RID: 810
[Token(Token = "0x200032A")]
[CompilerGenerated]
private sealed class DKFFLPEOCHL
{
// Token: 0x06001889 RID: 6281 RVA: 0x000651C8 File Offset: 0x000633C8
[Token(Token = "0x6001889")]
[Address(RVA = "0x3C1670", Offset = "0x3C0070", VA = "0x1803C1670")]
public DKFFLPEOCHL()
{
}
// Token: 0x0600188A RID: 6282 RVA: 0x000651DC File Offset: 0x000633DC
[Token(Token = "0x600188A")]
[Address(RVA = "0x4B0D60", Offset = "0x4AF760", VA = "0x1804B0D60")]
internal bool <Find>b__0(AvatarMask x)
{
string text = this.guid;
return string.Equals(x.Guid, text);
}
// Token: 0x040012F3 RID: 4851
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
[Token(Token = "0x40012F3")]
public string guid;
}
}