151 lines
5.0 KiB
C#
151 lines
5.0 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using RecRoom.Tools.MakerPenTools;
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using UnityEngine;
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// Token: 0x020025B8 RID: 9656
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[Token(Token = "0x20025B8")]
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[StructLayout(3)]
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public class BJBNBMCIFNG : AAGAFOEHBII
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{
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// Token: 0x06010BA8 RID: 68520 RVA: 0x003EEC98 File Offset: 0x003ECE98
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[Token(Token = "0x6010BA8")]
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[Address(RVA = "0x1B50620", Offset = "0x1B4F020", VA = "0x181B50620", Slot = "4")]
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protected virtual void LOOLMGMJLNI()
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{
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MakerPenHandleManagerConfig <GNIONNGJPCA>k__BackingField = MakerPenHandleManager.ONCPNMDGGKG.<GNIONNGJPCA>k__BackingField;
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GameObject gameObject = new GameObject("ScaleHandles");
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this.DFEIOJDNOGD = gameObject;
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GameObject gameObject2 = new GameObject("CenterHandles");
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this.LANAELBKNDC = gameObject2;
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Transform transform = gameObject2.transform;
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Transform transform2 = this.DFEIOJDNOGD.transform;
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transform.parent = transform2;
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GameObject lanaelbkndc = this.LANAELBKNDC;
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ScaleAxisHandleBase scaleCenterHandlePrefab = <GNIONNGJPCA>k__BackingField.ScaleCenterHandlePrefab;
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Transform transform3 = lanaelbkndc.transform;
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ScaleAxisHandleBase scaleAxisHandleBase = global::UnityEngine.Object.Instantiate<ScaleAxisHandleBase>(scaleCenterHandlePrefab, transform3);
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this.OKNEIIKHJDL = scaleAxisHandleBase;
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scaleAxisHandleBase.<ECCEAFJPCBD>k__BackingField = false;
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ScaleAxisHandleBase okneiikhjdl = this.OKNEIIKHJDL;
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int num = 0;
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Quaternion identity = Quaternion.identity;
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okneiikhjdl.Initialize(num, true, MakerPenHandle.FNHHECGOJKM.XYZ, identity);
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List<MakerPenHandle> ccfimlhpadf = MakerPenHandleManager.ONCPNMDGGKG.CCFIMLHPADF;
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ScaleAxisHandleBase okneiikhjdl2 = this.OKNEIIKHJDL;
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ccfimlhpadf.Add(okneiikhjdl2);
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GameObject dfeiojdnogd = this.DFEIOJDNOGD;
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ScaleAxisHandleBase scaleSideHandlePrefab = <GNIONNGJPCA>k__BackingField.ScaleSideHandlePrefab;
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Transform transform4 = dfeiojdnogd.transform;
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ScaleAxisHandleBase scaleAxisHandleBase2 = global::UnityEngine.Object.Instantiate<ScaleAxisHandleBase>(scaleSideHandlePrefab, transform4);
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ScaleAxisHandleBase[] mfigfpodbia = this.MFIGFPODBIA;
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throw new ArrayTypeMismatchException();
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}
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// Token: 0x06010BA9 RID: 68521 RVA: 0x003EEDD4 File Offset: 0x003ECFD4
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[Token(Token = "0x6010BA9")]
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[Address(RVA = "0x203A1D0", Offset = "0x2038BD0", VA = "0x18203A1D0")]
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public void OPEMIFENIJM<T>(ANECMOONIPJ<T> LHOMKMINCHH)
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{
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GameObject gameObject = this.DFEIOJDNOGD;
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int num = 0;
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if (gameObject == num)
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{
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string text = this.ToString();
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}
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gameObject += gameObject;
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MakerPenHandleManager.ONCPNMDGGKG.DeactivateAll();
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}
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// Token: 0x06010BAA RID: 68522 RVA: 0x003EEF00 File Offset: 0x003ED100
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[Token(Token = "0x6010BAA")]
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[Address(RVA = "0x2169310", Offset = "0x2167D10", VA = "0x182169310", Slot = "5")]
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protected virtual bool HPLIGIHMAHI<T>(ANECMOONIPJ<T> LHOMKMINCHH)
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{
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return true;
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}
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// Token: 0x06010BAB RID: 68523 RVA: 0x003EEF14 File Offset: 0x003ED114
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[Token(Token = "0x6010BAB")]
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[Address(RVA = "0x1B50E90", Offset = "0x1B4F890", VA = "0x181B50E90")]
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public BJBNBMCIFNG()
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{
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ScaleAxisHandleBase[] array = new ScaleAxisHandleBase[6];
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this.MFIGFPODBIA = array;
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base..ctor();
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}
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// Token: 0x06010BAC RID: 68524 RVA: 0x003EEF38 File Offset: 0x003ED138
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// Note: this type is marked as 'beforefieldinit'.
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[Token(Token = "0x6010BAC")]
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[Address(RVA = "0x1B50AB0", Offset = "0x1B4F4B0", VA = "0x181B50AB0")]
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static BJBNBMCIFNG()
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{
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Vector3[] array = new Vector3[6];
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float z = Vector3.right.z;
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array[1] = z;
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Vector3 right = Vector3.right;
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Vector3 vector;
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float z2 = vector.z;
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array[2] = z2;
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float z3 = Vector3.up.z;
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array[4] = z3;
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Vector3 up = Vector3.up;
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Vector3 vector2;
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float z4 = vector2.z;
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array[5] = z4;
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float z5 = Vector3.forward.z;
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array[7] = z5;
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Vector3 forward = Vector3.forward;
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Vector3 vector3;
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float z6 = vector3.z;
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array[8] = z6;
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BJBNBMCIFNG.BOHIGAGDFIH = array;
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Vector3[] array2 = new Vector3[6];
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float z7 = Vector3.forward.z;
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array2[1] = z7;
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Vector3 forward2 = Vector3.forward;
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Vector3 vector4;
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float z8 = vector4.z;
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array2[2] = z8;
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float z9 = Vector3.right.z;
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array2[4] = z9;
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Vector3 right2 = Vector3.right;
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Vector3 vector5;
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float z10 = vector5.z;
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array2[5] = z10;
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float z11 = Vector3.up.z;
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array2[7] = z11;
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Vector3 up2 = Vector3.up;
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Vector3 vector6;
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float z12 = vector6.z;
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array2[8] = z12;
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BJBNBMCIFNG.DOGMDAIKKFB = array2;
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}
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// Token: 0x0400B1F1 RID: 45553
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
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[Token(Token = "0x400B1F1")]
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protected ScaleAxisHandleBase OKNEIIKHJDL;
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// Token: 0x0400B1F2 RID: 45554
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
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[Token(Token = "0x400B1F2")]
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protected ScaleAxisHandleBase[] MFIGFPODBIA;
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// Token: 0x0400B1F3 RID: 45555
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
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[Token(Token = "0x400B1F3")]
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private GameObject LANAELBKNDC;
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// Token: 0x0400B1F4 RID: 45556
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[Token(Token = "0x400B1F4")]
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private static Vector3[] BOHIGAGDFIH;
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// Token: 0x0400B1F5 RID: 45557
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[Token(Token = "0x400B1F5")]
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private static Vector3[] DOGMDAIKKFB;
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}
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