262 lines
6.6 KiB
C#
262 lines
6.6 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Runtime.InteropServices;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine;
|
|
|
|
// Token: 0x02000344 RID: 836
|
|
[Token(Token = "0x2000344")]
|
|
[StructLayout(3)]
|
|
public class EquipmentSkin : AvatarSelectionElement
|
|
{
|
|
// Token: 0x06001953 RID: 6483 RVA: 0x00068A08 File Offset: 0x00066C08
|
|
[Token(Token = "0x6001953")]
|
|
[Address(RVA = "0x152B5F0", Offset = "0x1529FF0", VA = "0x18152B5F0")]
|
|
public bool KDBGLDHMHIL(List<EquipmentSkin.MeshAssetMapping> PHECBBDLLOP, List<EquipmentSkin.MaterialsMapping> PNIBLDMACEB)
|
|
{
|
|
List<EquipmentSkin.MeshAssetMapping> meshMappings = this.MeshMappings;
|
|
if (PHECBBDLLOP == 0)
|
|
{
|
|
if (meshMappings != 0)
|
|
{
|
|
goto IL_7A;
|
|
}
|
|
List<EquipmentSkin.MaterialsMapping> materialMappings = this.MaterialMappings;
|
|
if (PNIBLDMACEB != 0)
|
|
{
|
|
goto IL_49;
|
|
}
|
|
if (materialMappings != 0)
|
|
{
|
|
goto IL_7A;
|
|
}
|
|
}
|
|
if (meshMappings == 0)
|
|
{
|
|
goto IL_7A;
|
|
}
|
|
int size = meshMappings._size;
|
|
int num = 0;
|
|
int num2 = 0;
|
|
List<EquipmentSkin.MeshAssetMapping> meshMappings2 = this.MeshMappings;
|
|
if (!(num2 == num2))
|
|
{
|
|
goto IL_7A;
|
|
}
|
|
num++;
|
|
num2 = num;
|
|
IL_49:
|
|
if (num != 0)
|
|
{
|
|
int num3 = 0;
|
|
List<EquipmentSkin.MaterialsMapping> materialMappings2 = this.MaterialMappings;
|
|
int num4 = 0;
|
|
if (!(num2 != num2))
|
|
{
|
|
num4++;
|
|
num3++;
|
|
}
|
|
}
|
|
IL_7A:
|
|
throw new IndexOutOfRangeException();
|
|
}
|
|
|
|
// Token: 0x06001954 RID: 6484 RVA: 0x00068A98 File Offset: 0x00066C98
|
|
[Token(Token = "0x6001954")]
|
|
[Address(RVA = "0x152B8B0", Offset = "0x152A2B0", VA = "0x18152B8B0")]
|
|
public EquipmentSkin()
|
|
{
|
|
}
|
|
|
|
// Token: 0x04001398 RID: 5016
|
|
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
|
|
[Token(Token = "0x4001398")]
|
|
public List<EquipmentSkin.MeshAssetMapping> MeshMappings;
|
|
|
|
// Token: 0x04001399 RID: 5017
|
|
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
|
|
[Token(Token = "0x4001399")]
|
|
public List<EquipmentSkin.MaterialsMapping> MaterialMappings;
|
|
|
|
// Token: 0x0400139A RID: 5018
|
|
[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
|
|
[Token(Token = "0x400139A")]
|
|
public List<EquipmentSkin.GameObjectActionMapping> GameObjectActionMappings;
|
|
|
|
// Token: 0x02000345 RID: 837
|
|
[Token(Token = "0x2000345")]
|
|
[Serializable]
|
|
public class MeshAssetMapping
|
|
{
|
|
// Token: 0x17000425 RID: 1061
|
|
// (get) Token: 0x06001955 RID: 6485 RVA: 0x00068AAC File Offset: 0x00066CAC
|
|
[Token(Token = "0x17000425")]
|
|
public bool IsValid
|
|
{
|
|
[Token(Token = "0x6001955")]
|
|
[Address(RVA = "0x15315C0", Offset = "0x152FFC0", VA = "0x1815315C0")]
|
|
get
|
|
{
|
|
Mesh mesh = this.mesh;
|
|
int num = 0;
|
|
return mesh != num;
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001956 RID: 6486 RVA: 0x00068ACC File Offset: 0x00066CCC
|
|
[Token(Token = "0x6001956")]
|
|
[Address(RVA = "0x1531540", Offset = "0x152FF40", VA = "0x181531540")]
|
|
public bool FKCEAFNEBAM(EquipmentSkin.MeshAssetMapping HPKICPNGMDJ)
|
|
{
|
|
Mesh mesh = this.mesh;
|
|
Mesh mesh2 = HPKICPNGMDJ.mesh;
|
|
return mesh == mesh2;
|
|
}
|
|
|
|
// Token: 0x06001957 RID: 6487 RVA: 0x00068AF4 File Offset: 0x00066CF4
|
|
[Token(Token = "0x6001957")]
|
|
[Address(RVA = "0x3C1670", Offset = "0x3C0070", VA = "0x1803C1670")]
|
|
public MeshAssetMapping()
|
|
{
|
|
}
|
|
|
|
// Token: 0x0400139B RID: 5019
|
|
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
|
|
[Token(Token = "0x400139B")]
|
|
public string name;
|
|
|
|
// Token: 0x0400139C RID: 5020
|
|
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
|
|
[Token(Token = "0x400139C")]
|
|
public Mesh mesh;
|
|
}
|
|
|
|
// Token: 0x02000346 RID: 838
|
|
[Token(Token = "0x2000346")]
|
|
[Serializable]
|
|
public class MaterialsMapping
|
|
{
|
|
// Token: 0x17000426 RID: 1062
|
|
// (get) Token: 0x06001958 RID: 6488 RVA: 0x00068B08 File Offset: 0x00066D08
|
|
[Token(Token = "0x17000426")]
|
|
public bool IsValid
|
|
{
|
|
[Token(Token = "0x6001958")]
|
|
[Address(RVA = "0x1531480", Offset = "0x152FE80", VA = "0x181531480")]
|
|
get
|
|
{
|
|
Material[] array = this.materials;
|
|
if (array != 0 && array.Length != 0)
|
|
{
|
|
int num = 0;
|
|
int length = array.Length;
|
|
if (num < length)
|
|
{
|
|
Material material = array[num];
|
|
int num2 = 0;
|
|
if (material == num2)
|
|
{
|
|
goto IL_3D;
|
|
}
|
|
num++;
|
|
}
|
|
return true;
|
|
}
|
|
IL_3D:
|
|
throw new IndexOutOfRangeException();
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001959 RID: 6489 RVA: 0x00068B5C File Offset: 0x00066D5C
|
|
[Token(Token = "0x6001959")]
|
|
[Address(RVA = "0x1531340", Offset = "0x152FD40", VA = "0x181531340")]
|
|
public bool FKCEAFNEBAM(EquipmentSkin.MaterialsMapping HPKICPNGMDJ)
|
|
{
|
|
Material[] array = HPKICPNGMDJ.materials;
|
|
Material[] array2 = this.materials;
|
|
int length = array2.Length;
|
|
if (array.Length == length)
|
|
{
|
|
int num = 0;
|
|
if (num < array2.Length)
|
|
{
|
|
Material material = array2[num];
|
|
Material material2 = HPKICPNGMDJ.materials[num];
|
|
if (material != material2)
|
|
{
|
|
goto IL_5A;
|
|
}
|
|
Material[] array3 = this.materials;
|
|
num++;
|
|
}
|
|
return true;
|
|
}
|
|
IL_5A:
|
|
throw new NullReferenceException();
|
|
}
|
|
|
|
// Token: 0x0600195A RID: 6490 RVA: 0x00068BC8 File Offset: 0x00066DC8
|
|
[Token(Token = "0x600195A")]
|
|
[Address(RVA = "0x3C1670", Offset = "0x3C0070", VA = "0x1803C1670")]
|
|
public MaterialsMapping()
|
|
{
|
|
}
|
|
|
|
// Token: 0x0400139D RID: 5021
|
|
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
|
|
[Token(Token = "0x400139D")]
|
|
public string name;
|
|
|
|
// Token: 0x0400139E RID: 5022
|
|
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
|
|
[Token(Token = "0x400139E")]
|
|
public Material[] materials;
|
|
}
|
|
|
|
// Token: 0x02000347 RID: 839
|
|
[Token(Token = "0x2000347")]
|
|
[Serializable]
|
|
public class GameObjectActionMapping
|
|
{
|
|
// Token: 0x0600195B RID: 6491 RVA: 0x00068BDC File Offset: 0x00066DDC
|
|
[Token(Token = "0x600195B")]
|
|
[Address(RVA = "0x3C1670", Offset = "0x3C0070", VA = "0x1803C1670")]
|
|
public GameObjectActionMapping()
|
|
{
|
|
}
|
|
|
|
// Token: 0x0400139F RID: 5023
|
|
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
|
|
[Token(Token = "0x400139F")]
|
|
public string name;
|
|
|
|
// Token: 0x040013A0 RID: 5024
|
|
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
|
|
[Token(Token = "0x40013A0")]
|
|
public EquipmentSkin.GameObjectActionMapping.LEHKJPOMLII action;
|
|
|
|
// Token: 0x040013A1 RID: 5025
|
|
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
|
|
[Token(Token = "0x40013A1")]
|
|
public GameObject prefabToInstantiate;
|
|
|
|
// Token: 0x02000348 RID: 840
|
|
[Token(Token = "0x2000348")]
|
|
public enum LEHKJPOMLII
|
|
{
|
|
// Token: 0x040013A3 RID: 5027
|
|
[Token(Token = "0x40013A3")]
|
|
None,
|
|
// Token: 0x040013A4 RID: 5028
|
|
[Token(Token = "0x40013A4")]
|
|
Enable,
|
|
// Token: 0x040013A5 RID: 5029
|
|
[Token(Token = "0x40013A5")]
|
|
Disable,
|
|
// Token: 0x040013A6 RID: 5030
|
|
[Token(Token = "0x40013A6")]
|
|
Instantiate
|
|
}
|
|
}
|
|
}
|