Files
Jan2021-Cpp2Il-Dump/Assembly-CSharp/EquipmentSkin.cs
T
2026-04-08 23:40:05 +02:00

262 lines
6.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02000344 RID: 836
[Token(Token = "0x2000344")]
[StructLayout(3)]
public class EquipmentSkin : AvatarSelectionElement
{
// Token: 0x06001953 RID: 6483 RVA: 0x00068A08 File Offset: 0x00066C08
[Token(Token = "0x6001953")]
[Address(RVA = "0x152B5F0", Offset = "0x1529FF0", VA = "0x18152B5F0")]
public bool KDBGLDHMHIL(List<EquipmentSkin.MeshAssetMapping> PHECBBDLLOP, List<EquipmentSkin.MaterialsMapping> PNIBLDMACEB)
{
List<EquipmentSkin.MeshAssetMapping> meshMappings = this.MeshMappings;
if (PHECBBDLLOP == 0)
{
if (meshMappings != 0)
{
goto IL_7A;
}
List<EquipmentSkin.MaterialsMapping> materialMappings = this.MaterialMappings;
if (PNIBLDMACEB != 0)
{
goto IL_49;
}
if (materialMappings != 0)
{
goto IL_7A;
}
}
if (meshMappings == 0)
{
goto IL_7A;
}
int size = meshMappings._size;
int num = 0;
int num2 = 0;
List<EquipmentSkin.MeshAssetMapping> meshMappings2 = this.MeshMappings;
if (!(num2 == num2))
{
goto IL_7A;
}
num++;
num2 = num;
IL_49:
if (num != 0)
{
int num3 = 0;
List<EquipmentSkin.MaterialsMapping> materialMappings2 = this.MaterialMappings;
int num4 = 0;
if (!(num2 != num2))
{
num4++;
num3++;
}
}
IL_7A:
throw new IndexOutOfRangeException();
}
// Token: 0x06001954 RID: 6484 RVA: 0x00068A98 File Offset: 0x00066C98
[Token(Token = "0x6001954")]
[Address(RVA = "0x152B8B0", Offset = "0x152A2B0", VA = "0x18152B8B0")]
public EquipmentSkin()
{
}
// Token: 0x04001398 RID: 5016
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x4001398")]
public List<EquipmentSkin.MeshAssetMapping> MeshMappings;
// Token: 0x04001399 RID: 5017
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
[Token(Token = "0x4001399")]
public List<EquipmentSkin.MaterialsMapping> MaterialMappings;
// Token: 0x0400139A RID: 5018
[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
[Token(Token = "0x400139A")]
public List<EquipmentSkin.GameObjectActionMapping> GameObjectActionMappings;
// Token: 0x02000345 RID: 837
[Token(Token = "0x2000345")]
[Serializable]
public class MeshAssetMapping
{
// Token: 0x17000425 RID: 1061
// (get) Token: 0x06001955 RID: 6485 RVA: 0x00068AAC File Offset: 0x00066CAC
[Token(Token = "0x17000425")]
public bool IsValid
{
[Token(Token = "0x6001955")]
[Address(RVA = "0x15315C0", Offset = "0x152FFC0", VA = "0x1815315C0")]
get
{
Mesh mesh = this.mesh;
int num = 0;
return mesh != num;
}
}
// Token: 0x06001956 RID: 6486 RVA: 0x00068ACC File Offset: 0x00066CCC
[Token(Token = "0x6001956")]
[Address(RVA = "0x1531540", Offset = "0x152FF40", VA = "0x181531540")]
public bool FKCEAFNEBAM(EquipmentSkin.MeshAssetMapping HPKICPNGMDJ)
{
Mesh mesh = this.mesh;
Mesh mesh2 = HPKICPNGMDJ.mesh;
return mesh == mesh2;
}
// Token: 0x06001957 RID: 6487 RVA: 0x00068AF4 File Offset: 0x00066CF4
[Token(Token = "0x6001957")]
[Address(RVA = "0x3C1670", Offset = "0x3C0070", VA = "0x1803C1670")]
public MeshAssetMapping()
{
}
// Token: 0x0400139B RID: 5019
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
[Token(Token = "0x400139B")]
public string name;
// Token: 0x0400139C RID: 5020
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x400139C")]
public Mesh mesh;
}
// Token: 0x02000346 RID: 838
[Token(Token = "0x2000346")]
[Serializable]
public class MaterialsMapping
{
// Token: 0x17000426 RID: 1062
// (get) Token: 0x06001958 RID: 6488 RVA: 0x00068B08 File Offset: 0x00066D08
[Token(Token = "0x17000426")]
public bool IsValid
{
[Token(Token = "0x6001958")]
[Address(RVA = "0x1531480", Offset = "0x152FE80", VA = "0x181531480")]
get
{
Material[] array = this.materials;
if (array != 0 && array.Length != 0)
{
int num = 0;
int length = array.Length;
if (num < length)
{
Material material = array[num];
int num2 = 0;
if (material == num2)
{
goto IL_3D;
}
num++;
}
return true;
}
IL_3D:
throw new IndexOutOfRangeException();
}
}
// Token: 0x06001959 RID: 6489 RVA: 0x00068B5C File Offset: 0x00066D5C
[Token(Token = "0x6001959")]
[Address(RVA = "0x1531340", Offset = "0x152FD40", VA = "0x181531340")]
public bool FKCEAFNEBAM(EquipmentSkin.MaterialsMapping HPKICPNGMDJ)
{
Material[] array = HPKICPNGMDJ.materials;
Material[] array2 = this.materials;
int length = array2.Length;
if (array.Length == length)
{
int num = 0;
if (num < array2.Length)
{
Material material = array2[num];
Material material2 = HPKICPNGMDJ.materials[num];
if (material != material2)
{
goto IL_5A;
}
Material[] array3 = this.materials;
num++;
}
return true;
}
IL_5A:
throw new NullReferenceException();
}
// Token: 0x0600195A RID: 6490 RVA: 0x00068BC8 File Offset: 0x00066DC8
[Token(Token = "0x600195A")]
[Address(RVA = "0x3C1670", Offset = "0x3C0070", VA = "0x1803C1670")]
public MaterialsMapping()
{
}
// Token: 0x0400139D RID: 5021
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
[Token(Token = "0x400139D")]
public string name;
// Token: 0x0400139E RID: 5022
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x400139E")]
public Material[] materials;
}
// Token: 0x02000347 RID: 839
[Token(Token = "0x2000347")]
[Serializable]
public class GameObjectActionMapping
{
// Token: 0x0600195B RID: 6491 RVA: 0x00068BDC File Offset: 0x00066DDC
[Token(Token = "0x600195B")]
[Address(RVA = "0x3C1670", Offset = "0x3C0070", VA = "0x1803C1670")]
public GameObjectActionMapping()
{
}
// Token: 0x0400139F RID: 5023
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
[Token(Token = "0x400139F")]
public string name;
// Token: 0x040013A0 RID: 5024
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x40013A0")]
public EquipmentSkin.GameObjectActionMapping.LEHKJPOMLII action;
// Token: 0x040013A1 RID: 5025
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x40013A1")]
public GameObject prefabToInstantiate;
// Token: 0x02000348 RID: 840
[Token(Token = "0x2000348")]
public enum LEHKJPOMLII
{
// Token: 0x040013A3 RID: 5027
[Token(Token = "0x40013A3")]
None,
// Token: 0x040013A4 RID: 5028
[Token(Token = "0x40013A4")]
Enable,
// Token: 0x040013A5 RID: 5029
[Token(Token = "0x40013A5")]
Disable,
// Token: 0x040013A6 RID: 5030
[Token(Token = "0x40013A6")]
Instantiate
}
}
}