Files
Jan2021-Cpp2Il-Dump/Assembly-CSharp/MaintainWorldSpaceOffset.cs
T
2026-04-08 23:40:05 +02:00

49 lines
1.2 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020002AA RID: 682
[Token(Token = "0x20002AA")]
[StructLayout(3)]
public class MaintainWorldSpaceOffset : MonoBehaviour
{
// Token: 0x060013DE RID: 5086 RVA: 0x00053CF8 File Offset: 0x00051EF8
[Token(Token = "0x60013DE")]
[Address(RVA = "0x109D3D0", Offset = "0x109BDD0", VA = "0x18109D3D0")]
private void Update()
{
Transform origin = this.Origin;
int num = 0;
if (origin != num)
{
Transform transform = base.transform;
Transform origin2 = this.Origin;
float z = this.WorldSpaceOffset.z;
Vector3 vector;
float z2 = vector.z;
Vector3 vector2;
float z3 = vector2.z;
}
}
// Token: 0x060013DF RID: 5087 RVA: 0x00053D4C File Offset: 0x00051F4C
[Token(Token = "0x60013DF")]
[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
public MaintainWorldSpaceOffset()
{
}
// Token: 0x04000FF6 RID: 4086
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000FF6")]
[NonSerialized]
public Transform Origin;
// Token: 0x04000FF7 RID: 4087
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000FF7")]
[NonSerialized]
public Vector3 WorldSpaceOffset;
}