Files
Jan2021-Cpp2Il-Dump/Assembly-CSharp/NOPHLIBNLHJ.cs
T
2026-04-08 23:40:05 +02:00

33 lines
1018 B
C#

using System;
using System.Runtime.InteropServices;
using System.Text;
using Cpp2IlInjected;
using UnityEngine;
using UnityEngine.SceneManagement;
// Token: 0x0200203E RID: 8254
[Token(Token = "0x200203E")]
[StructLayout(3)]
public static class NOPHLIBNLHJ
{
// Token: 0x0600E47F RID: 58495 RVA: 0x003637B4 File Offset: 0x003619B4
[Token(Token = "0x600E47F")]
[Address(RVA = "0x17C16E0", Offset = "0x17C00E0", VA = "0x1817C16E0")]
public static void NFOFDPCMALD([Optional] string NGPMADFHHKP)
{
StringBuilder stringBuilder = new StringBuilder("========== MARK ==========").AppendLine();
if (!string.IsNullOrEmpty(NGPMADFHHKP))
{
StringBuilder stringBuilder2 = stringBuilder.AppendLine(NGPMADFHHKP);
}
int frameCount = Time.frameCount;
float realtimeSinceStartup = Time.realtimeSinceStartup;
Scene activeScene = SceneManager.GetActiveScene();
throw new MissingMethodException();
}
// Token: 0x04009526 RID: 38182
[Token(Token = "0x4009526")]
private static string PJBDJEIKEJK = null;
}