Files
Jan2021-Cpp2Il-Dump/Assembly-CSharp/PaddleballBallSpawnPoint.cs
T
2026-04-08 23:40:05 +02:00

37 lines
959 B
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020000A1 RID: 161
[Token(Token = "0x20000A1")]
[StructLayout(3)]
public class PaddleballBallSpawnPoint : MonoBehaviour
{
// Token: 0x170000A5 RID: 165
// (get) Token: 0x06000446 RID: 1094 RVA: 0x00015CB0 File Offset: 0x00013EB0
[Token(Token = "0x170000A5")]
public CGLKOJIMDIH DALCBAHIFPG
{
[Token(Token = "0x6000446")]
[Address(RVA = "0x3EE8D0", Offset = "0x3ED2D0", VA = "0x1803EE8D0")]
get
{
return this.team;
}
}
// Token: 0x06000447 RID: 1095 RVA: 0x00015CC4 File Offset: 0x00013EC4
[Token(Token = "0x6000447")]
[Address(RVA = "0x879EC0", Offset = "0x8788C0", VA = "0x180879EC0")]
public PaddleballBallSpawnPoint()
{
}
// Token: 0x040003BE RID: 958
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x40003BE")]
[SerializeField]
private CGLKOJIMDIH team = (CGLKOJIMDIH)((ulong)4294967295L);
}