Files
Jan2021-Cpp2Il-Dump/Assembly-CSharp/RRUI/Data/BodyShapeListModelController.cs
T
2026-04-08 23:40:05 +02:00

67 lines
1.9 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using RecRoom.Avatar;
using UnityEngine;
namespace RRUI.Data
{
// Token: 0x0200088F RID: 2191
[Token(Token = "0x200088F")]
[StructLayout(3)]
public class BodyShapeListModelController : ModelController<BodyShapeListModel>
{
// Token: 0x06003C19 RID: 15385 RVA: 0x000F6E74 File Offset: 0x000F5074
[Token(Token = "0x6003C19")]
[Address(RVA = "0x1A4FAD0", Offset = "0x1A4E4D0", VA = "0x181A4FAD0")]
public BodyShapeListModelController()
{
}
// Token: 0x02000890 RID: 2192
[Token(Token = "0x2000890")]
[Serializable]
private class BodyShapeListSpawnerImpl : RecyclingListControllerImpl<BodyShapeListModel, BodyShapeModel>
{
// Token: 0x06003C1A RID: 15386 RVA: 0x000F6E88 File Offset: 0x000F5088
[Token(Token = "0x6003C1A")]
[Address(RVA = "0x1A4FD60", Offset = "0x1A4E760", VA = "0x181A4FD60", Slot = "32")]
protected override void CLBPDGGELMA(GameObject GCCLEJOGCCE, int EFBDCIJMFGD)
{
int num = 0;
int num2;
if (num < EFBDCIJMFGD)
{
num += num;
if (num == EFBDCIJMFGD)
{
num2 += num2;
throw new NullReferenceException();
}
num++;
}
BodyShapeModel componentInChildren = GCCLEJOGCCE.GetComponentInChildren<BodyShapeModel>();
num2 = 0;
componentInChildren.<AJEINECAPHG>k__BackingField = this;
componentInChildren.MKBLJJGJAOH();
}
// Token: 0x06003C1B RID: 15387 RVA: 0x000F6EC8 File Offset: 0x000F50C8
[Token(Token = "0x6003C1B")]
[Address(RVA = "0x1A4FE60", Offset = "0x1A4E860", VA = "0x181A4FE60", Slot = "27")]
protected override void DMAHGBLDMFA()
{
int num = 0;
base.KDEDJECMBGK<AvatarBodyShape>(num);
}
// Token: 0x06003C1C RID: 15388 RVA: 0x000F6EE0 File Offset: 0x000F50E0
[Token(Token = "0x6003C1C")]
[Address(RVA = "0x1A4FEB0", Offset = "0x1A4E8B0", VA = "0x181A4FEB0")]
public BodyShapeListSpawnerImpl()
{
}
}
}
}