Files
Jan2021-Cpp2Il-Dump/Assembly-CSharp/RRUI/Data/LoadingDialogModel.cs
T
2026-04-08 23:40:05 +02:00

30 lines
859 B
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
namespace RRUI.Data
{
// Token: 0x02000A3F RID: 2623
[Token(Token = "0x2000A3F")]
[StructLayout(3)]
public class LoadingDialogModel<T> : BaseDialogModel<T>, EDBJGJEFPNI, NOGFJAIJCGD, ICEIABPJKLB where T : BCLEIOOAPIE
{
// Token: 0x06004377 RID: 17271 RVA: 0x001089D8 File Offset: 0x00106BD8
[Token(Token = "0x6004377")]
[Address(RVA = "0x1B234F0", Offset = "0x1B21EF0", VA = "0x181B234F0")]
public LoadingDialogModel()
{
bool isCompleted = ((IAsyncResult)this).IsCompleted;
}
// Token: 0x06004378 RID: 17272 RVA: 0x001089F4 File Offset: 0x00106BF4
[Token(Token = "0x6004378")]
[Address(RVA = "0x23E7050", Offset = "0x23E5A50", VA = "0x1823E7050", Slot = "7")]
private GameObject BJPCCJPPLKE()
{
return base.gameObject;
}
}
}