Files
Jan2021-Cpp2Il-Dump/Assembly-CSharp/RangedWeaponTrap.cs
T
2026-04-08 23:40:05 +02:00

146 lines
5.0 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using RecRoom.Core;
using RecRoom.Core.AI;
using RecRoom.Core.Combat;
using RecRoom.Networking.SynchronizedFields;
using UnityEngine;
// Token: 0x020000B6 RID: 182
[Token(Token = "0x20000B6")]
[StructLayout(3)]
public class RangedWeaponTrap : Trap
{
// Token: 0x060004E9 RID: 1257 RVA: 0x0001948C File Offset: 0x0001768C
[Token(Token = "0x60004E9")]
[Address(RVA = "0x1089250", Offset = "0x1087C50", VA = "0x181089250", Slot = "13")]
protected override void Awake()
{
base.Awake();
MJNLDDCLOGP mjnlddclogp = new MJNLDDCLOGP(this, "TRAPTIMER", (SetterPermissionMode)((uint)3));
this.NJPHOAJLPMH = mjnlddclogp;
float num = this.startTime;
mjnlddclogp.KGFFMEICLNN(num);
Action<float> action = new Action(this.GAJIJLPDHNI);
IDisposable disposable = ScheduledUpdateMonoBehaviourExtensions.Update10hz(this, action);
RangedWeapon rangedWeapon = this.RangedWeapon;
Weapon.EMEJOMLNINC emejomlninc = new Weapon.EMEJOMLNINC(this.DEOLDGEDOGK);
rangedWeapon.BEKCCHHMPEH += emejomlninc;
RangedWeapon rangedWeapon2 = this.RangedWeapon;
Weapon.MPPJCKFGBGO mppjckfgbgo = new Weapon.MPPJCKFGBGO(this.MCFEGJBKMOD);
rangedWeapon2.NMMNPCKPNDM += mppjckfgbgo;
RangedWeapon rangedWeapon3 = this.RangedWeapon;
Weapon.NPHCMDJAAMN nphcmdjaamn = new Weapon.NPHCMDJAAMN(this.DHODJKLNHPA);
rangedWeapon3.EIMFCMEGGPP += nphcmdjaamn;
}
// Token: 0x060004EA RID: 1258 RVA: 0x0001953C File Offset: 0x0001773C
[Token(Token = "0x60004EA")]
[Address(RVA = "0x10895B0", Offset = "0x1087FB0", VA = "0x1810895B0", Slot = "14")]
protected override void OnDestroy()
{
base.OnDestroy();
RangedWeapon rangedWeapon = this.RangedWeapon;
Weapon.EMEJOMLNINC emejomlninc = new Weapon.EMEJOMLNINC(this.DEOLDGEDOGK);
rangedWeapon.BEKCCHHMPEH -= emejomlninc;
RangedWeapon rangedWeapon2 = this.RangedWeapon;
Weapon.MPPJCKFGBGO mppjckfgbgo = new Weapon.MPPJCKFGBGO(this.MCFEGJBKMOD);
rangedWeapon2.NMMNPCKPNDM -= mppjckfgbgo;
RangedWeapon rangedWeapon3 = this.RangedWeapon;
Weapon.NPHCMDJAAMN nphcmdjaamn = new Weapon.NPHCMDJAAMN(this.DHODJKLNHPA);
rangedWeapon3.EIMFCMEGGPP -= nphcmdjaamn;
}
// Token: 0x060004EB RID: 1259 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x60004EB")]
[Address(RVA = "0x3C9F60", Offset = "0x3C8960", VA = "0x1803C9F60")]
private void DHODJKLNHPA(Weapon GDIGKHINJCG, Enemy HMEIODIHDCL, GHMDIDJLFMC KNLMJBAKCGF, bool MJJOHHLGOGK)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004EC RID: 1260 RVA: 0x000195AC File Offset: 0x000177AC
[Token(Token = "0x60004EC")]
[Address(RVA = "0x1089560", Offset = "0x1087F60", VA = "0x181089560")]
private void MCFEGJBKMOD(Weapon GDIGKHINJCG, Tool HMEIODIHDCL, GHMDIDJLFMC KNLMJBAKCGF, bool MJJOHHLGOGK)
{
float y = KNLMJBAKCGF.NKKJICPFILJ.y;
float z = KNLMJBAKCGF.FEDGOFKEGEF.z;
float z2 = KNLMJBAKCGF.EGJBGIIHEEL.z;
}
// Token: 0x060004ED RID: 1261 RVA: 0x000195E0 File Offset: 0x000177E0
[Token(Token = "0x60004ED")]
[Address(RVA = "0x10893F0", Offset = "0x1087DF0", VA = "0x1810893F0")]
private void DEOLDGEDOGK(Weapon GDIGKHINJCG, Player IEKDDPPNFPF, Player.GAHEJKDCLLE NMKAKHOEMGB, GHMDIDJLFMC KNLMJBAKCGF, bool MJJOHHLGOGK)
{
}
// Token: 0x060004EE RID: 1262 RVA: 0x000195F0 File Offset: 0x000177F0
[Token(Token = "0x60004EE")]
[Address(RVA = "0x1089460", Offset = "0x1087E60", VA = "0x181089460")]
private void GAJIJLPDHNI(float NLNHFEEMFBN)
{
if (base.hasAuthority)
{
if (this.NJPHOAJLPMH.OLGMEEIPCAL)
{
if (this.RangedWeapon.NOOCGFJOMEM)
{
RangedWeapon rangedWeapon = this.RangedWeapon;
}
MJNLDDCLOGP njphoajlpmh = this.NJPHOAJLPMH;
float num = this.timeBetweenShots;
njphoajlpmh.KGFFMEICLNN(num);
return;
}
float num2 = this.NJPHOAJLPMH.HPDDAIKGLBM;
float num3 = this.reloadTime;
if (!this.RangedWeapon.NOOCGFJOMEM)
{
this.RangedWeapon.ReloadAmmunition();
return;
}
}
}
// Token: 0x060004EF RID: 1263 RVA: 0x00019678 File Offset: 0x00017878
[Token(Token = "0x60004EF")]
[Address(RVA = "0x10896C0", Offset = "0x10880C0", VA = "0x1810896C0")]
public RangedWeaponTrap()
{
}
// Token: 0x04000437 RID: 1079
[global::Cpp2IlInjected.FieldOffset(Offset = "0xA8")]
[Token(Token = "0x4000437")]
[SerializeField]
[DDPIINEJFMD(JIBDPHMGEGO.Self, false, false)]
private RangedWeapon RangedWeapon;
// Token: 0x04000438 RID: 1080
[global::Cpp2IlInjected.FieldOffset(Offset = "0xB0")]
[Token(Token = "0x4000438")]
[SerializeField]
private float reloadTime = 1f;
// Token: 0x04000439 RID: 1081
[global::Cpp2IlInjected.FieldOffset(Offset = "0xB4")]
[Token(Token = "0x4000439")]
[SerializeField]
private float timeBetweenShots = 3f;
// Token: 0x0400043A RID: 1082
[global::Cpp2IlInjected.FieldOffset(Offset = "0xB8")]
[Token(Token = "0x400043A")]
[SerializeField]
[Tooltip("Used to offset the time between multiple traps")]
private float startTime = 3f;
// Token: 0x0400043B RID: 1083
[global::Cpp2IlInjected.FieldOffset(Offset = "0xC0")]
[Token(Token = "0x400043B")]
private MJNLDDCLOGP NJPHOAJLPMH;
}