Files
Jan2021-Cpp2Il-Dump/Assembly-CSharp/RecRoom/Activities/Quest/QuestRoomLoot.cs
T
2026-04-08 23:40:05 +02:00

146 lines
4.8 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using Photon.Pun;
using RecRoom.Core.GameManagement;
using UnityEngine;
namespace RecRoom.Activities.Quest
{
// Token: 0x02002758 RID: 10072
[Token(Token = "0x2002758")]
[StructLayout(3)]
public class QuestRoomLoot : QuestRoomBehaviour
{
// Token: 0x0601195E RID: 72030 RVA: 0x0043090C File Offset: 0x0042EB0C
[Token(Token = "0x601195E")]
[Address(RVA = "0x183F8B0", Offset = "0x183E2B0", VA = "0x18183F8B0", Slot = "9")]
protected override void PABNHDIMGLM(QuestRoomBase DDEGOJKBEAN)
{
this.DBNPEKLNCJA();
if (!this.hasCustomEnemyLootDropRate)
{
LootManager.<OCDLBPHJMOP>k__BackingField.ResetEnemyLootDropRate();
return;
}
LootManager <OCDLBPHJMOP>k__BackingField = LootManager.<OCDLBPHJMOP>k__BackingField;
float num = this.customEnemyLootDropRate;
<OCDLBPHJMOP>k__BackingField.SetEnemyLootDropRate(num);
}
// Token: 0x0601195F RID: 72031 RVA: 0x00430950 File Offset: 0x0042EB50
[Token(Token = "0x601195F")]
[Address(RVA = "0x183F800", Offset = "0x183E200", VA = "0x18183F800", Slot = "10")]
protected override void MFJPINCNNHF(QuestRoomBase DDEGOJKBEAN)
{
LootManager.<OCDLBPHJMOP>k__BackingField.ResetEnemyLootDropRate();
}
// Token: 0x06011960 RID: 72032 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x6011960")]
[Address(RVA = "0x3C9F60", Offset = "0x3C8960", VA = "0x1803C9F60", Slot = "6")]
protected override void CNEJGKOACCI(QuestRoomBase DDEGOJKBEAN)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06011961 RID: 72033 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x6011961")]
[Address(RVA = "0x3C9F60", Offset = "0x3C8960", VA = "0x1803C9F60", Slot = "7")]
protected override void MFLMMAOBIIL(QuestRoomBase DDEGOJKBEAN)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06011962 RID: 72034 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x6011962")]
[Address(RVA = "0x3C9F60", Offset = "0x3C8960", VA = "0x1803C9F60", Slot = "8")]
protected override void IDHFECGJFJJ(QuestRoomBase DDEGOJKBEAN)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06011963 RID: 72035 RVA: 0x00430970 File Offset: 0x0042EB70
[Token(Token = "0x6011963")]
[Address(RVA = "0x183F610", Offset = "0x183E010", VA = "0x18183F610")]
private void DBNPEKLNCJA()
{
if (this.hasEnabledChestLimit && PhotonNetwork.IsMasterClient)
{
ulong num;
EquipmentSpawnerChest[] componentsInChildren = base.GetComponentsInChildren<EquipmentSpawnerChest>(num != 0UL);
int num2 = this.maxEnabledLootChests;
if (componentsInChildren.Length > num2)
{
int num3 = 0;
int num4 = this.maxEnabledLootChests;
int num5 = componentsInChildren.Length;
num5 -= num4;
int num6 = Mathf.Max(0, num5);
int length = componentsInChildren.Length;
if (num3 < length && num3 < num6)
{
EquipmentSpawnerChest[] array = this.guaranteedEnabledChests;
int length2 = componentsInChildren.Length;
bool flag;
if (!flag)
{
num3++;
EquipmentSpawnerChest equipmentSpawnerChest = componentsInChildren[num3];
int num7 = 0;
equipmentSpawnerChest.MasterEnable(num7 != 0);
num3++;
}
ulong num8;
componentsInChildren[num3].MasterEnable(num8 != 0UL);
num3++;
}
if (num3 < componentsInChildren.Length)
{
ulong num9;
componentsInChildren[num3].MasterEnable(num9 != 0UL);
num3++;
}
}
}
}
// Token: 0x06011964 RID: 72036 RVA: 0x00430A5C File Offset: 0x0042EC5C
[Token(Token = "0x6011964")]
[Address(RVA = "0x183FA00", Offset = "0x183E400", VA = "0x18183FA00")]
public QuestRoomLoot()
{
}
// Token: 0x0400BC49 RID: 48201
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x400BC49")]
[SerializeField]
private bool hasEnabledChestLimit = true;
// Token: 0x0400BC4A RID: 48202
[global::Cpp2IlInjected.FieldOffset(Offset = "0x24")]
[Token(Token = "0x400BC4A")]
[SerializeField]
private int maxEnabledLootChests = (int)((ulong)8L);
// Token: 0x0400BC4B RID: 48203
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
[Token(Token = "0x400BC4B")]
[SerializeField]
private EquipmentSpawnerChest[] guaranteedEnabledChests;
// Token: 0x0400BC4C RID: 48204
[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
[Token(Token = "0x400BC4C")]
[SerializeField]
private bool hasCustomEnemyLootDropRate;
// Token: 0x0400BC4D RID: 48205
[global::Cpp2IlInjected.FieldOffset(Offset = "0x34")]
[Token(Token = "0x400BC4D")]
[SerializeField]
private float customEnemyLootDropRate;
}
}