Files
Jan2021-Cpp2Il-Dump/Assembly-CSharp/RecRoom/Avatar/Poseable/PoseableAvatarAsset.cs
T
2026-04-08 23:40:05 +02:00

84 lines
4.4 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using RecRoom.Core.Imposters;
using RecRoom.Players;
using UnityEngine;
namespace RecRoom.Avatar.Poseable
{
// Token: 0x02002199 RID: 8601
[Token(Token = "0x2002199")]
[StructLayout(3)]
public class PoseableAvatarAsset : ScriptableObject
{
// Token: 0x170027AC RID: 10156
// (get) Token: 0x0600ED04 RID: 60676 RVA: 0x00382CA8 File Offset: 0x00380EA8
[Token(Token = "0x170027AC")]
public ACHNJMAHALI Pose
{
[Token(Token = "0x600ED04")]
[Address(RVA = "0x173A990", Offset = "0x1739390", VA = "0x18173A990")]
get
{
/*
An exception occurred when decompiling this method (0600ED04)
ICSharpCode.Decompiler.DecompilerException: Error decompiling ACHNJMAHALI RecRoom.Avatar.Poseable.PoseableAvatarAsset::get_Pose()
---> System.Exception: Basic block has to end with unconditional control flow.
{
Block_0:
stloc:float32(var_0_0A, ldfld:float32(Vector3::z, callgetter:Vector3[exp:valuetype [UnityEngine.CoreModule]UnityEngine.Vector3&](Vector3::get_zero)))
stloc:Quaternion(var_1_10, callgetter:Quaternion(Quaternion::get_identity))
}
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1663
*/;
}
}
// Token: 0x0600ED05 RID: 60677 RVA: 0x00382CC8 File Offset: 0x00380EC8
[Token(Token = "0x600ED05")]
[Address(RVA = "0x173A970", Offset = "0x1739370", VA = "0x18173A970")]
public PoseableAvatarAsset()
{
}
// Token: 0x04009D69 RID: 40297
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x4009D69")]
[SerializeField]
[Tooltip("Pose transform data")]
public PlayerAnimationFrameData PoseData;
// Token: 0x04009D6A RID: 40298
[global::Cpp2IlInjected.FieldOffset(Offset = "0xA4")]
[Token(Token = "0x4009D6A")]
[SerializeField]
[Tooltip("Facial animation to be shown")]
public PlayerEmotes.MGIGFNJOGEM Emote = (PlayerEmotes.MGIGFNJOGEM)((ulong)4294967295L);
// Token: 0x04009D6B RID: 40299
[global::Cpp2IlInjected.FieldOffset(Offset = "0xA8")]
[Token(Token = "0x4009D6B")]
[SerializeField]
[Range(0f, 1f)]
[Tooltip("Frame (normalized 0 to 1) within the emote animation")]
public float EmoteNormalizedTime;
// Token: 0x04009D6C RID: 40300
[global::Cpp2IlInjected.FieldOffset(Offset = "0xB0")]
[Token(Token = "0x4009D6C")]
[SerializeField]
[Tooltip("Specifies a render config for this pose")]
public ImposterRenderConfig RenderConfiguration;
}
}