Files
Jan2021-Cpp2Il-Dump/Assembly-CSharp/RecRoom/Avatar/Poseable/Test/PoseableAvatarTester.cs
T
2026-04-08 23:40:05 +02:00

44 lines
1.2 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
using UnityEngine.UI;
namespace RecRoom.Avatar.Poseable.Test
{
// Token: 0x020021A0 RID: 8608
[Token(Token = "0x20021A0")]
[StructLayout(3)]
public class PoseableAvatarTester : MonoBehaviour
{
// Token: 0x0600ED39 RID: 60729 RVA: 0x00383E10 File Offset: 0x00382010
[Token(Token = "0x600ED39")]
[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
public PoseableAvatarTester()
{
}
// Token: 0x04009D87 RID: 40327
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x4009D87")]
[SerializeField]
private RawImage mainImage;
// Token: 0x04009D88 RID: 40328
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x4009D88")]
[SerializeField]
private RawImage shadowImage;
// Token: 0x04009D89 RID: 40329
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
[Token(Token = "0x4009D89")]
private RenderTexture LDEKHANDCBO;
// Token: 0x04009D8A RID: 40330
[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
[Token(Token = "0x4009D8A")]
private RenderTexture HHADLABBAAJ;
}
}