113 lines
3.5 KiB
C#
113 lines
3.5 KiB
C#
using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RecRoom.Core.Creation
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{
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// Token: 0x02002B41 RID: 11073
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[Token(Token = "0x2002B41")]
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[StructLayout(3)]
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public class AnimatedEmissionIntensityRenderer : MonoBehaviour
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{
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// Token: 0x060135C3 RID: 79299 RVA: 0x004A4EA8 File Offset: 0x004A30A8
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[Token(Token = "0x60135C3")]
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[Address(RVA = "0x1765360", Offset = "0x1763D60", VA = "0x181765360")]
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private void Awake()
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{
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Material[] array = new Material[this.emissiveRenderers.Length];
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Renderer[] array2 = this.emissiveRenderers;
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int num = 0;
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this.ILEJGFLOKJP = array;
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if (num < array2.Length)
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{
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Material[] ilejgflokjp = this.ILEJGFLOKJP;
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Material material = array2[num].GetMaterial();
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if (material != 0)
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{
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}
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num++;
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ilejgflokjp[0] = material;
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Renderer[] array3 = this.emissiveRenderers;
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}
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MaterialPropertyBlock materialPropertyBlock = new MaterialPropertyBlock();
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this.GPCCBOPOJHM = materialPropertyBlock;
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Action<float> action = new Action(this.HLPENJFEPIM);
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IDisposable disposable = ScheduledUpdateMonoBehaviourExtensions.Update30hz(this, action);
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}
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// Token: 0x060135C4 RID: 79300 RVA: 0x004A4F3C File Offset: 0x004A313C
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[Token(Token = "0x60135C4")]
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[Address(RVA = "0x1765700", Offset = "0x1764100", VA = "0x181765700")]
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private void OnDestroy()
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{
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MaterialPropertyBlock gpccbopojhm = this.GPCCBOPOJHM;
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if (gpccbopojhm != 0)
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{
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gpccbopojhm.Clear();
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}
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this.GPCCBOPOJHM = (ulong)0L;
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}
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// Token: 0x060135C5 RID: 79301 RVA: 0x004A4F64 File Offset: 0x004A3164
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[Token(Token = "0x60135C5")]
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[Address(RVA = "0x17654F0", Offset = "0x1763EF0", VA = "0x1817654F0")]
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private void HLPENJFEPIM(float POGAEJIEPIM)
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{
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Renderer[] array = this.emissiveRenderers;
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int num = 0;
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if (num < array.Length)
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{
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Material material = this.ILEJGFLOKJP[num];
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MaterialPropertyBlock gpccbopojhm = this.GPCCBOPOJHM;
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int kkfmjiahaem = AnimatedEmissionIntensityRenderer.KKFMJIAHAEM;
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int kkfmjiahaem2 = AnimatedEmissionIntensityRenderer.KKFMJIAHAEM;
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Renderer renderer = this.emissiveRenderers[num];
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MaterialPropertyBlock gpccbopojhm2 = this.GPCCBOPOJHM;
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renderer.Internal_SetPropertyBlock(gpccbopojhm2);
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Renderer[] array2 = this.emissiveRenderers;
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num++;
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}
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float num2 = this.emissiveIntensity;
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this.LLKGFGPIIIK = num2;
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}
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// Token: 0x060135C6 RID: 79302 RVA: 0x004A4FE8 File Offset: 0x004A31E8
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[Token(Token = "0x60135C6")]
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[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
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public AnimatedEmissionIntensityRenderer()
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{
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}
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// Token: 0x0400D251 RID: 53841
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[Token(Token = "0x400D251")]
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private static readonly int KKFMJIAHAEM = Shader.PropertyToID("_EmissionColor");
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// Token: 0x0400D252 RID: 53842
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
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[Token(Token = "0x400D252")]
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[SerializeField]
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private Renderer[] emissiveRenderers;
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// Token: 0x0400D253 RID: 53843
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
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[Token(Token = "0x400D253")]
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public float emissiveIntensity;
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// Token: 0x0400D254 RID: 53844
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x24")]
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[Token(Token = "0x400D254")]
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private float LLKGFGPIIIK;
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// Token: 0x0400D255 RID: 53845
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
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[Token(Token = "0x400D255")]
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private MaterialPropertyBlock GPCCBOPOJHM;
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// Token: 0x0400D256 RID: 53846
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
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[Token(Token = "0x400D256")]
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private Material[] ILEJGFLOKJP;
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}
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}
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