Files
Jan2021-Cpp2Il-Dump/Assembly-CSharp/RecRoom/Core/GameManagement/EditorGameRuleConfiguration.cs
T
2026-04-08 23:40:05 +02:00

97 lines
3.0 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core.GameManagement
{
// Token: 0x02002DC1 RID: 11713
[Token(Token = "0x2002DC1")]
[Serializable]
[StructLayout(3)]
public class EditorGameRuleConfiguration
{
// Token: 0x06014D7B RID: 85371 RVA: 0x00500FAC File Offset: 0x004FF1AC
[Token(Token = "0x6014D7B")]
[Address(RVA = "0x189BEF0", Offset = "0x189A8F0", VA = "0x18189BEF0")]
public EditorGameRuleConfiguration()
{
}
// Token: 0x0400DE9D RID: 56989
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
[Token(Token = "0x400DE9D")]
[Header("Ranking")]
public Ranking Rankings;
// Token: 0x0400DE9E RID: 56990
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x400DE9E")]
public string CustomRankName;
// Token: 0x0400DE9F RID: 56991
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
[Token(Token = "0x400DE9F")]
public GiftManager.LCLKAFOPBLD AlternateGiftContext = (GiftManager.LCLKAFOPBLD)((ulong)110000L);
// Token: 0x0400DEA0 RID: 56992
[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
[Token(Token = "0x400DEA0")]
[Header("Spawn Point Selection")]
public ProximityScoreSettings TeammateSpawnPointProximityScoreSettings;
// Token: 0x0400DEA1 RID: 56993
[global::Cpp2IlInjected.FieldOffset(Offset = "0x50")]
[Token(Token = "0x400DEA1")]
public ProximityScoreSettings OpponentSpawnPointProximityScoreSettings;
// Token: 0x0400DEA2 RID: 56994
[global::Cpp2IlInjected.FieldOffset(Offset = "0x70")]
[Token(Token = "0x400DEA2")]
[Header("Movement Settings")]
public bool MovementModeSwitchDuringGameSupported;
// Token: 0x0400DEA3 RID: 56995
[global::Cpp2IlInjected.FieldOffset(Offset = "0x74")]
[Token(Token = "0x400DEA3")]
public float MovementModeSwitchDuringGameGracePeriod;
// Token: 0x0400DEA4 RID: 56996
[global::Cpp2IlInjected.FieldOffset(Offset = "0x78")]
[Token(Token = "0x400DEA4")]
[Header("Audio")]
public RecRoomAudioClip GameNameVO;
// Token: 0x0400DEA5 RID: 56997
[global::Cpp2IlInjected.FieldOffset(Offset = "0x80")]
[Token(Token = "0x400DEA5")]
public bool HasNotificationSFX;
// Token: 0x0400DEA6 RID: 56998
[global::Cpp2IlInjected.FieldOffset(Offset = "0x88")]
[Token(Token = "0x400DEA6")]
public RecRoomAudioClip NotificationSFX;
// Token: 0x0400DEA7 RID: 56999
[global::Cpp2IlInjected.FieldOffset(Offset = "0x90")]
[Token(Token = "0x400DEA7")]
[Header("Presence")]
public bool HasRichPresenceString;
// Token: 0x0400DEA8 RID: 57000
[global::Cpp2IlInjected.FieldOffset(Offset = "0x98")]
[Token(Token = "0x400DEA8")]
public string RichPresenceString;
// Token: 0x0400DEA9 RID: 57001
[global::Cpp2IlInjected.FieldOffset(Offset = "0xA0")]
[Token(Token = "0x400DEA9")]
public bool HasLocalPlayerStatusString;
// Token: 0x0400DEAA RID: 57002
[global::Cpp2IlInjected.FieldOffset(Offset = "0xA8")]
[Token(Token = "0x400DEAA")]
public string LocalPlayerStatusString;
}
}