Files
Jan2021-Cpp2Il-Dump/Assembly-CSharp/RecRoom/Core/ImageEffects/ComfortSettings.cs
T
2026-04-08 23:40:05 +02:00

115 lines
3.7 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
using UnityEngine.Rendering.PostProcessing;
using UnityEngine.Rendering.Universal;
namespace RecRoom.Core.ImageEffects
{
// Token: 0x02002A9B RID: 10907
[Token(Token = "0x2002A9B")]
[PostProcess(typeof(KBNDJFKFNEM), PostProcessEvent.AfterStack, "AG/VR Comfort", true)]
[Serializable]
[StructLayout(3)]
public class ComfortSettings : PostProcessEffectSettings
{
// Token: 0x06013157 RID: 78167 RVA: 0x00495B3C File Offset: 0x00493D3C
[Token(Token = "0x6013157")]
[Address(RVA = "0x13ED080", Offset = "0x13EBA80", VA = "0x1813ED080", Slot = "4")]
public override bool IsEnabledAndSupported(PostProcessRenderContext LHOMKMINCHH)
{
Camera camera = LHOMKMINCHH.m_Camera;
int num = 0;
if (camera != num)
{
UniversalAdditionalCameraData additionalCameraData = camera.GetAdditionalCameraData();
}
int num2 = 0;
if (base.IsEnabledAndSupported(LHOMKMINCHH))
{
int num3 = 0;
if (num2 != num3)
{
FloatParameter floatParameter = this.vignettePower;
FloatParameter floatParameter2 = this.grayscaleEffect;
FloatParameter floatParameter3 = this.fadeEffect;
return true;
}
}
throw new NullReferenceException();
}
// Token: 0x06013158 RID: 78168 RVA: 0x00495BA4 File Offset: 0x00493DA4
[Token(Token = "0x6013158")]
[Address(RVA = "0x13ED1D0", Offset = "0x13EBBD0", VA = "0x1813ED1D0")]
public ComfortSettings()
{
BoolParameter boolParameter = new BoolParameter();
this.forceEnableInEditor = boolParameter;
FloatParameter floatParameter = new FloatParameter();
this.vignettePower = floatParameter;
FloatParameter floatParameter2 = new FloatParameter();
this.vignetteSquareness = floatParameter2;
FloatParameter floatParameter3 = new FloatParameter();
this.vignetteSmoothness = floatParameter3;
ColorParameter colorParameter = new ColorParameter();
Color black = Color.black;
this.vignetteColor = colorParameter;
FloatParameter floatParameter4 = new FloatParameter();
this.grayscaleEffect = floatParameter4;
FloatParameter floatParameter5 = new FloatParameter();
this.fadeEffect = floatParameter5;
FloatParameter floatParameter6 = new FloatParameter();
this.aspectRatio = floatParameter6;
base..ctor();
}
// Token: 0x0400CF3B RID: 53051
[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
[Token(Token = "0x400CF3B")]
public BoolParameter forceEnableInEditor;
// Token: 0x0400CF3C RID: 53052
[global::Cpp2IlInjected.FieldOffset(Offset = "0x38")]
[Token(Token = "0x400CF3C")]
[Range(0f, 10f)]
public FloatParameter vignettePower;
// Token: 0x0400CF3D RID: 53053
[global::Cpp2IlInjected.FieldOffset(Offset = "0x40")]
[Token(Token = "0x400CF3D")]
[Range(0f, 10f)]
public FloatParameter vignetteSquareness;
// Token: 0x0400CF3E RID: 53054
[global::Cpp2IlInjected.FieldOffset(Offset = "0x48")]
[Token(Token = "0x400CF3E")]
[Range(0f, 10f)]
public FloatParameter vignetteSmoothness;
// Token: 0x0400CF3F RID: 53055
[global::Cpp2IlInjected.FieldOffset(Offset = "0x50")]
[Token(Token = "0x400CF3F")]
public ColorParameter vignetteColor;
// Token: 0x0400CF40 RID: 53056
[global::Cpp2IlInjected.FieldOffset(Offset = "0x58")]
[Token(Token = "0x400CF40")]
[Range(0f, 1f)]
public FloatParameter grayscaleEffect;
// Token: 0x0400CF41 RID: 53057
[global::Cpp2IlInjected.FieldOffset(Offset = "0x60")]
[Token(Token = "0x400CF41")]
[Range(0f, 1f)]
public FloatParameter fadeEffect;
// Token: 0x0400CF42 RID: 53058
[global::Cpp2IlInjected.FieldOffset(Offset = "0x68")]
[Token(Token = "0x400CF42")]
[Range(0.5f, 2f)]
public FloatParameter aspectRatio;
}
}