Files
Jan2021-Cpp2Il-Dump/Assembly-CSharp/RecRoom/Core/ScreenPlayerRangedWeaponCrosshairSettings.cs
T
2026-04-08 23:40:05 +02:00

132 lines
5.8 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using RecRoom.UI;
using UnityEngine;
namespace RecRoom.Core
{
// Token: 0x020027A7 RID: 10151
[Token(Token = "0x20027A7")]
[CreateAssetMenu]
[StructLayout(3)]
public class ScreenPlayerRangedWeaponCrosshairSettings : ScriptableObject
{
// Token: 0x06011C4D RID: 72781 RVA: 0x0043ECDC File Offset: 0x0043CEDC
[Token(Token = "0x6011C4D")]
[Address(RVA = "0x566EB0", Offset = "0x5658B0", VA = "0x180566EB0")]
public float FIHECFFBHBB()
{
return this.dynamicTickDistanceChangeTime;
}
// Token: 0x06011C4E RID: 72782 RVA: 0x0043ECF0 File Offset: 0x0043CEF0
[Token(Token = "0x6011C4E")]
[Address(RVA = "0x11AB9E0", Offset = "0x11AA3E0", VA = "0x1811AB9E0")]
public float KNMAPKJNCNP(Player IEKDDPPNFPF, bool KCHDNDCGCIA)
{
/*
An exception occurred when decompiling this method (06011C4E)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Single RecRoom.Core.ScreenPlayerRangedWeaponCrosshairSettings::KNMAPKJNCNP(Player,System.Boolean)
---> System.ArgumentOutOfRangeException: length ('-1') must be a non-negative value. (Parameter 'length')
Actual value was -1.
at System.ArgumentOutOfRangeException.ThrowNegative[T](T value, String paramName)
at System.Array.CopyImpl(Array sourceArray, Int32 sourceIndex, Array destinationArray, Int32 destinationIndex, Int32 length, Boolean reliable)
at System.Array.Copy(Array sourceArray, Array destinationArray, Int32 length)
at ICSharpCode.Decompiler.ILAst.ILAstBuilder.StackAnalysis(MethodDef methodDef) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 327
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 117
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1663
*/;
}
// Token: 0x06011C4F RID: 72783 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x6011C4F")]
[Address(RVA = "0x11ABAF0", Offset = "0x11AA4F0", VA = "0x1811ABAF0")]
public ScreenHUDCrosshair.OHGAJAANMEE FPPFAIJJDEG()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06011C50 RID: 72784 RVA: 0x0043ED5C File Offset: 0x0043CF5C
[Token(Token = "0x6011C50")]
[Address(RVA = "0x11ABB30", Offset = "0x11AA530", VA = "0x1811ABB30")]
public ScreenPlayerRangedWeaponCrosshairSettings()
{
}
// Token: 0x0400BE83 RID: 48771
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x400BE83")]
[SerializeField]
[Header("Canonical Tick Spread")]
private float canonicalTickDistanceViewportSpace = 0.05f;
// Token: 0x0400BE84 RID: 48772
[global::Cpp2IlInjected.FieldOffset(Offset = "0x1C")]
[Token(Token = "0x400BE84")]
[SerializeField]
[Header("Dynamic Tick Spread")]
private float dynamicTickDistanceChangeTime = 0.2f;
// Token: 0x0400BE85 RID: 48773
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x400BE85")]
[SerializeField]
private float walkingTickDistanceScaler = 1f;
// Token: 0x0400BE86 RID: 48774
[global::Cpp2IlInjected.FieldOffset(Offset = "0x24")]
[Token(Token = "0x400BE86")]
[SerializeField]
private float sprintingTickDistanceScaler = 1f;
// Token: 0x0400BE87 RID: 48775
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
[Token(Token = "0x400BE87")]
[SerializeField]
private float crouchingTickDistanceScaler = 1f;
// Token: 0x0400BE88 RID: 48776
[global::Cpp2IlInjected.FieldOffset(Offset = "0x2C")]
[Token(Token = "0x400BE88")]
[SerializeField]
private float proneTickDistanceScaler = 1f;
// Token: 0x0400BE89 RID: 48777
[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
[Token(Token = "0x400BE89")]
[SerializeField]
private float aimDownSightsTickDistanceScaler = 1f;
// Token: 0x0400BE8A RID: 48778
[global::Cpp2IlInjected.FieldOffset(Offset = "0x34")]
[Token(Token = "0x400BE8A")]
[SerializeField]
[Header("Ticks Toggle")]
private bool topTickEnabled = true;
// Token: 0x0400BE8B RID: 48779
[global::Cpp2IlInjected.FieldOffset(Offset = "0x35")]
[Token(Token = "0x400BE8B")]
[SerializeField]
private bool bottomTickEnabled;
// Token: 0x0400BE8C RID: 48780
[global::Cpp2IlInjected.FieldOffset(Offset = "0x36")]
[Token(Token = "0x400BE8C")]
[SerializeField]
private bool leftTickEnabled;
// Token: 0x0400BE8D RID: 48781
[global::Cpp2IlInjected.FieldOffset(Offset = "0x37")]
[Token(Token = "0x400BE8D")]
[SerializeField]
private bool rightTickEnabled;
}
}