Files
Jan2021-Cpp2Il-Dump/Assembly-CSharp/RecRoom/Inputs/SteamVrViveVRInputHandler.cs
T
2026-04-08 23:40:05 +02:00

265 lines
9.6 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
using Valve.VR;
namespace RecRoom.Inputs
{
// Token: 0x020022B8 RID: 8888
[Token(Token = "0x20022B8")]
[Serializable]
[StructLayout(3)]
public class SteamVrViveVRInputHandler : SteamVrInputHandler
{
// Token: 0x0600F3E1 RID: 62433 RVA: 0x0039B2A0 File Offset: 0x003994A0
[Token(Token = "0x600F3E1")]
[Address(RVA = "0x10D0F10", Offset = "0x10CF910", VA = "0x1810D0F10", Slot = "11")]
protected override void GCGIMANBGKD(ref VRInputHandler.EFAKPOCFMPC GKNIHNHGBKC)
{
bool flag3;
Vector2 vector3;
do
{
VRTrackedController.PJJMKFHNMMM <HandType>k__BackingField = this.<HandType>k__BackingField;
bool flag;
if (!flag)
{
return;
}
SteamVR_Action_Boolean rotateTouchButtonAction = this.RotateTouchButtonAction;
SteamVR_Action_Boolean rotatePressButtonAction = this.RotatePressButtonAction;
SteamVR_Action_Boolean menuButtonAction = this.MenuButtonAction;
GKNIHNHGBKC.BDDMHHDKLHE = menuButtonAction;
bool flag2;
GKNIHNHGBKC.BDDMHHDKLHE.GPGHKKMCFIF = flag2;
SteamVR_Action_Vector2 rotateAxisAction = this.RotateAxisAction;
Axis2DSettings rotateAxisSettings = this.RotateAxisSettings;
if (rotateAxisSettings != 0)
{
Vector2 vector2;
Vector2 vector = rotateAxisSettings.IPIAGFNHIGM(vector2);
}
if (SingletonMonoBehaviour.Instance.CLCFPGIILFA)
{
LocalPlayerController instance = SingletonMonoBehaviour.Instance;
if (instance.FGAMGPEBMGE == LocalPlayerController.JJKKCDNKBJI.VR_TELEPORT)
{
GKNIHNHGBKC.KJDKBHKNHPD = instance;
GKNIHNHGBKC.KJDKBHKNHPD.GPGHKKMCFIF = flag3;
this.touchDownInDeadZone = rotateAxisSettings != null;
}
}
SteamVR_Action_Boolean teleportButtonAction = this.TeleportButtonAction;
GKNIHNHGBKC.KJDKBHKNHPD = teleportButtonAction;
bool flag4;
GKNIHNHGBKC.KJDKBHKNHPD.GPGHKKMCFIF = flag4;
this.touchDownInDeadZone = false;
SteamVR_Action_Vector2 walkAxisAction = this.WalkAxisAction;
Axis2DSettings walkAxisSettings = this.WalkAxisSettings;
if (walkAxisSettings != 0)
{
Vector2 vector4;
vector3 = walkAxisSettings.IPIAGFNHIGM(vector4);
}
}
while (!flag3);
if (0 == 0)
{
}
int num = 0;
if (vector3 != 0)
{
}
AxisSwipeButtons rotateAxisSwipeButtons = this.RotateAxisSwipeButtons;
AxisSwipeButtons.MGGKDBHMJDF <SwipeState>k__BackingField = rotateAxisSwipeButtons.<SwipeState>k__BackingField;
this.lastSwipeState = <SwipeState>k__BackingField;
float y = GKNIHNHGBKC.ANEEPNBJPKK.y;
string text = rotateAxisSwipeButtons.ToString();
AxisSwipeButtons.MGGKDBHMJDF <SwipeState>k__BackingField2 = this.RotateAxisSwipeButtons.<SwipeState>k__BackingField;
this.currentSwipeState = <SwipeState>k__BackingField2;
if (SingletonMonoBehaviour.Instance.CLCFPGIILFA)
{
uint num2;
if (num2 != (uint)0)
{
AxisSwipeButtons.MGGKDBHMJDF mggkdbhmjdf = this.currentSwipeState;
if (mggkdbhmjdf != AxisSwipeButtons.MGGKDBHMJDF.Touch && mggkdbhmjdf != AxisSwipeButtons.MGGKDBHMJDF.None)
{
goto IL_17D;
}
}
AxisSwipeButtons.MGGKDBHMJDF mggkdbhmjdf2 = this.lastSwipeState;
AxisSwipeButtons.MGGKDBHMJDF mggkdbhmjdf3 = this.currentSwipeState;
if (mggkdbhmjdf2 == mggkdbhmjdf3)
{
goto IL_1A5;
}
if (mggkdbhmjdf3 == AxisSwipeButtons.MGGKDBHMJDF.Touch)
{
goto IL_191;
}
if (mggkdbhmjdf2 != AxisSwipeButtons.MGGKDBHMJDF.Touch || mggkdbhmjdf3 != AxisSwipeButtons.MGGKDBHMJDF.None)
{
goto IL_1A5;
}
IL_17D:
GKNIHNHGBKC.KJDKBHKNHPD = num;
GKNIHNHGBKC.KJDKBHKNHPD.GPGHKKMCFIF = true;
IL_191:
GKNIHNHGBKC.KJDKBHKNHPD = mggkdbhmjdf3;
GKNIHNHGBKC.KJDKBHKNHPD.GPGHKKMCFIF = false;
}
IL_1A5:
FDKPONPCGGC fdkponpcggc;
bool gpghkkmcfif = fdkponpcggc.GPGHKKMCFIF;
GKNIHNHGBKC.ALFHDHKHNHH.GPGHKKMCFIF = gpghkkmcfif;
FDKPONPCGGC fdkponpcggc2;
bool gpghkkmcfif2 = fdkponpcggc2.GPGHKKMCFIF;
GKNIHNHGBKC.JOOMEAKJBIJ.GPGHKKMCFIF = gpghkkmcfif2;
FDKPONPCGGC fdkponpcggc3;
bool gpghkkmcfif3 = fdkponpcggc3.GPGHKKMCFIF;
GKNIHNHGBKC.PKLBADMDPMA.GPGHKKMCFIF = gpghkkmcfif3;
SteamVR_Action_Boolean pushToTalkButtonAction = this.PushToTalkButtonAction;
GKNIHNHGBKC.LGFOEBJPDKA = pushToTalkButtonAction;
bool flag5;
GKNIHNHGBKC.LGFOEBJPDKA.GPGHKKMCFIF = flag5;
SteamVR_Action_Boolean gripTurnButtonAction = this.GripTurnButtonAction;
GKNIHNHGBKC.MLHDMEMGHEO = gripTurnButtonAction;
bool flag6;
GKNIHNHGBKC.MLHDMEMGHEO.GPGHKKMCFIF = flag6;
SteamVR_Action_Boolean selfScaleButtonAction = this.SelfScaleButtonAction;
GKNIHNHGBKC.GODIAMIEPJG = selfScaleButtonAction;
bool flag7;
GKNIHNHGBKC.GODIAMIEPJG.GPGHKKMCFIF = flag7;
SteamVR_Action_Single pickupAxisAction = this.PickupAxisAction;
SteamVR_Action_Single handOpenCloseAxisAction = this.HandOpenCloseAxisAction;
float num3;
GKNIHNHGBKC.BDLBPMGCPEE = num3;
GKNIHNHGBKC.BDLBPMGCPEE.JIBLKPMDPOF = (float)num;
SteamVR_Action_Vector2 smoothRotateAxisAction = this.SmoothRotateAxisAction;
Axis2DSettings smoothSwipeRotateAxisSettings = this.SmoothSwipeRotateAxisSettings;
if (smoothSwipeRotateAxisSettings != 0)
{
Vector2 vector6;
Vector2 vector5 = smoothSwipeRotateAxisSettings.IPIAGFNHIGM(vector6);
}
GKNIHNHGBKC.EJAJMANMAFG = num3;
GKNIHNHGBKC.EJAJMANMAFG.y = y;
SteamVR_Action_Boolean sprintButtonAction = this.SprintButtonAction;
GKNIHNHGBKC.EHKHLEFKJND = sprintButtonAction;
bool flag8;
GKNIHNHGBKC.EHKHLEFKJND.GPGHKKMCFIF = flag8;
SteamVR_Action_Boolean slideButtonAction = this.SlideButtonAction;
GKNIHNHGBKC.KCEKNHAKHGA = slideButtonAction;
bool flag9;
GKNIHNHGBKC.KCEKNHAKHGA.GPGHKKMCFIF = flag9;
SteamVR_Action_Boolean selfScaleButtonAction2 = this.SelfScaleButtonAction;
GKNIHNHGBKC.HMPJMBEFGMM = selfScaleButtonAction2;
bool flag10;
GKNIHNHGBKC.HMPJMBEFGMM.GPGHKKMCFIF = flag10;
SteamVR_Action_Single triggerAxisAction = this.TriggerAxisAction;
float num4;
GKNIHNHGBKC.LOKMOOGCDHI = num4;
GKNIHNHGBKC.LOKMOOGCDHI.JIBLKPMDPOF = (float)num;
DeprecatedAxisSettings triggerSettings = this.TriggerSettings;
float num5 = DeprecatedAxisSettings.DAPOOKKDMKB(num4, triggerSettings);
GKNIHNHGBKC.PHIKDNMBFDL = num5;
SteamVR_Action_Single triggerAxisAction2 = this.TriggerAxisAction;
float num6;
GKNIHNHGBKC.MMIGCAIKDOB = num6;
GKNIHNHGBKC.MMIGCAIKDOB.JIBLKPMDPOF = (float)num;
SteamVR_Action_Vector2 rotateAxisAction2 = this.RotateAxisAction;
Axis2DSettings rotateAxisSettings2 = this.RotateAxisSettings;
if (rotateAxisSettings2 != 0)
{
Vector2 vector8;
Vector2 vector7 = rotateAxisSettings2.IPIAGFNHIGM(vector8);
}
GKNIHNHGBKC.JBKKAKDEGHJ = num6;
GKNIHNHGBKC.JBKKAKDEGHJ.y = y;
SteamVR_Action_Boolean pushToTalkButtonAction2 = this.PushToTalkButtonAction;
GKNIHNHGBKC.BIOLPKIKBMN = pushToTalkButtonAction2;
bool flag11;
GKNIHNHGBKC.BIOLPKIKBMN.GPGHKKMCFIF = flag11;
if (Time.frameCount > 30)
{
int frameCount = Time.frameCount;
SteamVR_Action_Vibration haptics = this.haptics;
this.lastHapticFrame = frameCount;
}
}
// Token: 0x0600F3E2 RID: 62434 RVA: 0x0039B674 File Offset: 0x00399874
[Token(Token = "0x600F3E2")]
[Address(RVA = "0x10D1810", Offset = "0x10D0210", VA = "0x1810D1810", Slot = "9")]
protected override void OAPPNDCDEJC(float LAIPKAHGIJF, bool OBDMPHDGBLG)
{
VRTrackedController.PJJMKFHNMMM <HandType>k__BackingField = this.<HandType>k__BackingField;
bool flag;
if (flag)
{
float num = Mathf.Lerp((float)0, 320f, LAIPKAHGIJF);
float deltaTime = Time.deltaTime;
SteamVR_Action_Vibration haptics = this.haptics;
}
int frameCount = Time.frameCount;
this.lastHapticFrame = frameCount;
}
// Token: 0x0600F3E3 RID: 62435 RVA: 0x0039B6C8 File Offset: 0x003998C8
[Token(Token = "0x600F3E3")]
[Address(RVA = "0x10D1900", Offset = "0x10D0300", VA = "0x1810D1900")]
public SteamVrViveVRInputHandler()
{
int num = 0;
SteamVR_Action_Boolean booleanAction = SteamVR_Input.GetBooleanAction("RotateAxisTouch", num != 0);
this.RotateTouchButtonAction = booleanAction;
int num2 = 0;
SteamVR_Action_Boolean booleanAction2 = SteamVR_Input.GetBooleanAction("RotateAxisPress", num2 != 0);
this.RotatePressButtonAction = booleanAction2;
base..ctor();
}
// Token: 0x0400A34E RID: 41806
[global::Cpp2IlInjected.FieldOffset(Offset = "0x270")]
[Token(Token = "0x400A34E")]
private SteamVR_Action_Boolean RotateTouchButtonAction;
// Token: 0x0400A34F RID: 41807
[global::Cpp2IlInjected.FieldOffset(Offset = "0x278")]
[Token(Token = "0x400A34F")]
private SteamVR_Action_Boolean RotatePressButtonAction;
// Token: 0x0400A350 RID: 41808
[global::Cpp2IlInjected.FieldOffset(Offset = "0x280")]
[Token(Token = "0x400A350")]
[Header("Vive Swipe buttons")]
public AxisSwipeButtons RotateAxisSwipeButtons;
// Token: 0x0400A351 RID: 41809
[global::Cpp2IlInjected.FieldOffset(Offset = "0x288")]
[Token(Token = "0x400A351")]
private bool touchDownInDeadZone;
// Token: 0x0400A352 RID: 41810
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28C")]
[Token(Token = "0x400A352")]
private AxisSwipeButtons.MGGKDBHMJDF lastSwipeState;
// Token: 0x0400A353 RID: 41811
[global::Cpp2IlInjected.FieldOffset(Offset = "0x290")]
[Token(Token = "0x400A353")]
private AxisSwipeButtons.MGGKDBHMJDF currentSwipeState;
// Token: 0x0400A354 RID: 41812
[global::Cpp2IlInjected.FieldOffset(Offset = "0x294")]
[Token(Token = "0x400A354")]
private int lastHapticFrame;
// Token: 0x0400A355 RID: 41813
[Token(Token = "0x400A355")]
private const int HAPTIC_REFRESH_FRAMES = 30;
}
}