Files
Jan2021-Cpp2Il-Dump/Assembly-CSharp/RecRoom/Tools/MakerPenTools/ShapeContainerPivot.cs
T
2026-04-08 23:40:05 +02:00

83 lines
2.3 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Tools.MakerPenTools
{
// Token: 0x020025B9 RID: 9657
[Token(Token = "0x20025B9")]
[StructLayout(3)]
public class ShapeContainerPivot : MonoBehaviour
{
// Token: 0x06010BAD RID: 68525 RVA: 0x003EF080 File Offset: 0x003ED280
[Token(Token = "0x6010BAD")]
[Address(RVA = "0x12CB760", Offset = "0x12CA160", VA = "0x1812CB760")]
private void MGMMAEIGKFD(GameObject NLNHFEEMFBN, Color GJAINANBOCB)
{
Renderer[] componentsInChildren = NLNHFEEMFBN.GetComponentsInChildren<Renderer>();
int num = 0;
int num2 = 0;
int length = componentsInChildren.Length;
if (num < length)
{
Renderer renderer = componentsInChildren[num2];
Material[] materialArray = renderer.GetMaterialArray();
int num3 = 0;
if (num3 < materialArray.Length)
{
Material material = materialArray[num3];
Color color;
float a = color.a;
GJAINANBOCB.r = a;
throw new ArrayTypeMismatchException();
}
renderer.SetMaterialArray(materialArray);
num2++;
}
}
// Token: 0x06010BAE RID: 68526 RVA: 0x003EF108 File Offset: 0x003ED308
[Token(Token = "0x6010BAE")]
[Address(RVA = "0x12CB910", Offset = "0x12CA310", VA = "0x1812CB910")]
private void Start()
{
GameObject gameObject = this.xAxis;
GameObject gameObject2 = this.yAxis;
GameObject gameObject3 = this.zAxis;
GameObject gameObject4 = this.center;
}
// Token: 0x06010BAF RID: 68527 RVA: 0x003EF138 File Offset: 0x003ED338
[Token(Token = "0x6010BAF")]
[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
public ShapeContainerPivot()
{
}
// Token: 0x0400B1F6 RID: 45558
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x400B1F6")]
[SerializeField]
private GameObject xAxis;
// Token: 0x0400B1F7 RID: 45559
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x400B1F7")]
[SerializeField]
private GameObject yAxis;
// Token: 0x0400B1F8 RID: 45560
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
[Token(Token = "0x400B1F8")]
[SerializeField]
private GameObject zAxis;
// Token: 0x0400B1F9 RID: 45561
[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
[Token(Token = "0x400B1F9")]
[SerializeField]
private GameObject center;
}
}