Files
Jan2021-Cpp2Il-Dump/Assembly-CSharp/SpeakerLinesController2D.cs
T
2026-04-08 23:40:05 +02:00

149 lines
4.9 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02000083 RID: 131
[Token(Token = "0x2000083")]
[StructLayout(3)]
public class SpeakerLinesController2D : MonoBehaviour
{
// Token: 0x060003A5 RID: 933 RVA: 0x0001239C File Offset: 0x0001059C
[Token(Token = "0x60003A5")]
[Address(RVA = "0x1058C10", Offset = "0x1057610", VA = "0x181058C10")]
private void Awake()
{
SpeakerLinesController2D.SpeakerLineConfig[] array = this.speakerLines;
int num = 0;
int length = array.Length;
if (num < length)
{
num += 2;
num += num;
int num2 = 0;
GameObject gameObject;
gameObject.SetActive(num2 != 0);
num++;
}
}
// Token: 0x060003A6 RID: 934 RVA: 0x000123DC File Offset: 0x000105DC
[Token(Token = "0x60003A6")]
[Address(RVA = "0x10592D0", Offset = "0x1057CD0", VA = "0x1810592D0")]
private void Update()
{
this.BNDLCBNEAAH();
}
// Token: 0x060003A7 RID: 935 RVA: 0x000123F0 File Offset: 0x000105F0
[Token(Token = "0x60003A7")]
[Address(RVA = "0x1058C90", Offset = "0x1057690", VA = "0x181058C90")]
private void BNDLCBNEAAH()
{
MicrophoneToolManager instance = SingletonMonoBehaviour.Instance;
int num = 0;
if (instance != num)
{
MicrophoneToolManager.KGMOAFBFDAK <JAEJNINAIDF>k__BackingField = SingletonMonoBehaviour.Instance.<JAEJNINAIDF>k__BackingField;
SpeakerLinesController2D.SpeakerLineConfig speakerLineConfig = this.shoutLines;
GameObject gameObject;
ulong num2;
gameObject.SetActive(num2 != 0UL);
SpeakerLinesController2D.SpeakerLineConfig speakerLineConfig2 = this.shoutLines;
VoiceLineControl.VoiceLineControlConfig voiceLineControlConfig = this.speakerLineConfig;
SpeakerLinesController2D.SpeakerLineConfig speakerLineConfig3 = this.shoutLines;
float time = Time.time;
VoiceLineControl.VoiceLineControlConfig voiceLineControlConfig2 = this.speakerLineConfig;
SpeakerLinesController2D.SpeakerLineConfig[] array = this.speakerLines;
int num3 = array.Length;
SpeakerLinesController2D.SpeakerLineConfig[] array2 = this.speakerLines;
SpeakerLinesController2D.SpeakerLineConfig speakerLineConfig4 = this.shoutLines;
array += array;
GameObject gameObject2;
if (!gameObject2.activeSelf)
{
SpeakerLinesController2D.SpeakerLineConfig[] array3 = this.speakerLines;
num3 += num3;
bool flag = <JAEJNINAIDF>k__BackingField >= (MicrophoneToolManager.KGMOAFBFDAK)num3;
GameObject gameObject3;
gameObject3.SetActive(flag);
VoiceLineControl.VoiceLineControlConfig voiceLineControlConfig3 = this.speakerLineConfig;
float time2 = Time.time;
VoiceLineControl.VoiceLineControlConfig voiceLineControlConfig4 = this.speakerLineConfig;
}
Transform transform = Player.<EGKJPJKLEAI>k__BackingField.head.transform;
Player <EGKJPJKLEAI>k__BackingField = Player.<EGKJPJKLEAI>k__BackingField;
Transform transform2 = <EGKJPJKLEAI>k__BackingField.head.transform;
Transform transform3 = <EGKJPJKLEAI>k__BackingField.head.transform;
float num4 = this.maxAngleDiff;
float num5;
if (num4 <= num5)
{
Transform transform4 = base.transform;
Quaternion identity = Quaternion.identity;
}
float num6 = this.offsetAngle;
int num7 = 0;
Transform transform5 = base.transform;
int num8 = 0;
Quaternion quaternion = Quaternion.Euler(num4, (float)num8, num6);
transform5.localRotation = num7;
}
}
// Token: 0x060003A8 RID: 936 RVA: 0x0001254C File Offset: 0x0001074C
[Token(Token = "0x60003A8")]
[Address(RVA = "0x10592E0", Offset = "0x1057CE0", VA = "0x1810592E0")]
public SpeakerLinesController2D()
{
}
// Token: 0x04000334 RID: 820
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000334")]
[SerializeField]
private SpeakerLinesController2D.SpeakerLineConfig[] speakerLines;
// Token: 0x04000335 RID: 821
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000335")]
[SerializeField]
private SpeakerLinesController2D.SpeakerLineConfig shoutLines;
// Token: 0x04000336 RID: 822
[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
[Token(Token = "0x4000336")]
[SerializeField]
private VoiceLineControl.VoiceLineControlConfig speakerLineConfig;
// Token: 0x04000337 RID: 823
[global::Cpp2IlInjected.FieldOffset(Offset = "0x38")]
[Token(Token = "0x4000337")]
[SerializeField]
[Range(0f, 180f)]
private float maxAngleDiff = 45f;
// Token: 0x04000338 RID: 824
[global::Cpp2IlInjected.FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4000338")]
[SerializeField]
[Range(0f, 180f)]
private float offsetAngle = 45f;
// Token: 0x02000084 RID: 132
[Token(Token = "0x2000084")]
[Serializable]
public struct SpeakerLineConfig
{
// Token: 0x04000339 RID: 825
[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000339")]
public VoiceLineControl lineControl;
// Token: 0x0400033A RID: 826
[global::Cpp2IlInjected.FieldOffset(Offset = "0x8")]
[Token(Token = "0x400033A")]
public MicrophoneToolManager.KGMOAFBFDAK speakerLineType;
}
}