Files
Jan2021-Cpp2Il-Dump/Assembly-CSharp/Steamworks/Callback.cs
T
2026-04-08 23:40:05 +02:00

45 lines
1.0 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
namespace Steamworks
{
// Token: 0x0200108A RID: 4234
[Token(Token = "0x200108A")]
[StructLayout(3)]
public abstract class Callback
{
// Token: 0x17001284 RID: 4740
// (get) Token: 0x06006743 RID: 26435
[Token(Token = "0x17001284")]
public abstract bool IsGameServer
{
[Token(Token = "0x6006743")]
[Address(Slot = "4")]
get;
}
// Token: 0x06006744 RID: 26436
[Token(Token = "0x6006744")]
[Address(Slot = "5")]
internal abstract Type GetCallbackType();
// Token: 0x06006745 RID: 26437
[Token(Token = "0x6006745")]
[Address(Slot = "6")]
internal abstract void OnRunCallback(IntPtr pvParam);
// Token: 0x06006746 RID: 26438
[Token(Token = "0x6006746")]
[Address(Slot = "7")]
internal abstract void SetUnregistered();
// Token: 0x06006747 RID: 26439 RVA: 0x0016A4D4 File Offset: 0x001686D4
[Token(Token = "0x6006747")]
[Address(RVA = "0x3C1670", Offset = "0x3C0070", VA = "0x1803C1670")]
protected Callback()
{
}
}
}