Files
Jan2021-Cpp2Il-Dump/Assembly-CSharp/Steamworks/GameOverlayActivated_t.cs
T
2026-04-08 23:40:05 +02:00

23 lines
522 B
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
namespace Steamworks
{
// Token: 0x020010C6 RID: 4294
[Token(Token = "0x20010C6")]
[CallbackIdentity(331)]
[StructLayout(0, Pack = 8, Size = 1)]
public struct GameOverlayActivated_t
{
// Token: 0x040049E4 RID: 18916
[Token(Token = "0x40049E4")]
public const int k_iCallback = 331;
// Token: 0x040049E5 RID: 18917
[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
[Token(Token = "0x40049E5")]
public byte m_bActive;
}
}