28 lines
685 B
C#
28 lines
685 B
C#
using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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namespace Steamworks
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{
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// Token: 0x020010C5 RID: 4293
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[Token(Token = "0x20010C5")]
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[CallbackIdentity(304)]
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[StructLayout(0, Pack = 8, Size = 16)]
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public struct PersonaStateChange_t
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{
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// Token: 0x040049E1 RID: 18913
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[Token(Token = "0x40049E1")]
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public const int k_iCallback = 304;
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// Token: 0x040049E2 RID: 18914
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
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[Token(Token = "0x40049E2")]
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public ulong m_ulSteamID;
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// Token: 0x040049E3 RID: 18915
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x8")]
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[Token(Token = "0x40049E3")]
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public EPersonaChange m_nChangeFlags;
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}
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}
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