23 lines
498 B
C#
23 lines
498 B
C#
using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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namespace Steamworks
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{
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// Token: 0x020011A2 RID: 4514
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[Token(Token = "0x20011A2")]
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[StructLayout(3, Size = 4)]
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public enum PlayerAcceptState_t
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{
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// Token: 0x04005047 RID: 20551
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[Token(Token = "0x4005047")]
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k_EStateUnknown,
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// Token: 0x04005048 RID: 20552
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[Token(Token = "0x4005048")]
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k_EStatePlayerAccepted,
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// Token: 0x04005049 RID: 20553
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[Token(Token = "0x4005049")]
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k_EStatePlayerDeclined
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}
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}
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