Files
Jan2021-Cpp2Il-Dump/RecRoom.Assetbundles.Runtime/RecRoom/AssetBundles/AGAddressableAssetManager.cs
T
2026-04-08 23:40:05 +02:00

191 lines
6.7 KiB
C#

using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Threading.Tasks;
using Cpp2IlInjected;
using JetBrains.Annotations;
using RecRoom.DataStructures.ResourceHandles;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.ResourceManagement.AsyncOperations;
namespace RecRoom.AssetBundles
{
// Token: 0x02000007 RID: 7
[Token(Token = "0x2000007")]
[StructLayout(3)]
public static class AGAddressableAssetManager
{
// Token: 0x06000019 RID: 25 RVA: 0x00002070 File Offset: 0x00000270
[Token(Token = "0x6000019")]
[Address(RVA = "0x2156AE0", Offset = "0x21554E0", VA = "0x182156AE0")]
public static bool TryLoadAssetOrElse<T>(AssetReference assetReference, Func<IResourceHandle<T>> loadDefaultValue, out IResourceHandle<T> resourceHandle) where T : global::UnityEngine.Object
{
return default(bool);
}
// Token: 0x0600001A RID: 26 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x600001A")]
[Address(RVA = "0x24296A0", Offset = "0x24280A0", VA = "0x1824296A0")]
public static IResourceHandle<T> LoadAsset<T>([NotNull] AssetReference reference) where T : global::UnityEngine.Object
{
return null;
}
// Token: 0x0600001B RID: 27 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x600001B")]
[Address(RVA = "0x2429900", Offset = "0x2428300", VA = "0x182429900")]
public static IResourceHandle<T> LoadResource<T>([NotNull] string resourceName) where T : global::UnityEngine.Object
{
return null;
}
// Token: 0x0600001C RID: 28 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x600001C")]
[Address(RVA = "0x24297D0", Offset = "0x24281D0", VA = "0x1824297D0")]
public static IResourceHandle<T> LoadPrefab<T>([NotNull] AssetReference reference) where T : Component
{
return null;
}
// Token: 0x0600001D RID: 29 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600001D")]
[Address(RVA = "0x3C9F60", Offset = "0x3C8960", VA = "0x1803C9F60")]
private static void AssertAssetReferenceIsValid(AssetReference reference)
{
}
// Token: 0x02000008 RID: 8
[Token(Token = "0x2000008")]
private abstract class AssetBundleHandleBase<TSource, TTransformed> : ResourceHandleBase<Task<TSource>, TTransformed> where TSource : global::UnityEngine.Object where TTransformed : global::UnityEngine.Object
{
// Token: 0x17000006 RID: 6
// (get) Token: 0x0600001E RID: 30 RVA: 0x00002052 File Offset: 0x00000252
// (set) Token: 0x0600001F RID: 31 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000006")]
private protected TSource Asset
{
[Token(Token = "0x600001E")]
[Address(RVA = "0x462740", Offset = "0x461140", VA = "0x180462740")]
[CompilerGenerated]
protected get
{
return null;
}
[Token(Token = "0x600001F")]
[Address(RVA = "0x462750", Offset = "0x461150", VA = "0x180462750")]
[CompilerGenerated]
private set
{
}
}
// Token: 0x06000020 RID: 32 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000020")]
[Address(RVA = "0x283A260", Offset = "0x2838C60", VA = "0x18283A260")]
protected AssetBundleHandleBase(AsyncOperationHandle<TSource> operationHandle)
{
}
// Token: 0x06000021 RID: 33 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000021")]
[Address(RVA = "0x2839F00", Offset = "0x2838900", VA = "0x182839F00")]
private void OnOperationHandleCompleted(AsyncOperationHandle<TSource> obj)
{
}
// Token: 0x06000022 RID: 34 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000022")]
[Address(RVA = "0x283A190", Offset = "0x2838B90", VA = "0x18283A190", Slot = "3")]
public sealed override string ToString()
{
return null;
}
// Token: 0x06000023 RID: 35 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000023")]
[Address(RVA = "0x283A200", Offset = "0x2838C00", VA = "0x18283A200", Slot = "8")]
protected override TTransformed TransformTaskResult(Task<TSource> originalTask)
{
return null;
}
// Token: 0x06000024 RID: 36
[Token(Token = "0x6000024")]
[Address(Slot = "10")]
protected abstract TTransformed TransformLoadedAsset(TSource loadedAsset);
// Token: 0x06000025 RID: 37 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000025")]
[Address(RVA = "0x283A0E0", Offset = "0x2838AE0", VA = "0x18283A0E0", Slot = "9")]
protected override void ReleaseResource()
{
}
// Token: 0x04000011 RID: 17
[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000011")]
protected readonly AsyncOperationHandle<TSource> operationHandle;
// Token: 0x04000012 RID: 18
[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000012")]
private bool callbackQueued;
}
// Token: 0x02000009 RID: 9
[Token(Token = "0x2000009")]
private class LoadedAssetHandle<T> : AGAddressableAssetManager.AssetBundleHandleBase<T, T> where T : global::UnityEngine.Object
{
// Token: 0x06000026 RID: 38 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000026")]
[Address(RVA = "0x22A50D0", Offset = "0x22A3AD0", VA = "0x1822A50D0")]
public LoadedAssetHandle(AsyncOperationHandle<T> operationHandle)
{
}
// Token: 0x06000027 RID: 39 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000027")]
[Address(RVA = "0x51AE30", Offset = "0x519830", VA = "0x18051AE30", Slot = "10")]
protected override T TransformLoadedAsset(T loadedAsset)
{
return null;
}
// Token: 0x06000028 RID: 40 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000028")]
[Address(RVA = "0x283B8A0", Offset = "0x283A2A0", VA = "0x18283B8A0", Slot = "9")]
protected sealed override void ReleaseResource()
{
}
}
// Token: 0x0200000A RID: 10
[Token(Token = "0x200000A")]
private class PrefabComponentHandle<T> : AGAddressableAssetManager.AssetBundleHandleBase<GameObject, T> where T : Component
{
// Token: 0x06000029 RID: 41 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000029")]
[Address(RVA = "0x22A50D0", Offset = "0x22A3AD0", VA = "0x1822A50D0")]
public PrefabComponentHandle(AsyncOperationHandle<GameObject> operationHandle)
{
}
// Token: 0x0600002A RID: 42 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x600002A")]
[Address(RVA = "0x25A6100", Offset = "0x25A4B00", VA = "0x1825A6100", Slot = "10")]
protected override T TransformLoadedAsset(GameObject loadedAsset)
{
return null;
}
// Token: 0x0600002B RID: 43 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600002B")]
[Address(RVA = "0x283B950", Offset = "0x283A350", VA = "0x18283B950", Slot = "9")]
protected sealed override void ReleaseResource()
{
}
}
}
}