Files
Jan2021-Cpp2Il-Dump/RecRoom.Scheduler.Runtime/RecRoom/Core/UntilUpdateExtensions.cs
T
2026-04-08 23:40:05 +02:00

31 lines
955 B
C#

using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core
{
// Token: 0x02000028 RID: 40
[Token(Token = "0x2000010")]
[StructLayout(3)]
public static class UntilUpdateExtensions
{
// Token: 0x06000093 RID: 147 RVA: 0x000020DE File Offset: 0x000002DE
[Token(Token = "0x600004E")]
[Address(RVA = "0x2FFE400", Offset = "0x2FFCE00", VA = "0x182FFE400")]
private static IEnumerator<ISchedule> UntilCoroutine(Scheduler.QueueType queueType, Func<bool> condition)
{
return null;
}
// Token: 0x06000094 RID: 148 RVA: 0x000020DE File Offset: 0x000002DE
[Token(Token = "0x600004F")]
[Address(RVA = "0x2FFE270", Offset = "0x2FFCC70", VA = "0x182FFE270")]
public static ISchedulerPromise ScheduleUntil(this MonoBehaviour behaviour, Func<bool> condition, Scheduler.QueueType queueType = Scheduler.QueueType.Update)
{
return null;
}
}
}