53 lines
1.2 KiB
C#
53 lines
1.2 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
using UnityEngine;
|
|
using UnityEngine.SceneManagement;
|
|
|
|
public class CollectGamemode : MonoBehaviour
|
|
{
|
|
public static CollectGamemode Instance;
|
|
|
|
public AudioSource CollectSound;
|
|
|
|
public List<Custard> Custards { get; private set; } = new();
|
|
|
|
public int CustardAmount { get; private set; }
|
|
public int CollectedCustard { get; private set; }
|
|
|
|
private void Awake()
|
|
{
|
|
Instance = this;
|
|
|
|
Custards = FindObjectsByType<Custard>().ToList();
|
|
CustardAmount = Custards.Count;
|
|
}
|
|
|
|
private void Start()
|
|
{
|
|
PopUps.Create($"COLLECT ALL 10\nTELETUBBY CUSTARDS");
|
|
}
|
|
|
|
public void CollectCustard(Custard custard)
|
|
{
|
|
bool removed = Custards.Remove(custard);
|
|
if (removed)
|
|
{
|
|
if (TinkyWinky.Instance)
|
|
TinkyWinky.Instance.recentlyCollectedCustard = custard.transform.position;
|
|
|
|
Destroy(custard.gameObject);
|
|
CollectedCustard++;
|
|
|
|
if (CollectSound)
|
|
CollectSound.Play();
|
|
|
|
if (CollectedCustard >= CustardAmount)
|
|
SceneManager.LoadScene("Orientation"); // PLACEHOLDER
|
|
|
|
PopUps.Create($"{CollectedCustard}/{CustardAmount}\nCUSTARDS COLLECTED");
|
|
}
|
|
}
|
|
} |